Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BARTEKn98
Aphrodite
Level 140
God Stats
74W - 72L
1,492 SR
Queue Stats
894W - 962L
1,457 Elo+
Solo
Neith
Neith
BulgarianSouljah
Neith
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 2
Sol
Sol
FratzenGBallaH
Sol
Level 105
God Stats
1W - 5L
1,234 SR
Queue Stats
69W - 114L
1,339 Elo+
Solo
Lancelot
Lancelot
uandaivais
Lancelot
Level 160
God Stats
22W - 25L
1,527 SR
Queue Stats
306W - 312L
1,590 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,498 Elo+

VS

Team Averages
Level 5
1,449 SR
1,358 Elo+
Izanami
Izanami
AlvaritoPitoRico
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 1
Cerberus
Cerberus
AquaService
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 1
Thanatos
Thanatos
KERRICACONCHI
Thanatos
Level 5
God Stats
1W - 3L
1,245 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 1
Ao Kuang
Ao Kuang
NaturalGym
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 1
Chaac
Chaac
Rudimentum
Chaac
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 60L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
9 / 4 / 2
11,798
737
20,525
30,007
26,809
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
BARTEKn98
Aphrodite
16
1 / 7 / 10
10,123
633
9,484
17,593
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 4
10,238
640
9,970
16,510
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 3
10,817
676
19,081
18,050
8,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
uandaivais
Lancelot
19
3 / 3 / 5
11,558
722
15,532
20,575
11,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
11,387
712
12,935
17,798
9,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
AquaService
Cerberus
18
2 / 4 / 13
11,655
728
10,255
26,548
32,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
KERRICACONCHI
Thanatos
17
1 / 7 / 5
10,145
634
6,467
12,356
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
NaturalGym
Ao Kuang
20
12 / 2 / 11
13,185
824
28,805
22,879
15,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
20
8 / 0 / 10
13,151
822
29,562
23,655
36,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
17
Kills
25
25
Deaths
17
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
4
2
2.5
W
2
4
5
1.13
W
Cerberus
AquaService
Cerberus
2
4
13
2.13
L
Aphrodite
BARTEKn98
Aphrodite
1
7
10
0.86
L
2
6
4
0.67
L
2
5
3
0.7
W
Thanatos
KERRICACONCHI
Thanatos
1
7
5
0.5
W
Ao Kuang
NaturalGym
Ao Kuang
12
2
11
8.75
W
Chaac
8
0
10
13
L
Lancelot
uandaivais
Lancelot
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,592
Damage
88,024
102,735
Taken
103,236
67,371
Mitigated
100,334
33,157
Healing
38,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
20,525
8,754
0
10,590
30,007
26,809
163
12,302
17,705
0
47,445
W
12,935
9,996
0
4,334
17,798
9,164
6,174
1,669
16,056
0
53,566
W
Cerberus
AquaService
Cerberus
10,255
981
0
5,243
26,548
32,070
359
9,534
16,777
28,623
0
L
Aphrodite
BARTEKn98
Aphrodite
9,484
635
4,373
5,861
17,593
11,744
374
7,681
9,912
14,681
0
L
9,970
3,594
0
2,152
16,510
8,888
1,174
6,570
9,940
0
39,148
L
19,081
9,020
0
7,058
18,050
8,343
108
7,072
10,978
51,760
0
W
Thanatos
KERRICACONCHI
Thanatos
6,467
922
0
5,767
12,356
7,312
246
4,021
8,203
0
23,408
W
Ao Kuang
NaturalGym
Ao Kuang
28,805
5,457
0
11,314
22,879
15,039
484
6,082
16,650
56,210
0
W
Chaac
29,562
3,122
0
11,907
23,655
36,749
276
6,438
16,985
0
78,729
L
Lancelot
uandaivais
Lancelot
15,532
4,144
0
3,123
20,575
11,587
1,332
5,435
15,140
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
59,523
289
Minions Killed
346
0
Camps Cleared
0
1,508,251
Distance Traveled
1,635,069
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,798
737
71
4
0
300,786
3
W
Izanami
11,387
712
91
6
0
271,835
0
W
Cerberus
11,655
728
39
2
0
313,025
1
L
Aphrodite
10,123
633
21
1
0
279,489
0
L
Neith
10,238
640
50
3
0
297,618
1
L
Sol
10,817
676
71
4
0
283,767
1
W
Thanatos
10,145
634
32
2
0
306,004
0
W
Ao Kuang
13,185
824
56
4
0
361,365
0
W
Chaac
13,151
822
128
8
0
382,840
1
L
Lancelot
11,558
722
76
5
0
346,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role