Player Matchup

Xing Tian
Xing Tian
JosGA
Xing Tian
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,582 Elo+
Solo
Chaac
Chaac
TWDFTDFTL
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,558 Elo+
Solo
Scylla
Scylla
cuhyy
Scylla
Level 86
God Stats
5W - 7L
1,534 SR
Queue Stats
285W - 383L
1,393 Elo+
Solo
Team Averages
Level 72
1,511 SR
1,511 Elo+

VS

Team Averages
Level 116
1,496 SR
1,490 Elo+
Merlin
Merlin
HIIGHLAND3RR
Merlin
Level 44
God Stats
3W - 5L
1,274 SR
Queue Stats
361W - 469L
1,372 Elo+
Solo
Danzaburou
Danzaburou
davidovix1997
Danzaburou
Level 147
God Stats
1W - 2L
1,683 SR
Queue Stats
5W - 9L
1,524 Elo+
Party 1
Anubis
Anubis
dodidodigues
Anubis
Level 158
God Stats
1W - 3L
1,531 SR
Queue Stats
8W - 14L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JosGA
Xing Tian
19
3 / 1 / 10
14,990
681
5,702
19,415
26,962
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
TWDFTDFTL
Chaac
20
6 / 1 / 7
14,729
670
21,041
23,037
28,724
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
cuhyy
Scylla
20
6 / 2 / 8
14,841
675
17,332
14,268
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 7 / 2
12,906
587
21,823
16,572
6,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
davidovix1997
Danzaburou
18
2 / 4 / 1
13,400
609
9,317
21,743
8,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
1 / 4 / 3
13,093
595
13,811
14,154
5,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
2
0.29
W
Xing Tian
JosGA
Xing Tian
3
1
10
8
W
Chaac
TWDFTDFTL
Chaac
6
1
7
9.5
W
Scylla
cuhyy
Scylla
6
2
8
5
L
Danzaburou
davidovix1997
Danzaburou
2
4
1
0.63
L
Anubis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
44,951
56,720
Taken
52,469
61,789
Mitigated
21,159
12,009
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,823
649
0
250
16,572
6,355
120
7,442
8,944
71,001
0
W
Xing Tian
JosGA
Xing Tian
5,702
587
0
2,865
19,415
26,962
170
12,427
6,988
25,059
0
W
Chaac
TWDFTDFTL
Chaac
21,041
2,310
0
5,535
23,037
28,724
1,713
13,457
9,580
0
65,473
W
Scylla
cuhyy
Scylla
17,332
958
0
3,609
14,268
6,103
1,505
10,551
3,717
74,239
0
L
Danzaburou
davidovix1997
Danzaburou
9,317
5,334
164
4,746
21,743
8,962
233
8,458
13,041
0
41,777
L
Anubis
13,811
488
874
1,936
14,154
5,842
0
6,662
7,156
61,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
39,399
212
Minions Killed
237
9
Camps Cleared
11
1,168,527
Distance Traveled
1,091,062
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,906
587
102
5
3
351,030
5
W
Xing Tian
14,990
681
35
2
0
383,900
0
W
Chaac
14,729
670
67
3
1
392,940
5
W
Scylla
14,841
675
110
5
8
391,687
4
L
Danzaburou
13,400
609
63
3
1
378,848
2
L
Anubis
13,093
595
72
3
7
361,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role