Player Matchup

Fafnir
Fafnir
D0ucheMaster
Fafnir
Level 158
God Stats
7W - 3L
1,834 SR
Queue Stats
151W - 120L
1,600 Elo+
Party 2
Mercury
Mercury
Henrikolas
Mercury
Level 149
God Stats
13W - 16L
1,510 SR
Queue Stats
151W - 124L
1,595 Elo+
Party 2
Artio
Artio
RavenRasta
Artio
Level 106
God Stats
19W - 15L
1,681 SR
Queue Stats
148W - 119L
1,605 Elo+
Party 2
Ymir
Ymir
frek88
Ymir
Level 160
God Stats
26W - 16L
1,554 SR
Queue Stats
434W - 437L
1,564 Elo+
Party 3
Apollo
Apollo
nakama7777
Apollo
Level 160
God Stats
2W - 1L
1,370 SR
Queue Stats
121W - 118L
1,616 Elo+
Party 3
Team Averages
Level 147
1,590 SR
1,596 Elo+

VS

Team Averages
Level 123
1,498 SR
1,591 Elo+
Merlin
Merlin
Innochka
Merlin
Level 159
God Stats
6W - 11L
1,403 SR
Queue Stats
533W - 428L
1,583 Elo+
Party 1
Xbalanque
Xbalanque
LASТ
Xbalanque
Level 120
God Stats
3W - 1L
1,847 SR
Queue Stats
246W - 198L
1,600 Elo+
Party 1
Fafnir
Fafnir
Ta3ikKrovi
Fafnir
Level 159
God Stats
0W - 6L
1,095 SR
Queue Stats
279W - 254L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
fate4ever
Gilgamesh
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,656 Elo+
Solo
Achilles
Achilles
Янчег
Achilles
Level 128
God Stats
6W - 4L
1,646 SR
Queue Stats
208W - 192L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
2 / 0 / 1
3,853
771
1,394
1,513
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Henrikolas
Mercury
6
2 / 0 / 2
3,906
781
1,265
3,643
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
5
0 / 0 / 3
3,337
667
1,936
3,840
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
frek88
Ymir
7
2 / 0 / 0
3,919
784
2,028
3,644
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
nakama7777
Apollo
5
1 / 0 / 2
3,176
635
2,517
3,425
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Innochka
Merlin
6
0 / 0 / 0
3,211
642
613
2,149
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
LASТ
Xbalanque
5
0 / 1 / 0
2,964
593
3,813
2,382
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Ta3ikKrovi
Fafnir
5
0 / 2 / 0
3,307
661
1,256
4,659
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
fate4ever
Gilgamesh
2
0 / 2 / 0
2,544
509
1,391
1,890
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Янчег
Achilles
6
0 / 2 / 0
3,280
656
2,320
5,025
1,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
1
2.5
W
Mercury
Henrikolas
Mercury
2
0
2
3
L
Merlin
Innochka
Merlin
0
0
0
0
L
Xbalanque
LASТ
Xbalanque
0
1
0
0
W
Artio
0
0
3
1.5
L
Fafnir
Ta3ikKrovi
Fafnir
0
2
0
0
L
Gilgamesh
fate4ever
Gilgamesh
0
2
0
0
W
Ymir
frek88
Ymir
2
0
0
2
W
Apollo
nakama7777
Apollo
1
0
2
2
L
Achilles
Янчег
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,140
Damage
9,393
16,065
Taken
16,105
6,705
Mitigated
6,255
8,819
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,394
469
0
737
1,513
892
0
177
1,336
12,245
0
W
Mercury
Henrikolas
Mercury
1,265
630
0
995
3,643
1,044
0
436
3,207
0
17,826
L
Merlin
Innochka
Merlin
613
255
0
500
2,149
574
0
481
1,610
14,236
0
L
Xbalanque
LASТ
Xbalanque
3,813
2,128
0
1,098
2,382
632
0
834
1,548
0
18,503
W
Artio
1,936
748
700
2,672
3,840
2,092
0
306
3,534
6,914
0
L
Fafnir
Ta3ikKrovi
Fafnir
1,256
566
0
1,541
4,659
2,431
0
1,297
3,324
5,765
0
L
Gilgamesh
fate4ever
Gilgamesh
1,391
636
0
88
1,890
725
0
580
1,268
0
3,725
W
Ymir
frek88
Ymir
2,028
766
0
1,948
3,644
1,719
0
0
3,644
17,111
0
W
Apollo
nakama7777
Apollo
2,517
1,714
0
1,767
3,425
958
0
950
2,475
0
15,947
L
Achilles
Янчег
Achilles
2,320
892
0
1,921
5,025
1,893
0
1,840
2,997
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,191
Gold Earned
15,306
142
Minions Killed
104
0
Camps Cleared
0
493,647
Distance Traveled
394,887
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,853
771
33
7
0
99,477
2
W
Mercury
3,906
781
41
8
0
111,412
1
L
Merlin
3,211
642
30
6
0
75,859
1
L
Xbalanque
2,964
593
36
7
0
91,975
2
W
Artio
3,337
667
12
2
0
107,300
0
L
Fafnir
3,307
661
9
2
0
98,114
0
L
Gilgamesh
2,544
509
5
1
0
41,328
0
W
Ymir
3,919
784
32
6
0
86,861
0
W
Apollo
3,176
635
24
5
0
88,597
0
L
Achilles
3,280
656
24
5
0
87,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role