Player Matchup

Yemoja
Yemoja
N4TTY DR34DZ
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
Ronaldo1231167
Shiva
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 2
Bastet
Bastet
conor wxrd
Bastet
Level 29
God Stats
2W - 2L
1,545 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 2
Charybdis
Charybdis
iNebulah
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 2
Agni
Agni
jijimuge
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,500 Elo+

VS

Team Averages
Level 60
1,389 SR
1,415 Elo+
Cernunnos
Cernunnos
DacianFalx90
Cernunnos
Level 37
God Stats
1W - 3L
1,174 SR
Queue Stats
26W - 56L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
FII-Abyss-IIF
Erlang Shen
Level 83
God Stats
5W - 3L
1,473 SR
Queue Stats
414W - 406L
1,464 Elo+
Party 1
Loki
Loki
FII-Aspect-IIF
Loki
Level 116
God Stats
5W - 0L
1,500 SR
Queue Stats
315W - 304L
1,505 Elo+
Party 1
Geb
Geb
SUPREME_PLAYBOY
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,266 Elo+
Party 1
Poseidon
Poseidon
patadeperro5218
Poseidon
Level 47
God Stats
1W - 2L
1,299 SR
Queue Stats
124W - 139L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
5 / 3 / 5
9,669
460
15,571
20,127
10,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 9 / 0
8,356
398
9,654
22,914
13,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
conor wxrd
Bastet
12
2 / 8 / 1
8,126
387
6,753
21,146
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
iNebulah
Charybdis
15
6 / 4 / 5
9,987
476
17,569
23,074
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
1 / 4 / 1
8,883
423
11,080
12,700
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DacianFalx90
Cernunnos
16
2 / 6 / 3
10,484
499
11,265
15,583
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
FII-Abyss-IIF
Erlang Shen
17
6 / 1 / 8
11,974
570
20,125
25,004
29,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 2 / 7
12,758
608
17,320
17,707
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 5 / 7
9,553
455
5,998
21,450
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
19
9 / 1 / 4
12,272
584
15,606
15,464
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
28
28
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DacianFalx90
Cernunnos
2
6
3
0.58
W
Erlang Shen
FII-Abyss-IIF
Erlang Shen
6
1
8
10
W
11
2
7
7.25
L
Yemoja
5
3
5
2.5
L
1
9
0
0.11
W
0
5
7
0.7
L
Bastet
conor wxrd
Bastet
2
8
1
0.31
L
Charybdis
iNebulah
Charybdis
6
4
5
2.13
L
Agni
1
4
1
0.38
W
Poseidon
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,627
Damage
70,314
99,961
Taken
95,208
48,189
Mitigated
69,960
28,905
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DacianFalx90
Cernunnos
11,265
6,284
0
2,138
15,583
5,218
3,540
3,789
11,368
0
63,878
W
Erlang Shen
FII-Abyss-IIF
Erlang Shen
20,125
10,804
0
11,136
25,004
29,039
456
3,785
21,077
0
91,959
W
17,320
4,902
0
7,159
17,707
7,959
0
4,183
13,307
0
113,458
L
Yemoja
15,571
2,869
1,909
6,310
20,127
10,280
33
5,934
14,193
59,196
0
L
9,654
3,370
0
4,048
22,914
13,959
0
4,335
18,579
0
50,604
W
5,998
1,397
0
842
21,450
20,697
0
6,542
14,484
30,172
0
L
Bastet
conor wxrd
Bastet
6,753
2,642
0
6,695
21,146
8,809
51
3,698
17,448
0
55,069
L
Charybdis
iNebulah
Charybdis
17,569
10,526
2
9,432
23,074
9,815
135
3,406
19,668
0
82,053
L
Agni
11,080
771
0
509
12,700
5,326
245
4,396
8,304
65,065
0
W
Poseidon
15,606
2,577
0
3,208
15,464
7,047
1,156
7,934
7,348
109,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
57,041
446
Minions Killed
580
0
Camps Cleared
0
1,890,712
Distance Traveled
2,045,036
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,484
499
101
5
0
364,256
7
W
Erlang Shen
11,974
570
146
7
0
375,166
2
W
Loki
12,758
608
146
7
0
471,221
8
L
Yemoja
9,669
460
79
4
0
372,640
0
L
Shiva
8,356
398
75
4
0
368,671
0
W
Geb
9,553
455
26
1
0
402,727
0
L
Bastet
8,126
387
74
4
0
415,097
0
L
Charybdis
9,987
476
115
5
0
351,013
1
L
Agni
8,883
423
103
5
0
383,291
1
W
Poseidon
12,272
584
161
8
0
431,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role