Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ShuraTheDemon
Ah Puch
Level 160
God Stats
4W - 1L
1,821 SR
Queue Stats
468W - 469L
1,527 Elo+
Solo
Sylvanus
Sylvanus
X RoMaaH
Sylvanus
Level 124
God Stats
1W - 0L
1,326 SR
Queue Stats
42W - 37L
1,492 Elo+
Solo
Neith
Neith
pabculerocky72
Neith
Level 64
God Stats
3W - 2L
1,525 SR
Queue Stats
212W - 226L
1,440 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,492 Elo+

VS

Team Averages
Level 97
1,419 SR
1,513 Elo+
Nemesis
Nemesis
KineSkills
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Ombrek
Atlas
Level 160
God Stats
7W - 11L
1,512 SR
Queue Stats
669W - 671L
1,590 Elo+
Solo
Ra
Ra
Poweredbytoaster
Ra
Level 154
God Stats
5W - 6L
1,479 SR
Queue Stats
404W - 400L
1,414 Elo+
Solo
Hera
Hera
Xy-Joker97-Yx
Hera
Level 127
God Stats
1W - 3L
1,106 SR
Queue Stats
220W - 203L
1,562 Elo+
Solo
Bacchus
Bacchus
dicozik
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 3 / 16
12,396
775
18,924
14,774
10,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
 
Erlang Shen
19
7 / 5 / 17
11,559
722
12,770
22,609
26,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
18
4 / 3 / 17
11,264
704
24,402
12,760
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
X RoMaaH
Sylvanus
18
1 / 1 / 20
10,487
655
6,472
26,326
22,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 14
12,880
805
33,808
17,201
9,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KineSkills
Nemesis
16
3 / 8 / 7
10,310
644
6,763
25,233
21,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Ombrek
Atlas
19
1 / 3 / 10
10,334
646
21,848
23,949
31,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 5
10,565
660
10,321
18,669
10,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 6 / 7
11,550
722
22,468
15,877
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
dicozik
Bacchus
16
2 / 8 / 9
9,965
623
9,512
24,665
32,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
52
29
Kills
14
14
Deaths
30
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
3
16
5.67
W
Erlang Shen
 
Erlang Shen
7
5
17
3.1
L
Nemesis
KineSkills
Nemesis
3
8
7
0.81
L
Atlas
Ombrek
Atlas
1
3
10
2
L
4
5
5
1.3
W
Ah Puch
4
3
17
4.17
W
Sylvanus
X RoMaaH
Sylvanus
1
1
20
11
L
4
6
7
1.25
L
Bacchus
dicozik
Bacchus
2
8
9
0.81
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,376
Damage
70,912
93,670
Taken
108,393
74,145
Mitigated
104,147
50,860
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,924
4,577
1,199
2,610
14,774
10,569
917
10,084
4,335
0
29,552
W
Erlang Shen
 
Erlang Shen
12,770
8,112
741
3,565
22,609
26,195
542
13,546
9,063
0
18,582
L
Nemesis
KineSkills
Nemesis
6,763
1,873
1,584
2,334
25,233
21,854
224
5,121
20,112
0
12,477
L
Atlas
Ombrek
Atlas
21,848
8,771
3,205
5,615
23,949
31,891
78
7,689
16,260
39,251
0
L
10,321
2,075
9,540
3,974
18,669
10,472
1,152
3,859
14,810
39,252
0
W
Ah Puch
24,402
2,169
2,538
3,962
12,760
6,306
2,108
10,474
2,286
42,963
0
W
Sylvanus
X RoMaaH
Sylvanus
6,472
1,440
10,526
15,014
26,326
22,015
827
16,950
9,376
16,073
0
L
22,468
4,382
2,049
1,040
15,877
7,081
366
3,954
11,923
35,784
0
L
Bacchus
dicozik
Bacchus
9,512
648
0
1,688
24,665
32,849
0
10,251
14,414
12,815
0
W
33,808
14,736
2,383
8,322
17,201
9,060
3,749
13,095
4,106
0
84,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,586
Gold Earned
52,724
178
Minions Killed
184
0
Camps Cleared
0
1,428,834
Distance Traveled
1,392,359
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,396
775
22
1
0
340,001
5
W
Erlang Shen
11,559
722
5
0
0
315,078
0
L
Nemesis
10,310
644
8
1
0
289,577
3
L
Atlas
10,334
646
46
3
0
279,213
1
L
Ra
10,565
660
79
5
0
282,189
0
W
Ah Puch
11,264
704
46
3
0
279,612
0
W
Sylvanus
10,487
655
23
1
0
214,065
1
L
Hera
11,550
722
41
3
0
288,162
0
L
Bacchus
9,965
623
10
1
0
253,218
0
W
Neith
12,880
805
82
5
0
280,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role