Player Matchup

Charybdis
Charybdis
Bobspizza_hut_09
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeatFighter
Morgan Le Fay
Level 139
God Stats
6W - 6L
1,403 SR
Queue Stats
25W - 21L
1,336 Elo+
Party 1
Arachne
Arachne
Neeshyy
Arachne
Level 63
God Stats
33W - 26L
1,464 SR
Queue Stats
110W - 123L
1,362 Elo+
Solo
Ares
Ares
Ninjabot101
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,228 Elo+
Solo
Merlin
Merlin
haosdragon12
Merlin
Level 66
God Stats
3W - 1L
1,467 SR
Queue Stats
8W - 12L
1,249 Elo+
Party 1
Team Averages
Level 84
1,467 SR
1,317 Elo+

VS

Team Averages
Level 69
1,388 SR
1,328 Elo+
Loki
Loki
TheR3dSmurf1
Loki
Level 37
God Stats
0W - 2L
1,200 SR
Queue Stats
27W - 38L
1,350 Elo+
Solo
Sobek
Sobek
caras43xd
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,303 Elo+
Solo
Charybdis
Charybdis
dirtysteve13
Charybdis
Level 72
God Stats
10W - 8L
1,235 SR
Queue Stats
233W - 256L
1,316 Elo+
Solo
Olorun
Olorun
jazkiller
Olorun
Level 54
God Stats
13W - 10L
1,500 SR
Queue Stats
179W - 198L
1,401 Elo+
Solo
Athena
Athena
lemmings42
Athena
Level 80
God Stats
7W - 7L
1,506 SR
Queue Stats
233W - 253L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
10 / 1 / 0
8,546
570
13,401
11,389
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
HeatFighter
Morgan Le Fay
14
5 / 3 / 2
8,527
568
9,487
10,399
6,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Neeshyy
Arachne
14
6 / 1 / 2
8,610
574
9,657
11,315
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 6
7,334
489
3,635
11,884
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
2 / 1 / 1
7,484
499
6,265
5,493
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,227
482
2,494
12,085
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
caras43xd
Sobek
9
0 / 4 / 3
6,499
433
4,301
16,019
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
dirtysteve13
Charybdis
10
0 / 4 / 2
6,361
424
7,504
12,678
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
jazkiller
Olorun
12
0 / 5 / 1
7,080
472
3,650
13,137
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
lemmings42
Athena
13
7 / 5 / 0
8,859
591
8,609
15,932
11,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
23
Kills
7
7
Deaths
23
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
10
1
0
10
W
Morgan Le Fay
HeatFighter
Morgan Le Fay
5
3
2
2
W
Arachne
Neeshyy
Arachne
6
1
2
7
W
0
1
6
3
L
0
5
1
0.1
L
Sobek
caras43xd
Sobek
0
4
3
0.38
L
Charybdis
dirtysteve13
Charybdis
0
4
2
0.25
W
Merlin
2
1
1
2.5
L
Olorun
jazkiller
Olorun
0
5
1
0.1
L
Athena
lemmings42
Athena
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
26,558
50,480
Taken
69,851
28,188
Mitigated
37,043
12,337
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
13,401
7,983
0
5,275
11,389
4,561
1,627
1,570
9,779
0
70,043
W
Morgan Le Fay
HeatFighter
Morgan Le Fay
9,487
2,029
0
3,161
10,399
6,757
994
4,779
5,262
49,401
0
W
Arachne
Neeshyy
Arachne
9,657
7,539
0
1,303
11,315
4,633
230
2,534
8,715
0
59,097
W
3,635
935
0
2,134
11,884
9,744
300
4,157
7,693
18,911
0
L
2,494
1,047
0
2,732
12,085
4,455
827
2,374
9,711
0
43,559
L
Sobek
caras43xd
Sobek
4,301
946
357
4,111
16,019
11,523
23
4,101
11,918
19,257
0
L
Charybdis
dirtysteve13
Charybdis
7,504
4,682
254
4,404
12,678
4,062
24
1,183
11,495
0
44,395
W
Merlin
6,265
504
0
464
5,493
2,493
1,449
3,004
2,471
43,682
0
L
Olorun
jazkiller
Olorun
3,650
1,838
98
2,954
13,137
5,629
1,102
3,930
9,207
47,183
0
L
Athena
lemmings42
Athena
8,609
1,521
0
1,940
15,932
11,374
0
7,799
8,133
43,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
36,026
365
Minions Killed
336
0
Camps Cleared
0
1,351,629
Distance Traveled
1,267,791
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,546
570
108
7
0
246,215
4
W
Morgan Le Fay
8,527
568
71
5
0
217,355
1
W
Arachne
8,610
574
95
6
0
381,192
0
W
Ares
7,334
489
25
2
0
277,511
5
L
Loki
7,227
482
83
6
0
284,179
0
L
Sobek
6,499
433
24
2
0
237,578
1
L
Charybdis
6,361
424
61
4
0
224,072
1
W
Merlin
7,484
499
66
4
0
229,356
0
L
Olorun
7,080
472
75
5
0
251,618
0
L
Athena
8,859
591
93
6
0
270,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role