Player Matchup

Scylla
Scylla
HarnaśIceTea
Scylla
Level 18
God Stats
2W - 1L
1,522 SR
Queue Stats
17W - 13L
1,513 Elo+
Party 1
Odin
Odin
JianrieL
Odin
Level 128
God Stats
17W - 4L
1,978 SR
Queue Stats
360W - 205L
1,731 Elo+
Party 1
Hercules
Hercules
ParnasPL
Hercules
Level 69
God Stats
3W - 3L
1,565 SR
Queue Stats
333W - 155L
1,654 Elo+
Party 1
Rama
Rama
RockyPlatypus
Rama
Level 104
God Stats
4W - 0L
1,762 SR
Queue Stats
70W - 22L
1,747 Elo+
Party 1
Baron Samedi
Baron Samedi
Trocin98
Baron Samedi
Level 156
God Stats
10W - 5L
1,792 SR
Queue Stats
576W - 290L
1,701 Elo+
Party 1
Team Averages
Level 95
1,724 SR
1,669 Elo+

VS

Team Averages
Level 97
1,439 SR
1,611 Elo+
Zeus
Zeus
AbOgaDoCoRruPtOo
Zeus
Level 160
God Stats
197W - 187L
1,499 SR
Queue Stats
228W - 261L
1,447 Elo+
Solo
Medusa
Medusa
CzeslawPaleta
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,782 Elo+
Party 2
Sol
Sol
FratzenGBallaH
Sol
Level 105
God Stats
1W - 5L
1,193 SR
Queue Stats
69W - 114L
1,329 Elo+
Solo
Lancelot
Lancelot
Teranzo
Lancelot
Level 151
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 17L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
Torbaborba8smake
Kumbhakarna
Level 28
God Stats
4W - 2L
1,721 SR
Queue Stats
6W - 5L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
10,408
801
13,330
15,721
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
18
5 / 3 / 14
10,684
822
11,762
14,494
8,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ParnasPL
Hercules
17
7 / 1 / 17
11,111
855
15,159
23,410
22,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 1 / 13
11,470
882
23,760
14,642
7,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Trocin98
Baron Samedi
18
6 / 0 / 17
10,678
821
27,329
13,492
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,029
618
9,573
14,664
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 9 / 6
10,624
817
17,163
22,580
10,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 3
8,502
654
5,889
13,199
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
Teranzo
Lancelot
17
4 / 6 / 2
10,207
785
11,000
21,620
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Torbaborba8smake
Kumbhakarna
15
1 / 6 / 7
9,028
694
5,786
26,518
29,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
34
Kills
10
11
Deaths
34
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
4
9
6
0.78
L
0
5
3
0.3
W
6
6
9
1.75
W
Odin
5
3
14
4
W
Hercules
ParnasPL
Hercules
7
1
17
15.5
W
10
1
13
16.5
L
Lancelot
Teranzo
Lancelot
4
6
2
0.83
L
Kumbhakarna
Torbaborba8smake
Kumbhakarna
1
6
7
0.75
W
Baron Samedi
Trocin98
Baron Samedi
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,340
Damage
49,411
81,759
Taken
98,581
51,829
Mitigated
67,813
33,902
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,573
1,269
0
1,180
14,664
6,044
0
6,304
8,204
16,477
0
L
17,163
8,350
0
1,561
22,580
10,968
0
6,971
15,367
0
42,224
L
5,889
2,285
0
4,009
13,199
4,970
0
4,740
8,363
23,447
0
W
13,330
995
668
3,130
15,721
6,812
790
3,650
11,912
34,297
0
W
Odin
11,762
6,041
0
2,279
14,494
8,086
0
2,837
11,631
0
43,950
W
Hercules
ParnasPL
Hercules
15,159
5,141
1,166
8,265
23,410
22,172
677
5,190
18,017
0
21,671
W
23,760
20,637
0
5,207
14,642
7,244
4,060
4,112
10,304
0
61,056
L
Lancelot
Teranzo
Lancelot
11,000
956
0
2,702
21,620
16,594
0
9,473
12,033
0
25,869
L
Kumbhakarna
Torbaborba8smake
Kumbhakarna
5,786
833
227
897
26,518
29,237
0
12,475
13,955
13,030
0
W
Baron Samedi
Trocin98
Baron Samedi
27,329
3,058
6,127
7,060
13,492
7,515
1,118
5,459
7,920
61,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
46,390
276
Minions Killed
162
0
Camps Cleared
0
1,490,221
Distance Traveled
1,125,147
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,029
618
21
2
0
189,687
4
L
Medusa
10,624
817
54
4
0
229,534
1
L
Sol
8,502
654
37
3
0
175,904
3
W
Scylla
10,408
801
49
4
0
269,486
0
W
Odin
10,684
822
73
6
0
313,715
1
W
Hercules
11,111
855
11
1
0
310,643
1
W
Rama
11,470
882
78
6
0
309,135
3
L
Lancelot
10,207
785
34
3
0
289,145
1
L
Kumbhakarna
9,028
694
16
1
0
240,877
2
W
Baron Samedi
10,678
821
65
5
0
287,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role