Player Matchup

Zhong Kui
Zhong Kui
BigJuicyDogger
Zhong Kui
Level 88
God Stats
3W - 0L
1,792 SR
Queue Stats
111W - 110L
1,411 Elo+
Solo
Yu Huang
Yu Huang
CritterCop
Yu Huang
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,403 Elo+
Solo
Merlin
Merlin
Mayuyaa
Merlin
Level 160
God Stats
12W - 16L
1,404 SR
Queue Stats
796W - 795L
1,510 Elo+
Solo
Hel
Hel
x912xBeAsTx
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,446 Elo+
Solo
Scylla
Scylla
xFluddx
Scylla
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 230L
1,418 Elo+
Solo
Team Averages
Level 101
1,539 SR
1,438 Elo+

VS

Team Averages
Level 61
1,426 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CloudyGiraffe18
Cerberus
Level 106
God Stats
0W - 3L
1,347 SR
Queue Stats
144W - 145L
1,437 Elo+
Solo
Ravana
Ravana
DemonicBoy3157
Ravana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Zhan
Aphrodite
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 29L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
viner_3
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigJuicyDogger
Zhong Kui
16
6 / 7 / 6
10,160
782
14,905
20,802
18,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
CritterCop
Yu Huang
17
2 / 1 / 11
9,874
760
7,679
7,414
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mayuyaa
Merlin
19
4 / 1 / 9
10,623
817
15,209
8,018
4,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 9
9,954
766
10,794
10,306
6,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
xFluddx
Scylla
15
0 / 1 / 9
9,139
703
6,882
8,609
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 3 / 5
8,947
688
7,833
10,040
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
1 / 4 / 6
8,014
616
8,246
20,997
24,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 2 / 2
10,124
779
10,563
12,859
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Zhan
Aphrodite
11
0 / 1 / 4
7,074
544
844
3,890
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
viner_3
Zhong Kui
14
1 / 6 / 7
8,195
630
9,032
12,392
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
16
Kills
11
11
Deaths
16
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
5
1.5
W
Zhong Kui
BigJuicyDogger
Zhong Kui
6
7
6
1.29
L
Cerberus
1
4
6
1
W
Yu Huang
CritterCop
Yu Huang
2
1
11
7.5
L
7
2
2
4
W
Merlin
Mayuyaa
Merlin
4
1
9
8.5
L
Aphrodite
Zhan
Aphrodite
0
1
4
2
L
Zhong Kui
viner_3
Zhong Kui
1
6
7
0.75
W
4
1
9
8.5
W
Scylla
xFluddx
Scylla
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
36,518
55,149
Taken
60,178
39,239
Mitigated
45,740
28,476
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,833
1,266
819
1,994
10,040
3,877
0
9,715
325
26,064
0
W
Zhong Kui
BigJuicyDogger
Zhong Kui
14,905
1,222
812
4,402
20,802
18,319
864
7,785
12,639
32,288
0
L
Cerberus
8,246
264
1,543
6,829
20,997
24,474
0
18,821
2,176
15,731
0
W
Yu Huang
CritterCop
Yu Huang
7,679
619
0
0
7,414
3,847
766
4,415
2,721
19,015
0
L
10,563
2,843
2,555
6,548
12,859
6,247
0
11,444
1,415
0
22,645
W
Merlin
Mayuyaa
Merlin
15,209
1,014
969
1,228
8,018
4,335
1,704
3,245
4,622
34,349
0
L
Aphrodite
Zhan
Aphrodite
844
32
1,633
1,872
3,890
2,405
0
3,780
110
3,270
0
L
Zhong Kui
viner_3
Zhong Kui
9,032
1,718
621
1,037
12,392
8,737
0
11,709
683
15,856
0
W
10,794
39
13,049
5,261
10,306
6,086
356
4,939
5,201
22,172
0
W
Scylla
xFluddx
Scylla
6,882
164
1,261
1,494
8,609
6,652
1,080
4,496
4,011
17,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
42,354
171
Minions Killed
130
0
Camps Cleared
0
1,228,823
Distance Traveled
960,237
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,947
688
29
2
0
205,023
0
W
Zhong Kui
10,160
782
52
4
0
248,904
0
L
Cerberus
8,014
616
37
3
0
215,489
0
W
Yu Huang
9,874
760
27
2
0
245,700
0
L
Ravana
10,124
779
36
3
0
262,176
1
W
Merlin
10,623
817
45
3
0
262,354
0
L
Aphrodite
7,074
544
8
1
0
118,520
0
L
Zhong Kui
8,195
630
20
2
0
159,029
0
W
Hel
9,954
766
23
2
0
236,217
0
W
Scylla
9,139
703
24
2
0
235,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role