Player Matchup

Mulan
Mulan
Fany Coco01
Mulan
Level 128
God Stats
8W - 1L
1,289 SR
Queue Stats
351W - 330L
1,508 Elo+
Solo
Chang'e
Chang'e
Salival7918
Chang'e
Level 149
God Stats
48W - 42L
1,576 SR
Queue Stats
133W - 128L
1,556 Elo+
Solo
Terra
Terra
Shikon_J3ew31
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Neith
Neith
iMissPushing-
Neith
Level 88
God Stats
73W - 68L
1,630 SR
Queue Stats
300W - 270L
1,526 Elo+
Solo
Nemesis
Nemesis
romi--2
Nemesis
Level 125
God Stats
1W - 2L
1,583 SR
Queue Stats
87W - 87L
1,489 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,516 Elo+

VS

Team Averages
Level 125
1,628 SR
1,514 Elo+
Odin
Odin
DeepHollowSpace
Odin
Level 97
God Stats
4W - 7L
1,744 SR
Queue Stats
389W - 374L
1,575 Elo+
Solo
Hun Batz
Hun Batz
GaidenDwalker
Hun Batz
Level 155
God Stats
6W - 5L
1,661 SR
Queue Stats
811W - 825L
1,562 Elo+
Solo
Eset
Eset
SkidKid96
Eset
Level 141
God Stats
49W - 33L
1,539 SR
Queue Stats
258W - 250L
1,525 Elo+
Solo
Skadi
Skadi
Toadtality
Skadi
Level 108
God Stats
4W - 2L
1,670 SR
Queue Stats
453W - 460L
1,420 Elo+
Solo
Geb
Geb
cjgamer1243
Geb
Level 123
God Stats
2W - 2L
1,528 SR
Queue Stats
391W - 365L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
11,354
541
20,295
19,654
19,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Salival7918
Chang'e
18
3 / 2 / 5
11,063
527
14,017
18,018
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 12
10,116
482
4,604
19,017
19,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 0 / 5
12,359
589
19,934
14,180
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
romi--2
Nemesis
18
6 / 1 / 6
11,186
533
11,358
17,896
9,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 0
10,600
505
12,521
18,496
20,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hun Batz
GaidenDwalker
Hun Batz
14
0 / 5 / 4
9,000
429
8,640
19,520
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
2 / 8 / 0
9,005
429
11,719
17,408
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
15
0 / 7 / 0
9,016
429
7,578
18,773
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 1
8,489
404
6,502
17,639
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
24
Kills
5
6
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
3
2
2
2
L
Hun Batz
GaidenDwalker
Hun Batz
0
5
4
0.4
W
Chang'e
Salival7918
Chang'e
3
2
5
2.75
W
1
1
12
7
L
Eset
2
8
0
0.25
L
Skadi
0
7
0
0
L
1
3
1
0.5
W
11
0
5
13.5
W
Nemesis
romi--2
Nemesis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,208
Damage
46,960
88,765
Taken
91,836
62,113
Mitigated
62,128
44,378
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,521
2,252
0
3,610
18,496
20,198
299
373
18,123
0
86,741
W
20,295
4,032
0
9,915
19,654
19,315
956
1,402
18,252
0
100,979
L
Hun Batz
GaidenDwalker
Hun Batz
8,640
1,472
0
5,122
19,520
8,773
0
2,199
17,321
0
81,760
W
Chang'e
Salival7918
Chang'e
14,017
297
2,440
8,984
18,018
7,573
909
7,891
10,127
104,172
0
W
4,604
1,269
4,373
4,281
19,017
19,988
106
4,117
14,900
32,029
0
L
Eset
11,719
626
0
3,781
17,408
7,067
30
9,382
8,026
83,886
0
L
Skadi
7,578
3,160
368
3,621
18,773
6,496
1,992
2,195
16,578
0
93,559
L
6,502
1,285
410
2,732
17,639
19,594
0
4,472
13,167
34,676
0
W
19,934
7,616
0
4,803
14,180
6,096
3,863
2,472
11,708
0
111,907
W
Nemesis
romi--2
Nemesis
11,358
4,846
0
9,582
17,896
9,141
3,711
2,339
15,557
0
97,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
46,110
663
Minions Killed
603
0
Camps Cleared
0
2,001,098
Distance Traveled
1,915,556
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,600
505
167
8
0
398,200
0
W
Mulan
11,354
541
175
8
0
376,063
10
L
Hun Batz
9,000
429
133
6
0
412,252
6
W
Chang'e
11,063
527
151
7
0
390,721
0
W
Terra
10,116
482
44
2
0
393,819
4
L
Eset
9,005
429
117
6
0
363,923
2
L
Skadi
9,016
429
143
7
0
335,123
3
L
Geb
8,489
404
43
2
0
406,058
1
W
Neith
12,359
589
168
8
0
363,672
1
W
Nemesis
11,186
533
125
6
0
476,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role