Player Matchup

Rama
Rama
Bronze IV
Mehea
Rama
Bronze IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,323 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 109
1,500 SR
1,323 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 63
1,164 SR
1,305 MMR
Chaac
Chaac
Bronze IV
loffen
Chaac
Bronze IV
Level 63
God Stats
0W - 6L
1,164 SR
Queue Stats
2W - 16L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mehea
Rama
12
6 / 0 / 0
6,930
1,155
8,309
4,330
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OlorunUllrFreyaSkadiSol

VS

Bans
He BoBakasuraKaliPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
loffen
Chaac
8
0 / 6 / 0
4,385
731
2,843
10,403
6,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
Mehea
Rama
6
0
0
6
L
Chaac
loffen
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,309
Damage
2,843
4,330
Taken
10,403
2,535
Mitigated
6,511
751
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Mehea
Rama
8,309
6,325
0
751
4,330
2,535
1,062
211
4,119
0
34,271
L
Chaac
loffen
Chaac
2,843
1,304
0
1,872
10,403
6,511
0
511
9,892
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,930
Gold Earned
4,385
71
Minions Killed
21
4
Camps Cleared
2
104,418
Distance Traveled
114,982
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,930
1,155
71
12
4
104,418
2
L
Chaac
4,385
731
21
4
2
114,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role