Player Matchup

Rama
Rama
Bronze IV
DragonBG
Rama
Bronze IV
Level 70
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 3L
1,424 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 70
1,585 SR
1,424 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,285 SR
1,275 MMR
Bellona
Bellona
Bronze III
kingdim
Bellona
Bronze III
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 10L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 3 / 0
9,455
727
6,596
12,204
5,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
IzanamiBakasuraArtemisKaliKukulkan

VS

Bans
UllrPoseidonAh Muzen CabThanatosCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
kingdim
Bellona
18
3 / 0 / 0
11,976
921
8,655
12,726
12,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
W
Bellona
kingdim
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,596
Damage
8,655
12,204
Taken
12,726
5,454
Mitigated
12,569
2,030
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,596
5,342
0
2,030
12,204
5,454
0
321
11,883
0
47,476
W
Bellona
kingdim
Bellona
8,655
4,692
0
4,179
12,726
12,569
2,495
1,110
11,616
304
84,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,455
Gold Earned
11,976
91
Minions Killed
141
2
Camps Cleared
10
212,106
Distance Traveled
270,423
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,455
727
91
7
2
212,106
2
W
Bellona
11,976
921
141
11
10
270,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role