Player Matchup

Bakasura
Bakasura
CrackFueled_Tuna
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
Evo_Rye
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 83L
1,397 Elo+
Party 1
Chaac
Chaac
SirBiff
Chaac
Level 97
God Stats
1W - 1L
1,244 SR
Queue Stats
77W - 84L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
krosha_big
Tsukuyomi
Level 100
God Stats
3W - 4L
1,389 SR
Queue Stats
230W - 239L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
tata163
Gilgamesh
Level 55
God Stats
2W - 0L
1,704 SR
Queue Stats
107W - 88L
1,454 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,401 Elo+

VS

Team Averages
Level 87
1,385 SR
1,414 Elo+
Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DemonSpeed99
Achilles
Level 61
God Stats
0W - 3L
1,283 SR
Queue Stats
73W - 72L
1,330 Elo+
Solo
Susano
Susano
DilaudidFiend
Susano
Level 141
God Stats
11W - 18L
1,170 SR
Queue Stats
573W - 628L
1,473 Elo+
Solo
Zeus
Zeus
LazySmurfHD
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,342 Elo+
Solo
Discordia
Discordia
shadowbud-420
Discordia
Level 127
God Stats
7W - 5L
1,472 SR
Queue Stats
386W - 448L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 7
13,981
822
20,830
22,803
24,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Evo_Rye
Zhong Kui
19
3 / 6 / 7
11,890
699
16,660
20,751
18,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SirBiff
Chaac
19
2 / 2 / 11
11,218
660
15,736
19,414
21,032
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
krosha_big
Tsukuyomi
19
4 / 6 / 10
11,946
703
17,802
18,903
9,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
tata163
Gilgamesh
20
4 / 3 / 10
12,516
736
12,287
17,587
15,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 8 / 5
10,740
632
7,425
16,134
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
DemonSpeed99
Achilles
19
2 / 6 / 12
10,938
643
13,334
28,335
33,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 3 / 10
11,217
660
12,581
29,095
15,060
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 5 / 6
12,381
728
23,224
14,309
7,763
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
shadowbud-420
Discordia
15
0 / 3 / 14
9,480
558
11,554
7,555
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
24
Kills
24
24
Deaths
25
45
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
5
0.94
W
11
7
7
2.07
L
Achilles
DemonSpeed99
Achilles
2
6
12
1.33
L
8
3
10
4.33
W
Zhong Kui
Evo_Rye
Zhong Kui
3
6
7
1.08
L
9
5
6
2.4
W
Chaac
SirBiff
Chaac
2
2
11
3.75
W
Tsukuyomi
krosha_big
Tsukuyomi
4
6
10
1.5
L
Discordia
shadowbud-420
Discordia
0
3
14
2.33
W
Gilgamesh
tata163
Gilgamesh
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,315
Damage
68,118
99,458
Taken
95,428
88,752
Mitigated
68,670
25,770
Healing
36,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,425
3,986
0
2,781
16,134
8,917
0
1,372
14,212
0
11,545
W
20,830
15,128
815
4,653
22,803
24,233
754
5,970
16,565
0
24,227
L
Achilles
DemonSpeed99
Achilles
13,334
3,107
1,742
10,657
28,335
33,794
0
5,530
21,153
0
30,503
L
12,581
2,547
1,625
12,700
29,095
15,060
0
6,630
21,620
0
23,762
W
Zhong Kui
Evo_Rye
Zhong Kui
16,660
3,219
1,026
4,102
20,751
18,008
3,723
8,995
11,589
43,689
0
L
23,224
2,697
1,311
2,128
14,309
7,763
0
2,400
10,609
54,865
0
W
Chaac
SirBiff
Chaac
15,736
719
879
4,960
19,414
21,032
2,633
7,252
12,057
0
28,530
W
Tsukuyomi
krosha_big
Tsukuyomi
17,802
5,383
622
3,681
18,903
9,552
1,204
5,882
11,931
0
33,231
L
Discordia
shadowbud-420
Discordia
11,554
340
2,377
798
7,555
3,136
0
1,036
6,302
19,127
0
W
Gilgamesh
tata163
Gilgamesh
12,287
2,315
2,764
2,268
17,587
15,927
571
6,679
7,982
1,201
26,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,551
Gold Earned
54,756
157
Minions Killed
150
0
Camps Cleared
0
1,549,760
Distance Traveled
1,422,186
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,740
632
11
1
0
315,785
0
W
Bakasura
13,981
822
24
1
0
300,992
1
L
Achilles
10,938
643
34
2
0
262,292
0
L
Susano
11,217
660
21
1
0
337,471
2
W
Zhong Kui
11,890
699
64
4
0
262,610
2
L
Zeus
12,381
728
64
4
0
262,794
0
W
Chaac
11,218
660
16
1
0
332,506
0
W
Tsukuyomi
11,946
703
31
2
0
332,405
2
L
Discordia
9,480
558
20
1
0
243,844
4
W
Gilgamesh
12,516
736
22
1
0
321,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role