Player Matchup

Cupid
Cupid
BILLYBOON
Cupid
Level 126
God Stats
3W - 1L
1,523 SR
Queue Stats
24W - 13L
1,686 Elo+
Party 2
Hel
Hel
SonsOfPablo
Hel
Level 129
God Stats
1W - 1L
1,221 SR
Queue Stats
80W - 51L
1,643 Elo+
Party 2
Shiva
Shiva
afzii
Shiva
Level 157
God Stats
5W - 6L
1,195 SR
Queue Stats
326W - 296L
1,604 Elo+
Party 2
Team Averages
Level 137
1,313 SR
1,644 Elo+

VS

Team Averages
Level 108
1,690 SR
1,669 Elo+
Fenrir
Fenrir
GrimSorrow778
Fenrir
Level 49
God Stats
3W - 4L
1,675 SR
Queue Stats
192W - 160L
1,627 Elo+
Party 1
Horus
Horus
NeonNinja777
Horus
Level 147
God Stats
18W - 4L
1,740 SR
Queue Stats
394W - 282L
1,647 Elo+
Party 1
Anubis
Anubis
UrbanSauce72895
Anubis
Level 128
God Stats
3W - 3L
1,655 SR
Queue Stats
101W - 63L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BILLYBOON
Cupid
19
12 / 1 / 2
12,802
800
16,836
8,825
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 13
11,157
697
15,656
13,633
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
afzii
Shiva
16
1 / 1 / 13
10,756
672
14,500
19,953
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,261
641
7,795
19,870
11,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 3
9,269
579
10,577
18,546
11,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 4
10,366
648
11,736
16,765
14,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
14
Kills
5
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
BILLYBOON
Cupid
12
1
2
13
L
2
5
2
0.6
L
1
4
3
0.63
W
1
4
13
1.88
L
2
6
4
0.67
W
Shiva
afzii
Shiva
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
30,108
42,411
Taken
55,181
28,297
Mitigated
37,134
18,794
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BILLYBOON
Cupid
16,836
10,054
1,252
1,891
8,825
3,738
1,927
3,269
5,556
0
58,861
L
7,795
1,169
0
1,065
19,870
11,942
0
7,283
12,357
0
30,913
L
10,577
5,981
2,614
3,022
18,546
11,076
0
4,997
13,177
0
23,263
W
15,656
193
5,657
6,681
13,633
4,648
348
3,358
10,275
44,659
0
L
11,736
326
586
5,426
16,765
14,116
0
4,115
12,270
52,628
0
W
Shiva
afzii
Shiva
14,500
2,129
458
2,855
19,953
19,911
230
5,629
14,324
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
29,896
184
Minions Killed
155
8
Camps Cleared
7
915,561
Distance Traveled
876,841
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,802
800
99
6
4
285,531
0
L
Fenrir
10,261
641
48
3
5
305,150
1
L
Horus
9,269
579
29
2
1
308,324
5
W
Hel
11,157
697
54
3
2
309,724
0
L
Anubis
10,366
648
78
5
1
263,367
2
W
Shiva
10,756
672
31
2
2
320,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role