Player Matchup

Bacchus
Bacchus
AntiConscience
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
Bsuda
Gilgamesh
Level 117
God Stats
29W - 21L
1,676 SR
Queue Stats
396W - 351L
1,675 Elo+
Party 2
Charybdis
Charybdis
JoeBiden2030
Charybdis
Level 25
God Stats
3W - 4L
1,460 SR
Queue Stats
24W - 30L
1,399 Elo+
Solo
Raijin
Raijin
ProDeathBot
Raijin
Level 144
God Stats
15W - 16L
1,604 SR
Queue Stats
403W - 363L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
TeknicallyLegal
Danzaburou
Level 42
God Stats
3W - 0L
1,928 SR
Queue Stats
56W - 54L
1,548 Elo+
Party 2
Team Averages
Level 68
1,634 SR
1,508 Elo+

VS

Team Averages
Level 94
1,458 SR
1,573 Elo+
Bacchus
Bacchus
HD Eclipze
Bacchus
Level 37
God Stats
37W - 24L
1,693 SR
Queue Stats
218W - 153L
1,606 Elo+
Party 1
Bastet
Bastet
MiguelSoares447
Bastet
Level 41
God Stats
0W - 1L
1,146 SR
Queue Stats
39W - 50L
1,505 Elo+
Solo
Tyr
Tyr
Trooup
Tyr
Level 158
God Stats
3W - 4L
1,561 SR
Queue Stats
734W - 580L
1,602 Elo+
Party 1
Scylla
Scylla
pablitomix
Scylla
Level 147
God Stats
1W - 2L
1,521 SR
Queue Stats
72W - 61L
1,565 Elo+
Solo
Charybdis
Charybdis
xbraee
Charybdis
Level 89
God Stats
2W - 4L
1,370 SR
Queue Stats
782W - 645L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 14
14,463
689
12,678
29,839
48,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Bsuda
Gilgamesh
20
3 / 1 / 16
16,209
772
23,410
27,153
38,378
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
JoeBiden2030
Charybdis
20
2 / 3 / 2
14,852
707
5,752
14,112
8,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
20
7 / 3 / 12
16,050
764
26,818
20,049
12,476
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TeknicallyLegal
Danzaburou
20
12 / 4 / 10
16,868
803
37,544
25,374
16,296
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HD Eclipze
Bacchus
18
1 / 5 / 8
13,161
627
7,345
28,660
53,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 5 / 10
14,586
695
15,468
20,592
11,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Trooup
Tyr
20
4 / 5 / 8
13,839
659
22,393
34,683
49,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
pablitomix
Scylla
20
5 / 4 / 9
14,797
705
24,622
16,840
9,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xbraee
Charybdis
20
3 / 7 / 7
13,848
659
17,260
22,319
13,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
60
26
Kills
18
18
Deaths
26
54
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
7
14
1.29
W
Gilgamesh
Bsuda
Gilgamesh
3
1
16
11
L
Bacchus
HD Eclipze
Bacchus
1
5
8
1
W
Charybdis
JoeBiden2030
Charybdis
2
3
2
1
L
5
5
10
2
W
Raijin
7
3
12
4.33
W
Danzaburou
TeknicallyLegal
Danzaburou
12
4
10
4.25
L
Tyr
Trooup
Tyr
4
5
8
1.6
L
Scylla
pablitomix
Scylla
5
4
9
2.38
L
Charybdis
xbraee
Charybdis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,202
Damage
87,088
116,527
Taken
123,094
124,056
Mitigated
137,294
22,130
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,678
1,107
0
3,349
29,839
48,438
163
10,392
18,884
28,849
0
W
Gilgamesh
Bsuda
Gilgamesh
23,410
5,881
3,231
4,026
27,153
38,378
857
6,492
20,356
2,915
43,253
L
Bacchus
HD Eclipze
Bacchus
7,345
924
0
1,521
28,660
53,965
0
10,486
17,632
17,886
0
W
Charybdis
JoeBiden2030
Charybdis
5,752
3,197
0
2,771
14,112
8,468
2,135
1,905
12,073
0
68,205
L
15,468
4,020
0
3,675
20,592
11,383
15
7,476
12,898
0
44,751
W
Raijin
26,818
620
0
1,398
20,049
12,476
270
5,950
13,813
70,230
0
W
Danzaburou
TeknicallyLegal
Danzaburou
37,544
22,583
0
7,355
25,374
16,296
3,762
5,792
19,434
0
92,926
L
Tyr
Trooup
Tyr
22,393
1,195
0
6,429
34,683
49,537
0
7,279
27,072
0
58,305
L
Scylla
pablitomix
Scylla
24,622
2,634
0
455
16,840
9,016
0
6,686
9,930
63,304
0
L
Charybdis
xbraee
Charybdis
17,260
8,854
0
1,586
22,319
13,393
832
7,123
14,940
0
85,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,442
Gold Earned
70,231
422
Minions Killed
379
0
Camps Cleared
0
2,101,369
Distance Traveled
2,022,841
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,463
689
25
1
0
397,560
1
W
Gilgamesh
16,209
772
45
2
0
496,045
2
L
Bacchus
13,161
627
15
1
0
380,025
0
W
Charybdis
14,852
707
111
5
0
357,762
1
L
Bastet
14,586
695
65
3
0
467,455
1
W
Raijin
16,050
764
131
6
0
426,853
4
W
Danzaburou
16,868
803
110
5
0
423,149
0
L
Tyr
13,839
659
76
4
0
465,281
2
L
Scylla
14,797
705
98
5
0
355,460
0
L
Charybdis
13,848
659
125
6
0
354,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role