Player Matchup

Kuzenbo
Kuzenbo
Beawrn
Kuzenbo
Level 67
God Stats
52W - 19L
1,851 SR
Queue Stats
64W - 26L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
KingBoa
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 27L
1,733 Elo+
Party 1
Janus
Janus
cooIler
Janus
Level 54
God Stats
3W - 2L
1,962 SR
Queue Stats
25W - 14L
1,818 Elo+
Party 1
Team Averages
Level 63
1,771 SR
1,764 Elo+

VS

Team Averages
Level 65
1,448 SR
1,596 Elo+
Cernunnos
Cernunnos
Cynpth
Cernunnos
Level 45
God Stats
7W - 12L
1,295 SR
Queue Stats
143W - 90L
1,578 Elo+
Party 2
King Arthur
King Arthur
Dobi44
King Arthur
Level 38
God Stats
1W - 2L
1,549 SR
Queue Stats
9W - 10L
1,662 Elo+
Solo
Scylla
Scylla
JaydenZero0
Scylla
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
427W - 412L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beawrn
Kuzenbo
14
3 / 1 / 9
10,261
789
10,118
23,037
25,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
KingBoa
Baron Samedi
14
4 / 1 / 7
9,400
723
7,510
8,167
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
cooIler
Janus
14
6 / 3 / 5
9,759
751
15,498
8,289
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cynpth
Cernunnos
13
3 / 3 / 1
8,554
658
11,368
13,848
6,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Dobi44
King Arthur
13
2 / 5 / 1
8,546
657
10,206
17,801
21,230
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 5 / 1
7,596
584
5,422
7,819
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
5
5
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beawrn
Kuzenbo
3
1
9
7.5
L
Cernunnos
Cynpth
Cernunnos
3
3
1
1.17
L
King Arthur
Dobi44
King Arthur
2
5
1
0.5
L
Scylla
0
5
1
0.1
W
Baron Samedi
KingBoa
Baron Samedi
4
1
7
7.5
W
Janus
cooIler
Janus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
26,996
39,493
Taken
39,468
32,997
Mitigated
30,808
16,441
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beawrn
Kuzenbo
10,118
2,896
190
10,712
23,037
25,733
344
3,916
18,695
21,538
0
L
Cernunnos
Cynpth
Cernunnos
11,368
3,993
0
2,708
13,848
6,260
0
12,616
990
0
35,188
L
King Arthur
Dobi44
King Arthur
10,206
1,395
0
400
17,801
21,230
0
13,358
3,910
0
24,955
L
Scylla
5,422
630
0
750
7,819
3,318
0
6,319
1,308
19,436
0
W
Baron Samedi
KingBoa
Baron Samedi
7,510
620
1,854
2,149
8,167
4,568
330
707
7,404
23,379
0
W
Janus
cooIler
Janus
15,498
710
0
1,536
8,289
2,696
105
1,067
7,128
48,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
24,696
138
Minions Killed
122
5
Camps Cleared
2
778,601
Distance Traveled
634,717
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,261
789
11
1
1
278,390
1
L
Cernunnos
8,554
658
62
5
1
231,341
5
L
King Arthur
8,546
657
26
2
0
221,803
1
L
Scylla
7,596
584
34
3
1
181,573
3
W
Baron Samedi
9,400
723
39
3
1
237,926
3
W
Janus
9,759
751
88
7
3
262,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role