Player Matchup

Tsukuyomi
Tsukuyomi
KeImic
Tsukuyomi
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 6L
1,820 Elo+
Party 3
Nox
Nox
OnlyMythical
Nox
Level 159
God Stats
1W - 3L
1,132 SR
Queue Stats
130W - 91L
1,704 Elo+
Party 3
Osiris
Osiris
Puninstall
Osiris
Level 157
God Stats
14W - 11L
1,662 SR
Queue Stats
256W - 185L
1,734 Elo+
Party 3
Cupid
Cupid
RÌÇH
Cupid
Level 159
God Stats
3W - 0L
1,756 SR
Queue Stats
37W - 13L
1,781 Elo+
Party 3
King Arthur
King Arthur
SleepyyTurtlee
King Arthur
Level 148
God Stats
13W - 7L
1,634 SR
Queue Stats
46W - 23L
1,755 Elo+
Party 3
Team Averages
Level 149
1,580 SR
1,759 Elo+

VS

Team Averages
Level 156
1,540 SR
1,681 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bigpapacheeze
Neith
Level 159
God Stats
2W - 3L
1,699 SR
Queue Stats
200W - 131L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
Crustyt0ny
Gilgamesh
Level 160
God Stats
2W - 3L
1,664 SR
Queue Stats
128W - 89L
1,716 Elo+
Party 2
Sol
Sol
PrisonPony
Sol
Level 157
God Stats
1W - 2L
1,188 SR
Queue Stats
119W - 61L
1,792 Elo+
Party 1
Cthulhu
Cthulhu
SpartanStoner
Cthulhu
Level 160
God Stats
2W - 3L
1,648 SR
Queue Stats
131W - 103L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KeImic
Tsukuyomi
20
11 / 2 / 7
14,033
638
19,127
21,174
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 13
11,115
505
13,572
12,615
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Puninstall
Osiris
16
3 / 2 / 12
11,711
532
14,603
21,693
19,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
RÌÇH
Cupid
20
2 / 1 / 6
12,789
581
16,474
13,364
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SleepyyTurtlee
King Arthur
20
10 / 2 / 5
13,640
620
23,567
26,157
29,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 4 / 6
9,178
417
2,561
21,062
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 1
10,042
456
13,704
17,144
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Crustyt0ny
Gilgamesh
15
3 / 11 / 3
10,043
457
14,789
26,986
13,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 0
10,793
491
9,921
20,697
8,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
3 / 6 / 0
10,789
490
14,706
25,901
23,438
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
29
Kills
9
9
Deaths
29
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
6
0.75
L
2
5
1
0.5
L
Gilgamesh
Crustyt0ny
Gilgamesh
3
11
3
0.41
W
Tsukuyomi
KeImic
Tsukuyomi
11
2
7
7.25
W
3
2
13
4.75
L
1
3
0
0.33
W
Osiris
Puninstall
Osiris
3
2
12
4.5
W
Cupid
RÌÇH
Cupid
2
1
6
5
W
King Arthur
SleepyyTurtlee
King Arthur
10
2
5
6.25
L
Cthulhu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,343
Damage
55,681
95,003
Taken
111,790
71,790
Mitigated
75,538
37,327
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,561
998
2,624
5,403
21,062
21,201
0
3,114
17,705
0
22,498
L
13,704
4,709
0
4,798
17,144
9,356
277
5,688
11,456
0
94,552
L
Gilgamesh
Crustyt0ny
Gilgamesh
14,789
6,120
0
2,740
26,986
13,321
0
2,072
24,914
0
83,326
W
Tsukuyomi
KeImic
Tsukuyomi
19,127
5,706
0
11,489
21,174
10,294
199
3,576
17,508
0
139,923
W
13,572
1,013
0
1,926
12,615
5,680
0
2,716
9,822
59,011
0
L
9,921
1,484
0
9,431
20,697
8,222
636
252
20,445
91,603
0
W
Osiris
Puninstall
Osiris
14,603
3,898
3,087
4,440
21,693
19,965
0
4,973
16,469
0
59,926
W
Cupid
RÌÇH
Cupid
16,474
8,023
2,635
7,275
13,364
6,348
3,724
4,425
8,601
0
138,183
W
King Arthur
SleepyyTurtlee
King Arthur
23,567
3,173
0
6,475
26,157
29,503
0
10,221
15,908
0
110,030
L
Cthulhu
14,706
1,557
0
6,209
25,901
23,438
0
2,446
23,455
82,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,288
Gold Earned
50,845
684
Minions Killed
586
0
Camps Cleared
0
2,240,758
Distance Traveled
1,903,808
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,178
417
29
1
0
430,949
2
L
Neith
10,042
456
141
6
0
349,785
7
L
Gilgamesh
10,043
457
96
4
0
370,963
5
W
Tsukuyomi
14,033
638
177
8
0
513,777
1
W
Nox
11,115
505
96
4
0
388,587
6
L
Sol
10,793
491
174
8
0
387,339
5
W
Osiris
11,711
532
59
3
0
458,366
2
W
Cupid
12,789
581
197
9
0
416,935
8
W
King Arthur
13,640
620
155
7
0
463,093
11
L
Cthulhu
10,789
490
146
7
0
364,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role