Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LucianoNSC
Ares
Level 86
God Stats
3W - 2L
1,727 SR
Queue Stats
152W - 157L
1,527 Elo+
Party 1
Kali
Kali
Taycid
Kali
Level 139
God Stats
2W - 2L
1,531 SR
Queue Stats
26W - 21L
1,623 Elo+
Solo
Zeus
Zeus
pdawgboi
Zeus
Level 144
God Stats
0W - 1L
1,300 SR
Queue Stats
33W - 35L
1,551 Elo+
Solo
Ullr
Ullr
tomasg2003
Ullr
Level 147
God Stats
3W - 8L
1,488 SR
Queue Stats
183W - 170L
1,531 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,546 Elo+

VS

Team Averages
Level 121
1,514 SR
1,523 Elo+
Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Tatskun
Atlas
Level 159
God Stats
6W - 7L
1,629 SR
Queue Stats
195W - 194L
1,510 Elo+
Solo
Nemesis
Nemesis
Xeno8665
Nemesis
Level 106
God Stats
16W - 18L
1,433 SR
Queue Stats
128W - 121L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Zooks3
Gilgamesh
Level 119
God Stats
15W - 16L
1,582 SR
Queue Stats
486W - 423L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
irule4567
Zhong Kui
Level 122
God Stats
3W - 0L
1,424 SR
Queue Stats
129W - 122L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 5 / 0
7,850
436
8,422
16,552
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 5
7,882
438
9,743
22,700
25,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Taycid
Kali
12
0 / 1 / 3
7,198
400
5,943
14,117
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
15
6 / 5 / 0
8,881
493
15,294
13,930
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 2
8,317
462
3,141
10,002
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 1 / 5
10,344
575
14,922
11,717
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
Tatskun
Atlas
13
3 / 3 / 5
8,632
480
9,357
13,737
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Xeno8665
Nemesis
17
6 / 0 / 2
10,082
560
8,696
14,376
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Zooks3
Gilgamesh
15
2 / 0 / 4
9,917
551
9,819
12,545
12,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
irule4567
Zhong Kui
14
4 / 5 / 5
9,372
521
14,792
18,101
14,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
0
0.2
W
Charybdis
 
Charybdis
2
1
5
4.5
L
2
3
5
1.5
W
Atlas
Tatskun
Atlas
3
3
5
1.83
L
Kali
Taycid
Kali
0
1
3
1.5
W
Nemesis
Xeno8665
Nemesis
6
0
2
7
W
Gilgamesh
Zooks3
Gilgamesh
2
0
4
4
W
Zhong Kui
irule4567
Zhong Kui
4
5
5
1.3
L
Zeus
6
5
0
1.2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
57,586
77,301
Taken
70,476
51,829
Mitigated
52,484
15,930
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,422
3,783
0
4,656
16,552
10,969
0
2,815
13,737
0
62,210
W
Charybdis
 
Charybdis
14,922
8,632
0
7,706
11,717
4,943
1,212
2,642
9,075
0
115,001
L
9,743
586
745
3,488
22,700
25,197
0
10,630
12,070
32,672
0
W
Atlas
Tatskun
Atlas
9,357
2,946
0
1,363
13,737
13,733
0
6,684
7,053
27,543
0
L
Kali
Taycid
Kali
5,943
2,773
0
4,264
14,117
6,139
0
3,422
10,695
0
46,135
W
Nemesis
Xeno8665
Nemesis
8,696
4,577
0
7,803
14,376
7,188
0
2,885
11,491
0
87,239
W
Gilgamesh
Zooks3
Gilgamesh
9,819
2,768
0
924
12,545
12,618
39
2,710
9,835
0
70,325
W
Zhong Kui
irule4567
Zhong Kui
14,792
2,228
0
6,499
18,101
14,002
809
10,281
7,820
70,911
0
L
Zeus
15,294
3,034
0
1,889
13,930
6,412
0
6,077
7,853
74,003
0
L
3,141
1,895
0
888
10,002
3,112
0
1,370
8,632
0
66,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
48,347
463
Minions Killed
624
0
Camps Cleared
0
1,620,306
Distance Traveled
1,805,561
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,850
436
110
6
0
364,874
4
W
Charybdis
10,344
575
189
11
0
327,802
6
L
Ares
7,882
438
26
1
0
338,569
4
W
Atlas
8,632
480
37
2
0
337,572
5
L
Kali
7,198
400
69
4
0
301,862
2
W
Nemesis
10,082
560
147
8
0
460,977
0
W
Gilgamesh
9,917
551
121
7
0
373,440
4
W
Zhong Kui
9,372
521
130
7
0
305,770
13
L
Zeus
8,881
493
138
8
0
285,983
6
L
Ullr
8,317
462
120
7
0
329,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role