Player Matchup

Atlas
Atlas
Charcoals
Atlas
Level 93
God Stats
4W - 4L
1,336 SR
Queue Stats
183W - 169L
1,376 Elo+
Solo
Vulcan
Vulcan
ChildBroth69
Vulcan
Level 56
God Stats
4W - 1L
1,353 SR
Queue Stats
17W - 16L
1,278 Elo+
Solo
Tyr
Tyr
EPiC_the_Legend
Tyr
Level 87
God Stats
3W - 0L
1,433 SR
Queue Stats
33W - 30L
1,390 Elo+
Solo
Medusa
Medusa
KilluaHunter327
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,308 Elo+
Solo
Cliodhna
Cliodhna
Skinwiggle
Cliodhna
Level 83
God Stats
10W - 12L
1,451 SR
Queue Stats
87W - 90L
1,353 Elo+
Solo
Team Averages
Level 75
1,415 SR
1,341 Elo+

VS

Team Averages
Level 85
1,480 SR
1,341 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
bce360
Janus
Level 126
God Stats
8W - 10L
1,414 SR
Queue Stats
281W - 272L
1,234 Elo+
Solo
Cabrakan
Cabrakan
buTscHuGg1N
Cabrakan
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
171W - 234L
1,315 Elo+
Solo
Anhur
Anhur
marshen-invasion
Anhur
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 168L
1,275 Elo+
Solo
Izanami
Izanami
tgp8
Izanami
Level 109
God Stats
1W - 3L
1,486 SR
Queue Stats
94W - 113L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Charcoals
Atlas
14
3 / 1 / 10
10,911
496
8,874
23,593
24,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
19
3 / 1 / 2
11,534
524
9,431
12,132
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 7
11,035
502
10,607
15,701
15,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 0 / 7
10,737
488
8,142
11,171
5,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Skinwiggle
Cliodhna
17
9 / 3 / 5
11,316
514
18,466
16,753
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 1
10,226
465
12,126
18,876
15,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
bce360
Janus
15
1 / 3 / 2
10,260
466
7,452
11,209
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
buTscHuGg1N
Cabrakan
15
2 / 5 / 3
9,679
440
10,075
19,004
20,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 1
10,823
492
10,821
21,821
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
tgp8
Izanami
19
0 / 1 / 2
11,876
540
6,921
13,895
6,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
8
8
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
Atlas
Charcoals
Atlas
3
1
10
8
W
Vulcan
3
1
2
4
W
3
3
7
2.17
W
0
0
7
3.5
W
Cliodhna
Skinwiggle
Cliodhna
9
3
5
3.83
L
Janus
bce360
Janus
1
3
2
0.67
L
Cabrakan
buTscHuGg1N
Cabrakan
2
5
3
0.7
L
4
6
1
0.75
L
Izanami
tgp8
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
47,395
79,350
Taken
84,805
58,774
Mitigated
56,659
29,622
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,126
2,478
0
6,455
18,876
15,418
529
4,717
14,159
0
70,705
W
Atlas
Charcoals
Atlas
8,874
2,586
5,108
5,654
23,593
24,766
170
5,225
17,868
31,294
0
W
Vulcan
9,431
4,067
0
5,106
12,132
6,341
1,368
3,779
8,293
113,838
0
W
10,607
2,109
0
4,731
15,701
15,017
546
2,713
12,795
0
67,403
W
8,142
3,529
0
5,201
11,171
5,578
3,254
1,377
9,694
0
94,079
W
Cliodhna
Skinwiggle
Cliodhna
18,466
3,226
0
3,822
16,753
7,072
691
3,698
12,893
0
66,057
L
Janus
bce360
Janus
7,452
234
0
1,980
11,209
4,593
1,634
2,920
8,289
80,765
0
L
Cabrakan
buTscHuGg1N
Cabrakan
10,075
805
0
1,842
19,004
20,698
1,576
5,884
13,120
41,474
0
L
10,821
4,220
0
7,456
21,821
9,751
0
2,225
19,596
0
82,357
L
Izanami
tgp8
Izanami
6,921
5,153
0
3,366
13,895
6,199
4,038
2,559
11,336
0
133,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
52,864
535
Minions Killed
665
0
Camps Cleared
0
2,064,632
Distance Traveled
2,001,457
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,226
465
126
6
0
441,910
3
W
Atlas
10,911
496
33
2
0
413,165
3
W
Vulcan
11,534
524
165
8
0
416,333
1
W
Tyr
11,035
502
119
5
0
396,161
1
W
Medusa
10,737
488
152
7
0
408,306
0
W
Cliodhna
11,316
514
66
3
0
430,667
3
L
Janus
10,260
466
128
6
0
408,283
1
L
Cabrakan
9,679
440
69
3
0
352,181
0
L
Anhur
10,823
492
117
5
0
378,764
0
L
Izanami
11,876
540
225
10
0
420,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role