Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BOTB1
Zeus
Level 149
God Stats
28W - 12L
1,724 SR
Queue Stats
297W - 288L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
Fazzacoot
Sun Wukong
Level 140
God Stats
6W - 6L
1,547 SR
Queue Stats
332W - 335L
1,504 Elo+
Party 3
Janus
Janus
Jąndroid
Janus
Level 99
God Stats
49W - 63L
1,483 SR
Queue Stats
61W - 70L
1,499 Elo+
Solo
Rama
Rama
Lemilliön
Rama
Level 129
God Stats
2W - 4L
1,540 SR
Queue Stats
262W - 275L
1,517 Elo+
Party 3
Team Averages
Level 127
1,559 SR
1,505 Elo+

VS

Team Averages
Level 110
1,521 SR
1,477 Elo+
Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Daedraxi
Vulcan
Level 143
God Stats
3W - 0L
1,806 SR
Queue Stats
166W - 157L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
Kanokas
Aphrodite
Level 126
God Stats
6W - 6L
1,526 SR
Queue Stats
256W - 229L
1,517 Elo+
Party 1
Hercules
Hercules
Pommipoika
Hercules
Level 122
God Stats
21W - 17L
1,487 SR
Queue Stats
137W - 137L
1,475 Elo+
Party 1
Da Ji
Da Ji
fowkdla
Da Ji
Level 61
God Stats
19W - 20L
1,285 SR
Queue Stats
269W - 274L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 1 / 1
5,184
518
3,795
7,371
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
BOTB1
Zeus
9
1 / 2 / 1
5,603
560
2,799
4,771
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Fazzacoot
Sun Wukong
10
1 / 0 / 1
5,584
558
4,697
9,246
4,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Jąndroid
Janus
5
0 / 0 / 0
4,151
415
0
1,620
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 1
5,002
500
3,179
4,443
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 0
6,458
646
2,245
2,366
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Daedraxi
Vulcan
10
0 / 1 / 0
6,067
607
5,008
4,609
1,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Kanokas
Aphrodite
8
0 / 2 / 5
5,506
551
2,602
7,204
3,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Pommipoika
Hercules
9
3 / 0 / 1
5,714
571
5,085
10,463
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
fowkdla
Da Ji
9
1 / 1 / 0
5,547
555
2,339
8,784
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
W
Hera
 
Hera
1
0
0
1
L
Zeus
BOTB1
Zeus
1
2
1
0.75
W
Vulcan
Daedraxi
Vulcan
0
1
0
0
L
Sun Wukong
Fazzacoot
Sun Wukong
1
0
1
1.5
L
Janus
Jąndroid
Janus
0
0
0
0
W
Aphrodite
Kanokas
Aphrodite
0
2
5
1.25
L
0
2
1
0.25
W
Hercules
Pommipoika
Hercules
3
0
1
3.5
W
Da Ji
fowkdla
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
17,279
27,451
Taken
33,426
10,599
Mitigated
13,375
9,640
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,795
1,290
0
2,753
7,371
2,492
0
1,216
6,063
0
27,344
W
Hera
 
Hera
2,245
97
0
1,005
2,366
839
0
679
1,687
46,443
0
L
Zeus
BOTB1
Zeus
2,799
258
0
750
4,771
1,709
0
2,334
2,305
36,479
0
W
Vulcan
Daedraxi
Vulcan
5,008
1,321
0
1,502
4,609
1,817
1,588
172
4,437
47,082
0
L
Sun Wukong
Fazzacoot
Sun Wukong
4,697
1,047
0
3,879
9,246
4,714
0
4,939
4,273
0
38,762
L
Janus
Jąndroid
Janus
0
0
0
862
1,620
305
0
0
1,620
11,533
0
W
Aphrodite
Kanokas
Aphrodite
2,602
576
2,738
3,071
7,204
3,327
385
864
6,340
16,022
0
L
3,179
2,584
0
1,396
4,443
1,379
1,043
1,108
3,335
0
27,278
W
Hercules
Pommipoika
Hercules
5,085
2,469
0
1,931
10,463
4,333
527
814
9,649
0
33,332
W
Da Ji
fowkdla
Da Ji
2,339
616
0
3,632
8,784
3,059
0
270
8,514
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
29,292
280
Minions Killed
335
0
Camps Cleared
0
854,884
Distance Traveled
1,099,674
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,184
518
51
5
0
220,052
4
W
Hera
6,458
646
104
10
0
221,621
3
L
Zeus
5,603
560
84
8
0
180,819
3
W
Vulcan
6,067
607
83
8
0
198,342
6
L
Sun Wukong
5,584
558
69
7
0
224,421
5
L
Janus
4,151
415
27
3
0
52,951
1
W
Aphrodite
5,506
551
28
3
0
213,902
2
L
Rama
5,002
500
49
5
0
176,641
2
W
Hercules
5,714
571
58
6
0
246,729
4
W
Da Ji
5,547
555
62
6
0
219,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role