Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze V
Bernalisaac15
Khepri
Bronze V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,461 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Cern3x4
Sun Wukong
Gold V
Level 114
God Stats
1W - 3L
1,475 SR
Queue Stats
95W - 98L
1,461 MMR
Solo
Tiamat
Tiamat
Gold III
Mob Borley
Tiamat
Gold III
Level 159
God Stats
4W - 4L
1,605 SR
Queue Stats
209W - 218L
1,473 MMR
Solo
Cupid
Cupid
Gold V
Venompunk
Cupid
Gold V
Level 111
God Stats
14W - 14L
1,644 SR
Queue Stats
162W - 159L
1,433 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,545 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,545 SR
1,473 MMR
Xing Tian
Xing Tian
Bronze III
BeauOkami
Xing Tian
Bronze III
Level 127
God Stats
1W - 0L
1,438 SR
Queue Stats
5W - 9L
1,459 MMR
Solo
Mercury
Mercury
Bronze III
DarkHunter47
Mercury
Bronze III
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,459 MMR
Solo
Janus
Janus
Gold III
FazeJimjim2886
Janus
Gold III
Level 106
God Stats
1W - 0L
1,850 SR
Queue Stats
83W - 73L
1,469 MMR
Solo
Charybdis
Charybdis
Gold III
ItsBravenwolf
Charybdis
Gold III
Level 115
God Stats
4W - 2L
1,437 SR
Queue Stats
115W - 108L
1,484 MMR
Solo
King Arthur
King Arthur
Gold V
ValarM0rghulis8
King Arthur
Gold V
Level 83
God Stats
2W - 1L
1,497 SR
Queue Stats
10W - 10L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 4 / 1
9,458
450
9,966
17,944
8,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 0
7,487
357
4,220
7,412
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Cern3x4
Sun Wukong
16
0 / 3 / 2
9,390
447
6,860
19,248
14,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Mob Borley
Tiamat
15
1 / 2 / 2
9,480
451
10,311
11,112
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Venompunk
Cupid
16
2 / 2 / 3
9,809
467
9,679
13,606
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
NemesisShivaFenrirAh Muzen CabArtio

VS

Bans
Erlang ShenBellonaPoseidonSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeauOkami
Xing Tian
12
1 / 1 / 5
8,952
426
4,982
17,077
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
DarkHunter47
Mercury
14
0 / 4 / 4
8,833
421
4,097
15,795
6,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 3
10,974
523
8,154
9,819
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ItsBravenwolf
Charybdis
15
2 / 4 / 2
9,744
464
9,684
15,598
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
ValarM0rghulis8
King Arthur
20
6 / 0 / 1
12,401
591
17,478
16,950
20,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
12
12
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
4
1
1.13
W
Xing Tian
BeauOkami
Xing Tian
1
1
5
3.5
L
2
1
0
2
L
Sun Wukong
Cern3x4
Sun Wukong
0
3
2
0.33
W
Mercury
DarkHunter47
Mercury
0
4
4
0.5
W
3
0
3
4.5
W
Charybdis
ItsBravenwolf
Charybdis
2
4
2
0.75
L
Tiamat
Mob Borley
Tiamat
1
2
2
1
W
King Arthur
ValarM0rghulis8
King Arthur
6
0
1
6.5
L
Cupid
Venompunk
Cupid
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
44,395
69,322
Taken
75,239
42,752
Mitigated
56,255
24,560
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,966
1,651
0
6,692
17,944
8,658
244
2,499
15,381
0
75,393
W
Xing Tian
BeauOkami
Xing Tian
4,982
985
0
1,767
17,077
18,233
243
5,506
11,571
24,177
0
L
4,220
1,820
0
1,486
7,412
4,714
0
1,769
5,605
17,060
0
L
Sun Wukong
Cern3x4
Sun Wukong
6,860
1,381
0
7,741
19,248
14,378
852
417
18,813
0
69,982
W
Mercury
DarkHunter47
Mercury
4,097
956
0
714
15,795
6,848
0
4,138
11,657
0
80,618
W
8,154
518
380
2,949
9,819
4,383
510
2,930
6,889
108,212
0
W
Charybdis
ItsBravenwolf
Charybdis
9,684
5,434
0
4,682
15,598
6,182
0
1,808
13,790
0
71,518
L
Tiamat
Mob Borley
Tiamat
10,311
891
0
2,124
11,112
9,136
0
3,868
7,038
72,579
0
W
King Arthur
ValarM0rghulis8
King Arthur
17,478
2,520
0
1,784
16,950
20,609
177
1,202
15,748
0
107,640
L
Cupid
Venompunk
Cupid
9,679
5,585
533
5,984
13,606
5,866
0
4,143
9,349
0
70,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
50,904
517
Minions Killed
605
0
Camps Cleared
0
1,829,670
Distance Traveled
2,074,818
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,458
450
112
5
0
450,538
2
W
Xing Tian
8,952
426
16
1
0
418,770
3
L
Khepri
7,487
357
17
1
0
205,942
2
L
Sun Wukong
9,390
447
123
6
0
369,016
0
W
Mercury
8,833
421
103
5
0
420,336
0
W
Janus
10,974
523
176
8
0
453,332
5
W
Charybdis
9,744
464
133
6
0
363,070
1
L
Tiamat
9,480
451
133
6
0
391,892
9
W
King Arthur
12,401
591
177
8
0
419,310
8
L
Cupid
9,809
467
132
6
0
412,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role