Player Matchup

Cthulhu
Cthulhu
FacedPolecat284
Cthulhu
Level 27
God Stats
1W - 5L
1,135 SR
Queue Stats
10W - 20L
1,234 Elo+
Party 1
Zeus
Zeus
bLu3xCuSaDeR
Zeus
Level 32
God Stats
4W - 6L
1,484 SR
Queue Stats
116W - 188L
1,247 Elo+
Solo
Medusa
Medusa
oFilthyXx
Medusa
Level 113
God Stats
3W - 6L
1,483 SR
Queue Stats
23W - 23L
1,439 Elo+
Party 1
Team Averages
Level 57
1,367 SR
1,307 Elo+

VS

Team Averages
Level 53
1,402 SR
1,273 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
David_mieser88
Anubis
Level 27
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 26L
1,040 Elo+
Party 2
Guan Yu
Guan Yu
GettinPaid3125
Guan Yu
Level 62
God Stats
2W - 0L
1,425 SR
Queue Stats
29W - 40L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,387
581
1,791
6,544
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
6,940
631
12,103
7,005
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
oFilthyXx
Medusa
12
2 / 4 / 0
7,516
683
8,182
11,091
3,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 8
8,020
729
5,003
9,473
8,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 6
8,063
733
5,908
10,781
6,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 3
9,557
869
9,431
13,018
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
8
6
W
3
2
6
3
L
0
3
1
0.17
W
7
0
3
8.5
L
0
5
1
0.1
L
Medusa
oFilthyXx
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
20,342
24,640
Taken
33,272
10,919
Mitigated
26,619
1,004
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,003
685
451
2,115
9,473
8,439
47
3,722
5,751
0
20,903
W
5,908
387
309
2,851
10,781
6,264
408
5,232
5,549
22,552
0
L
1,791
95
117
252
6,544
5,560
0
2,648
3,735
5,857
0
W
9,431
719
2,956
4,979
13,018
11,916
320
5,737
7,281
0
30,038
L
12,103
1,343
0
0
7,005
1,854
0
607
6,292
31,615
0
L
Medusa
oFilthyXx
Medusa
8,182
4,928
0
635
11,091
3,505
217
2,872
8,113
0
26,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,843
Gold Earned
25,640
99
Minions Killed
119
3
Camps Cleared
7
452,299
Distance Traveled
613,999
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,020
729
34
3
1
224,892
2
W
Anubis
8,063
733
45
4
2
168,569
0
L
Cthulhu
6,387
581
4
0
0
81,488
0
W
Guan Yu
9,557
869
40
4
4
220,538
1
L
Zeus
6,940
631
55
5
1
177,119
0
L
Medusa
7,516
683
40
4
2
193,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role