Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Geez Im A God
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,810 Elo+
Party 2
Achilles
Achilles
Wesker108
Achilles
Level 29
God Stats
48W - 35L
1,551 SR
Queue Stats
138W - 109L
1,478 Elo+
Party 4
Team Averages
Level 83
1,510 SR
1,558 Elo+

VS

Team Averages
Level 46
1,594 SR
1,625 Elo+
Anhur
Anhur
ARA Fragment
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,472 Elo+
Party 1
Mercury
Mercury
Noobs r Life
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
ShadowkingTb3
Kukulkan
Level 35
God Stats
14W - 4L
1,654 SR
Queue Stats
140W - 78L
1,813 Elo+
Party 3
Ymir
Ymir
itsdamonke
Ymir
Level 33
God Stats
9W - 12L
1,440 SR
Queue Stats
97W - 81L
1,502 Elo+
Solo
Ah Puch
Ah Puch
loloworldwide
Ah Puch
Level 30
God Stats
5W - 4L
1,874 SR
Queue Stats
129W - 77L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 1 / 4
5,469
547
7,625
4,210
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
9
2 / 0 / 2
5,415
542
2,699
4,439
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
 
Khepri
8
1 / 2 / 0
4,924
492
2,307
8,216
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Geez Im A God
Tsukuyomi
10
6 / 1 / 3
6,230
623
5,614
7,472
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Wesker108
Achilles
9
1 / 0 / 1
5,298
530
3,491
8,178
5,337
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,621
462
7,643
7,830
1,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Noobs r Life
Mercury
6
1 / 6 / 1
4,643
464
2,518
7,481
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ShadowkingTb3
Kukulkan
10
1 / 2 / 0
5,908
591
2,775
3,021
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 1 / 3
5,738
574
1,759
7,769
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
10
0 / 1 / 0
5,633
563
6,491
5,474
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
3
4
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
W
Sol
 
Sol
2
0
2
3
W
Khepri
 
Khepri
1
2
0
0.5
L
0
4
2
0.25
W
Tsukuyomi
Geez Im A God
Tsukuyomi
6
1
3
7.5
L
Mercury
Noobs r Life
Mercury
1
6
1
0.25
L
Kukulkan
ShadowkingTb3
Kukulkan
1
2
0
0.5
W
Achilles
Wesker108
Achilles
1
0
1
1.5
L
1
1
3
2.5
L
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
21,186
32,515
Taken
31,575
15,036
Mitigated
11,626
12,164
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,625
3,016
0
1,015
4,210
1,609
0
394
3,816
0
32,572
W
Sol
 
Sol
2,699
1,064
0
2,681
4,439
1,462
0
561
3,798
31,092
5,405
W
Khepri
 
Khepri
2,307
309
0
2,206
8,216
3,693
0
973
7,243
14,046
0
L
7,643
4,325
196
1,752
7,830
1,996
0
1,780
6,050
0
28,571
W
Tsukuyomi
Geez Im A God
Tsukuyomi
5,614
1,655
0
3,379
7,472
2,935
0
3,033
4,302
0
32,858
L
Mercury
Noobs r Life
Mercury
2,518
1,666
53
1,070
7,481
2,350
0
582
6,899
0
14,203
L
Kukulkan
ShadowkingTb3
Kukulkan
2,775
447
0
110
3,021
1,249
966
345
2,676
34,617
0
W
Achilles
Wesker108
Achilles
3,491
560
0
2,883
8,178
5,337
0
5,027
2,331
0
31,297
L
1,759
951
1,303
2,160
7,769
3,456
0
2,040
5,729
14,208
0
L
Ah Puch
6,491
430
0
3,349
5,474
2,575
0
0
5,474
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
26,543
271
Minions Killed
226
0
Camps Cleared
0
995,850
Distance Traveled
861,789
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,469
547
58
6
0
187,261
1
W
Sol
5,415
542
70
7
0
192,980
0
W
Khepri
4,924
492
20
2
0
193,491
0
L
Anhur
4,621
462
34
3
0
170,387
0
W
Tsukuyomi
6,230
623
59
6
0
215,393
3
L
Mercury
4,643
464
27
3
0
196,167
1
L
Kukulkan
5,908
591
69
7
0
159,585
3
W
Achilles
5,298
530
64
6
0
206,725
4
L
Ymir
5,738
574
34
3
0
177,275
0
L
Ah Puch
5,633
563
62
6
0
158,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role