Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeyBridgett
Nemesis
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 330L
1,393 Elo+
Party 1
Charybdis
Charybdis
Miller2200
Charybdis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
ohyoukn0w
Kumbhakarna
Level 129
God Stats
3W - 1L
1,260 SR
Queue Stats
226W - 212L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
stephrrz
Baba Yaga
Level 89
God Stats
5W - 7L
1,572 SR
Queue Stats
233W - 230L
1,389 Elo+
Party 1
Team Averages
Level 100
1,466 SR
1,442 Elo+

VS

Team Averages
Level 35
1,594 SR
1,317 Elo+
Fenrir
Fenrir
Alex28_0891
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,200 Elo+
Party 2
Zhong Kui
Zhong Kui
DRGWK4
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Medusa
Medusa
WorstestEver
Medusa
Level 18
God Stats
1W - 3L
1,760 SR
Queue Stats
78W - 117L
1,445 Elo+
Solo
Bacchus
Bacchus
novo1235
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 2
Ravana
Ravana
varane31
Ravana
Level 88
God Stats
1W - 1L
1,708 SR
Queue Stats
175W - 180L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
13 / 4 / 13
14,761
868
34,742
21,573
14,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
HeyBridgett
Nemesis
17
2 / 5 / 13
11,683
687
12,923
20,995
17,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Miller2200
Charybdis
11
1 / 5 / 10
9,322
548
6,654
8,097
3,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ohyoukn0w
Kumbhakarna
20
6 / 2 / 16
13,041
767
10,305
23,306
41,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
stephrrz
Baba Yaga
20
8 / 1 / 15
13,002
765
22,991
13,349
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 6 / 9
9,778
575
5,658
15,352
11,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
DRGWK4
Zhong Kui
17
1 / 7 / 11
9,782
575
9,468
14,915
10,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
2 / 8 / 8
9,331
549
17,928
18,251
8,129
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
novo1235
Bacchus
18
3 / 4 / 12
10,213
601
12,091
29,024
30,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
varane31
Ravana
19
8 / 5 / 6
11,087
652
14,694
17,844
23,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
30
Kills
17
17
Deaths
30
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
13
4
13
4.88
L
Fenrir
3
6
9
1.25
L
Zhong Kui
DRGWK4
Zhong Kui
1
7
11
0.93
W
Nemesis
HeyBridgett
Nemesis
2
5
13
1.7
W
Charybdis
Miller2200
Charybdis
1
5
10
1.2
L
Medusa
2
8
8
0.75
L
Bacchus
novo1235
Bacchus
3
4
12
2.25
W
Kumbhakarna
ohyoukn0w
Kumbhakarna
6
2
16
7
W
Baba Yaga
stephrrz
Baba Yaga
8
1
15
15.5
L
Ravana
varane31
Ravana
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,615
Damage
59,839
87,320
Taken
95,386
86,527
Mitigated
84,040
34,835
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
34,742
2,318
448
8,254
21,573
14,379
1,169
3,905
17,668
73,211
0
L
Fenrir
5,658
504
0
2,593
15,352
11,112
0
11,444
3,908
62
11,618
L
Zhong Kui
DRGWK4
Zhong Kui
9,468
1,165
0
957
14,915
10,679
0
11,262
3,653
23,259
0
W
Nemesis
HeyBridgett
Nemesis
12,923
6,985
3,892
5,469
20,995
17,824
2,562
5,376
15,619
0
18,855
W
Charybdis
Miller2200
Charybdis
6,654
2,500
744
594
8,097
3,964
0
3,388
4,709
0
10,696
L
Medusa
17,928
4,208
214
1,482
18,251
8,129
0
15,882
2,369
0
35,014
L
Bacchus
novo1235
Bacchus
12,091
1,620
2,885
11,070
29,024
30,422
0
17,048
11,976
22,686
0
W
Kumbhakarna
ohyoukn0w
Kumbhakarna
10,305
1,594
3,042
5,980
23,306
41,281
979
6,362
16,944
21,573
0
W
Baba Yaga
stephrrz
Baba Yaga
22,991
1,967
1,169
5,243
13,349
9,079
2,157
2,590
10,759
43,932
0
L
Ravana
varane31
Ravana
14,694
2,829
2,280
6,652
17,844
23,698
0
12,402
5,442
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,809
Gold Earned
50,191
170
Minions Killed
136
0
Camps Cleared
0
1,358,276
Distance Traveled
1,393,711
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,761
868
77
5
0
283,868
1
L
Fenrir
9,778
575
17
1
0
283,130
1
L
Zhong Kui
9,782
575
45
3
0
222,713
0
W
Nemesis
11,683
687
13
1
0
298,707
2
W
Charybdis
9,322
548
7
0
0
134,410
0
L
Medusa
9,331
549
35
2
0
293,220
10
L
Bacchus
10,213
601
19
1
0
320,522
0
W
Kumbhakarna
13,041
767
25
1
0
316,657
0
W
Baba Yaga
13,002
765
48
3
0
324,634
0
L
Ravana
11,087
652
20
1
0
274,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role