Player Matchup

Sobek
Sobek
ApolloXai
Sobek
Level 122
God Stats
1W - 1L
1,302 SR
Queue Stats
65W - 65L
1,410 Elo+
Party 1
Ravana
Ravana
YaGirlLovesTrev
Ravana
Level 118
God Stats
7W - 6L
1,699 SR
Queue Stats
201W - 201L
1,518 Elo+
Party 1
Mulan
Mulan
Zionx623
Mulan
Level 123
God Stats
5W - 2L
1,691 SR
Queue Stats
118W - 110L
1,518 Elo+
Party 1
Anhur
Anhur
gamerboy099
Anhur
Level 125
God Stats
1W - 0L
1,305 SR
Queue Stats
114W - 105L
1,494 Elo+
Party 1
Chang'e
Chang'e
killerwolf052003
Chang'e
Level 17
God Stats
9W - 3L
1,653 SR
Queue Stats
17W - 14L
1,467 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,482 Elo+

VS

Team Averages
Level 30
1,381 SR
1,090 Elo+
Neith
Neith
GoinhardAndFast
Neith
Level 8
God Stats
2W - 2L
1,462 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 2
Yemoja
Yemoja
RigorMRTS
Yemoja
Level 65
God Stats
15W - 13L
1,530 SR
Queue Stats
74W - 92L
1,196 Elo+
Party 2
Thor
Thor
Squanchy9941
Thor
Level 44
God Stats
12W - 8L
1,425 SR
Queue Stats
189W - 214L
1,124 Elo+
Party 2
Odin
Odin
T4wpy
Odin
Level 21
God Stats
6W - 4L
1,247 SR
Queue Stats
151W - 172L
988 Elo+
Party 2
Merlin
Merlin
Zekeanator04
Merlin
Level 14
God Stats
4W - 4L
1,241 SR
Queue Stats
25W - 38L
991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ApolloXai
Sobek
13
0 / 1 / 9
9,043
476
4,401
12,583
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 6
10,544
555
11,732
9,862
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Zionx623
Mulan
18
5 / 3 / 6
11,320
596
13,842
21,566
17,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 5
10,163
535
7,896
10,056
4,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 2
10,571
556
4,739
6,033
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,610
348
5,146
9,910
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
RigorMRTS
Yemoja
11
1 / 4 / 0
7,622
401
2,967
13,740
12,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 1
7,610
401
4,510
13,237
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
T4wpy
Odin
14
1 / 5 / 1
8,223
433
9,858
16,912
18,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
0 / 2 / 0
7,417
390
1,818
7,334
4,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
20
Kills
3
4
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
ApolloXai
Sobek
0
1
9
4.5
L
0
5
0
0
L
Yemoja
RigorMRTS
Yemoja
1
4
0
0.25
L
1
4
1
0.38
L
Odin
T4wpy
Odin
1
5
1
0.3
W
7
0
6
10
L
Merlin
0
2
0
0
W
Mulan
Zionx623
Mulan
5
3
6
2.67
W
4
0
5
6.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,610
Damage
24,299
60,100
Taken
61,133
45,909
Mitigated
43,561
31,742
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ApolloXai
Sobek
4,401
509
262
4,624
12,583
15,360
710
1,596
10,987
28,072
0
L
5,146
2,613
0
209
9,910
3,703
41
1,379
8,491
0
38,700
L
Yemoja
RigorMRTS
Yemoja
2,967
553
2,641
1,431
13,740
12,205
0
2,350
11,362
28,675
0
L
4,510
1,144
0
2,844
13,237
5,218
0
2,410
10,773
0
48,976
L
Odin
T4wpy
Odin
9,858
2,252
0
500
16,912
18,121
0
1,955
14,877
0
56,329
W
11,732
2,201
0
3,885
9,862
5,598
635
678
9,184
0
81,793
L
Merlin
1,818
262
0
503
7,334
4,314
0
818
6,490
54,169
0
W
Mulan
Zionx623
Mulan
13,842
3,965
0
12,588
21,566
17,039
1,969
84
21,482
0
104,079
W
7,896
5,229
99
6,043
10,056
4,593
3,052
1,342
8,714
0
93,087
W
4,739
468
1,485
2,756
6,033
3,319
516
1,155
4,878
67,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
37,482
590
Minions Killed
370
0
Camps Cleared
0
1,881,163
Distance Traveled
1,597,339
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,043
476
40
2
0
379,114
3
L
Neith
6,610
348
75
4
0
305,983
0
L
Yemoja
7,622
401
35
2
0
317,646
2
L
Thor
7,610
401
86
5
0
360,704
0
L
Odin
8,223
433
94
5
0
315,675
1
W
Ravana
10,544
555
123
6
0
409,022
4
L
Merlin
7,417
390
80
4
0
297,331
1
W
Mulan
11,320
596
155
8
0
359,023
2
W
Anhur
10,163
535
143
8
0
343,752
2
W
Chang'e
10,571
556
129
7
0
390,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role