Player Matchup

Artemis
Artemis
Adriancm_23
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,354 Elo+
Party 4
Neith
Neith
Jinbë
Neith
Level 17
God Stats
4W - 2L
1,741 SR
Queue Stats
56W - 74L
1,294 Elo+
Party 2
Janus
Janus
TheRealityFox
Janus
Level 41
God Stats
0W - 6L
1,058 SR
Queue Stats
13W - 34L
1,249 Elo+
Solo
Sylvanus
Sylvanus
afriditta
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,354 Elo+
Party 4
Arachne
Arachne
thealex023
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,323 Elo+
Party 2
Team Averages
Level 39
1,460 SR
1,315 Elo+

VS

Team Averages
Level 51
1,373 SR
1,351 Elo+
Lancelot
Lancelot
BockAufFortnite
Lancelot
Level 69
God Stats
16W - 14L
1,489 SR
Queue Stats
105W - 106L
1,419 Elo+
Party 1
Cupid
Cupid
Gealgamesh
Cupid
Level 47
God Stats
178W - 188L
1,368 SR
Queue Stats
186W - 206L
1,296 Elo+
Party 3
Tyr
Tyr
Qaragandy
Tyr
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
45W - 52L
1,396 Elo+
Party 1
Bellona
Bellona
Robiiiiiii
Bellona
Level 26
God Stats
2W - 1L
1,397 SR
Queue Stats
10W - 11L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
uvv1996
Kukulkan
Level 82
God Stats
97W - 91L
1,287 SR
Queue Stats
619W - 659L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adriancm_23
Artemis
12
3 / 6 / 1
8,270
394
16,210
21,914
10,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Jinbë
Neith
14
0 / 7 / 0
8,452
402
11,597
16,857
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
6,344
302
1,855
3,943
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
afriditta
Sylvanus
12
0 / 6 / 4
8,237
392
9,078
24,800
32,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
thealex023
Arachne
13
2 / 6 / 0
8,378
399
5,870
21,018
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
9 / 2 / 5
11,914
567
16,743
16,669
11,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
15
1 / 1 / 9
9,830
468
9,058
14,063
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 2 / 12
10,745
512
11,349
23,477
22,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Robiiiiiii
Bellona
18
6 / 0 / 4
11,581
551
11,307
18,182
22,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
uvv1996
Kukulkan
19
11 / 0 / 5
12,606
600
20,544
8,675
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
29
29
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adriancm_23
Artemis
3
6
1
0.58
W
Lancelot
9
2
5
5.75
W
Cupid
1
1
9
5.5
L
Neith
Jinbë
Neith
0
7
0
0
W
2
2
12
4
W
Bellona
Robiiiiiii
Bellona
6
0
4
8
L
0
4
0
0
L
Sylvanus
afriditta
Sylvanus
0
6
4
0.33
L
Arachne
thealex023
Arachne
2
6
0
0.33
W
Kukulkan
uvv1996
Kukulkan
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
69,001
88,532
Taken
81,066
61,570
Mitigated
66,409
16,590
Healing
29,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adriancm_23
Artemis
16,210
7,520
0
4,068
21,914
10,256
0
5,846
16,068
0
58,561
W
Lancelot
16,743
2,339
161
9,783
16,669
11,094
3,872
1,274
15,323
0
101,373
W
Cupid
9,058
5,354
1,521
2,672
14,063
5,641
1,970
2,433
11,630
0
68,533
L
Neith
Jinbë
Neith
11,597
5,202
0
3,695
16,857
9,026
60
3,468
13,389
0
63,000
W
11,349
1,883
0
9,074
23,477
22,997
1,166
3,854
19,619
0
46,432
W
Bellona
Robiiiiiii
Bellona
11,307
2,932
0
1,714
18,182
22,169
1,765
591
17,591
0
87,065
L
1,855
139
0
140
3,943
1,139
0
1,332
2,611
13,164
0
L
Sylvanus
afriditta
Sylvanus
9,078
1,687
2,061
4,896
24,800
32,025
0
8,354
16,446
26,039
0
L
Arachne
thealex023
Arachne
5,870
5,272
0
1,730
21,018
9,124
0
1,711
19,307
0
58,277
W
Kukulkan
uvv1996
Kukulkan
20,544
2,098
169
3,990
8,675
4,508
4,111
2,521
5,970
114,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
56,676
338
Minions Killed
636
0
Camps Cleared
0
1,507,555
Distance Traveled
2,236,643
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,270
394
94
4
0
310,805
3
W
Lancelot
11,914
567
156
7
0
494,182
0
W
Cupid
9,830
468
107
5
0
406,868
2
L
Neith
8,452
402
103
5
0
334,494
0
W
Tyr
10,745
512
63
3
0
442,124
2
W
Bellona
11,581
551
134
6
0
468,461
4
L
Janus
6,344
302
33
2
0
133,559
0
L
Sylvanus
8,237
392
23
1
0
311,622
2
L
Arachne
8,378
399
85
4
0
417,075
1
W
Kukulkan
12,606
600
176
8
0
425,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role