Player Matchup

Janus
Janus
Fench
Janus
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,501 Elo+
Party 1
Atlas
Atlas
HexBunnie
Atlas
Level 146
God Stats
1W - 0L
1,530 SR
Queue Stats
184W - 176L
1,533 Elo+
Party 1
Mulan
Mulan
TrashBandito
Mulan
Level 125
God Stats
6W - 0L
1,925 SR
Queue Stats
29W - 17L
1,572 Elo+
Party 1
Team Averages
Level 117
1,652 SR
1,535 Elo+

VS

Team Averages
Level 115
1,636 SR
1,568 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Parthaax
Jing Wei
Level 103
God Stats
1W - 1L
1,764 SR
Queue Stats
22W - 19L
1,623 Elo+
Solo
Odin
Odin
Булка777
Odin
Level 81
God Stats
8W - 4L
1,643 SR
Queue Stats
367W - 369L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fench
Janus
12
0 / 2 / 4
7,080
644
8,478
5,132
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
HexBunnie
Atlas
12
3 / 0 / 2
8,081
735
6,631
11,192
12,191
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 1 / 3
8,276
752
6,043
11,590
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 2 / 2
7,501
682
11,037
8,058
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Parthaax
Jing Wei
12
2 / 1 / 1
7,403
673
7,667
6,974
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
6,790
617
5,661
10,829
9,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
2
1
W
Janus
Fench
Janus
0
2
4
1
W
Atlas
HexBunnie
Atlas
3
0
2
4
L
Jing Wei
Parthaax
Jing Wei
2
1
1
2.5
W
2
1
3
3.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
24,365
27,914
Taken
25,861
24,634
Mitigated
16,929
3,787
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,037
1,074
0
1,180
8,058
3,992
0
5,135
2,923
37,567
0
W
Janus
Fench
Janus
8,478
160
0
363
5,132
2,073
0
2,229
2,759
38,394
0
W
Atlas
HexBunnie
Atlas
6,631
2,631
405
345
11,192
12,191
0
3,693
7,285
16,461
0
L
Jing Wei
Parthaax
Jing Wei
7,667
6,028
0
1,490
6,974
3,056
0
3,865
3,109
0
27,401
W
6,043
436
0
2,674
11,590
10,370
0
4,669
6,519
0
10,144
L
5,661
1,269
0
500
10,829
9,881
0
6,647
4,182
0
9,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
21,694
98
Minions Killed
133
3
Camps Cleared
7
693,073
Distance Traveled
657,920
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,501
682
68
6
2
206,781
3
W
Janus
7,080
644
61
6
1
229,690
1
W
Atlas
8,081
735
23
2
2
231,444
0
L
Jing Wei
7,403
673
49
4
3
229,499
1
W
Mulan
8,276
752
14
1
0
231,939
2
L
Odin
6,790
617
16
1
2
221,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role