Player Matchup

Thanatos
Thanatos
EhLiteCanadian
Thanatos
Level 89
God Stats
2W - 0L
1,679 SR
Queue Stats
32W - 24L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
OverallDog5898
Gilgamesh
Level 27
God Stats
6W - 3L
1,607 SR
Queue Stats
12W - 11L
1,477 Elo+
Party 1
Vulcan
Vulcan
TheRuckoOTB
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,521 Elo+
Party 1
Team Averages
Level 48
1,595 SR
1,515 Elo+

VS

Team Averages
Level 98
1,410 SR
1,383 Elo+
Nemesis
Nemesis
FluxSol
Nemesis
Level 120
God Stats
0W - 2L
1,208 SR
Queue Stats
34W - 39L
1,481 Elo+
Solo
Nu Wa
Nu Wa
King_Joooey
Nu Wa
Level 73
God Stats
2W - 3L
1,459 SR
Queue Stats
37W - 42L
1,333 Elo+
Solo
Atlas
Atlas
Qdprince
Atlas
Level 100
God Stats
3W - 3L
1,564 SR
Queue Stats
28W - 77L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
8 / 0 / 3
8,801
880
11,165
11,079
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
OverallDog5898
Gilgamesh
13
2 / 1 / 9
8,379
838
5,942
11,527
6,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
12
1 / 1 / 6
7,308
731
9,235
7,746
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FluxSol
Nemesis
9
1 / 3 / 0
6,268
627
5,969
8,607
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
6,495
650
5,648
8,040
2,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Qdprince
Atlas
11
0 / 3 / 0
6,815
682
7,487
12,948
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
0
3
9.5
L
Nemesis
FluxSol
Nemesis
1
3
0
0.33
L
1
5
1
0.3
W
Gilgamesh
OverallDog5898
Gilgamesh
2
1
9
6.5
L
Atlas
Qdprince
Atlas
0
3
0
0
W
Vulcan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
19,104
30,352
Taken
29,595
15,473
Mitigated
14,785
15,719
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,165
2,866
0
9,654
11,079
5,304
0
4,346
6,733
0
31,658
L
Nemesis
FluxSol
Nemesis
5,969
1,747
0
1,505
8,607
3,083
0
2,185
6,422
0
17,000
L
5,648
2,877
294
272
8,040
2,139
0
2,150
5,890
17,397
0
W
Gilgamesh
OverallDog5898
Gilgamesh
5,942
1,674
1,005
3,608
11,527
6,995
852
4,196
7,331
0
23,914
L
Atlas
Qdprince
Atlas
7,487
2,701
0
1,229
12,948
9,563
0
5,109
7,839
20,942
0
W
Vulcan
9,235
3,096
0
1,452
7,746
3,174
201
4,968
2,778
40,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
19,578
139
Minions Killed
90
9
Camps Cleared
1
647,547
Distance Traveled
522,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,801
880
46
5
4
237,323
4
L
Nemesis
6,268
627
34
3
1
174,250
0
L
Nu Wa
6,495
650
36
4
0
158,864
1
W
Gilgamesh
8,379
838
36
4
2
215,418
0
L
Atlas
6,815
682
20
2
0
189,647
2
W
Vulcan
7,308
731
57
6
3
194,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role