Player Matchup

Thanatos
Thanatos
Chourts
Thanatos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo
Ravana
Ravana
GersonGyGod
Ravana
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 188L
1,376 Elo+
Solo
Bacchus
Bacchus
Shiro-D1no_8000
Bacchus
Level 84
God Stats
5W - 6L
1,669 SR
Queue Stats
181W - 195L
1,470 Elo+
Solo
Kukulkan
Kukulkan
SmokingJs
Kukulkan
Level 53
God Stats
16W - 18L
1,565 SR
Queue Stats
157W - 184L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Smuchuu
Jing Wei
Level 153
God Stats
0W - 1L
1,260 SR
Queue Stats
96W - 100L
1,419 Elo+
Solo
Team Averages
Level 101
1,499 SR
1,428 Elo+

VS

Team Averages
Level 92
1,550 SR
1,422 Elo+
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Cadenbach
Olorun
Level 117
God Stats
24W - 16L
1,719 SR
Queue Stats
639W - 657L
1,475 Elo+
Solo
Susano
Susano
Massive Yes
Susano
Level 45
God Stats
3W - 6L
1,388 SR
Queue Stats
7W - 12L
1,371 Elo+
Solo
Discordia
Discordia
MauChvz
Discordia
Level 69
God Stats
5W - 4L
1,602 SR
Queue Stats
140W - 171L
1,376 Elo+
Solo
Tyr
Tyr
UrVietKingLover
Tyr
Level 123
God Stats
1W - 0L
1,540 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chourts
Thanatos
7
0 / 2 / 0
3,905
558
656
4,707
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
1
0 / 0 / 0
2,886
412
0
0
0
6
0 / 0 / 1
4,226
604
2,851
4,310
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SmokingJs
Kukulkan
8
0 / 0 / 0
4,294
613
1,336
2,890
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Smuchuu
Jing Wei
7
1 / 1 / 0
4,202
600
4,020
3,818
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 1
4,780
683
2,305
1,409
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Cadenbach
Olorun
7
1 / 1 / 0
4,328
618
3,011
4,957
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
6
1 / 1 / 1
4,186
598
453
3,663
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MauChvz
Discordia
8
0 / 0 / 0
4,541
649
1,356
3,370
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
4,069
581
1,710
4,612
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
W
Olorun
Cadenbach
Olorun
1
1
0
1
L
Thanatos
Chourts
Thanatos
0
2
0
0
L
Ravana
0
0
0
0
W
Susano
1
1
1
1.5
W
Discordia
MauChvz
Discordia
0
0
0
0
L
0
0
1
0.5
L
Kukulkan
SmokingJs
Kukulkan
0
0
0
0
L
Jing Wei
Smuchuu
Jing Wei
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,863
Damage
8,835
15,725
Taken
18,011
7,041
Mitigated
6,477
6,697
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,305
814
0
0
1,409
542
461
0
1,409
19,799
0
W
Olorun
Cadenbach
Olorun
3,011
1,199
360
2,461
4,957
1,620
0
2,214
2,743
26,876
0
L
Thanatos
Chourts
Thanatos
656
68
0
2,825
4,707
1,833
0
1,975
2,402
0
16,777
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Susano
453
25
0
1,582
3,663
1,140
312
105
3,558
0
12,504
W
Discordia
MauChvz
Discordia
1,356
289
0
1,234
3,370
1,136
0
1,231
2,139
27,140
0
L
2,851
1,181
0
1,872
4,310
2,991
0
1,603
2,707
9,814
0
L
Kukulkan
SmokingJs
Kukulkan
1,336
196
0
1,125
2,890
1,116
0
1,356
1,534
24,914
0
L
Jing Wei
Smuchuu
Jing Wei
4,020
3,153
0
875
3,818
1,101
0
1,408
2,410
0
25,782
W
1,710
613
279
1,300
4,612
2,039
0
637
3,975
0
7,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,513
Gold Earned
21,904
145
Minions Killed
185
0
Camps Cleared
0
576,281
Distance Traveled
727,290
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,780
683
39
6
0
125,169
1
W
Olorun
4,328
618
45
6
0
130,323
1
L
Thanatos
3,905
558
29
4
0
139,218
1
L
Ravana
2,886
412
0
0
0
0
0
W
Susano
4,186
598
31
4
0
165,579
1
W
Discordia
4,541
649
52
7
0
139,240
1
L
Bacchus
4,226
604
12
2
0
148,001
0
L
Kukulkan
4,294
613
47
7
0
135,549
2
L
Jing Wei
4,202
600
57
8
0
153,513
2
W
Tyr
4,069
581
18
3
0
166,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role