Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Acakypa90
Ah Puch
Level 139
God Stats
6W - 8L
1,341 SR
Queue Stats
162W - 156L
1,560 Elo+
Solo
Set
Set
FoxRus64
Set
Level 129
God Stats
5W - 2L
1,376 SR
Queue Stats
69W - 59L
1,478 Elo+
Solo
Mulan
Mulan
Kambuschi
Mulan
Level 118
God Stats
3W - 3L
1,182 SR
Queue Stats
336W - 344L
1,503 Elo+
Solo
Charybdis
Charybdis
ThatGaymer
Charybdis
Level 102
God Stats
5W - 3L
1,739 SR
Queue Stats
127W - 101L
1,506 Elo+
Solo
Team Averages
Level 123
1,428 SR
1,509 Elo+

VS

Team Averages
Level 80
1,496 SR
1,504 Elo+
Artemis
Artemis
Adak12
Artemis
Level 154
God Stats
12W - 12L
1,423 SR
Queue Stats
181W - 168L
1,476 Elo+
Solo
Zeus
Zeus
Axedity
Zeus
Level 103
God Stats
0W - 1L
1,690 SR
Queue Stats
130W - 118L
1,601 Elo+
Solo
Ganesha
Ganesha
PepeGachi
Ganesha
Level 41
God Stats
13W - 9L
1,599 SR
Queue Stats
105W - 98L
1,503 Elo+
Solo
Achilles
Achilles
Rockthestock
Achilles
Level 40
God Stats
0W - 3L
1,269 SR
Queue Stats
6W - 23L
1,289 Elo+
Solo
Pele
Pele
Пэ4енюха
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 1 / 19
12,290
534
14,019
19,462
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Acakypa90
Ah Puch
19
3 / 4 / 4
12,604
548
10,864
12,588
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
18 / 3 / 4
14,740
641
18,569
24,175
15,125
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Kambuschi
Mulan
19
3 / 2 / 7
12,698
552
25,027
25,185
30,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ThatGaymer
Charybdis
18
3 / 6 / 8
11,820
514
14,257
19,637
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adak12
Artemis
16
3 / 7 / 2
10,734
467
9,966
15,649
6,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Axedity
Zeus
17
2 / 6 / 5
11,221
488
13,726
18,343
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
PepeGachi
Ganesha
14
1 / 6 / 6
9,595
417
8,840
24,376
28,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Rockthestock
Achilles
18
2 / 5 / 0
11,012
479
12,260
25,476
37,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 5 / 3
12,540
545
15,900
23,779
14,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
29
Kills
16
16
Deaths
29
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
19
11.5
W
Ah Puch
Acakypa90
Ah Puch
3
4
4
1.25
L
Artemis
Adak12
Artemis
3
7
2
0.57
L
Zeus
Axedity
Zeus
2
6
5
0.75
W
18
3
4
6.67
W
Mulan
Kambuschi
Mulan
3
2
7
3.25
L
Ganesha
PepeGachi
Ganesha
1
6
6
0.67
L
Achilles
Rockthestock
Achilles
2
5
0
0.4
W
Charybdis
ThatGaymer
Charybdis
3
6
8
1.17
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,736
Damage
60,692
101,047
Taken
107,623
80,579
Mitigated
96,308
34,884
Healing
28,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,019
2,873
0
4,403
19,462
20,391
226
5,751
13,711
47,567
0
W
Ah Puch
Acakypa90
Ah Puch
10,864
271
0
4,422
12,588
5,947
1,255
5,773
6,815
98,856
0
L
Artemis
Adak12
Artemis
9,966
4,727
0
4,581
15,649
6,620
972
2,610
13,039
0
76,906
L
Zeus
Axedity
Zeus
13,726
1,766
180
2,468
18,343
8,884
642
7,726
10,617
94,815
0
W
18,569
9,710
0
7,385
24,175
15,125
378
4,491
19,684
0
144,403
W
Mulan
Kambuschi
Mulan
25,027
4,720
0
12,306
25,185
30,834
206
3,991
21,194
0
93,806
L
Ganesha
PepeGachi
Ganesha
8,840
1,159
747
3,919
24,376
28,910
0
5,889
18,114
34,848
0
L
Achilles
Rockthestock
Achilles
12,260
4,922
0
4,812
25,476
37,467
573
2,003
23,473
0
73,907
W
Charybdis
ThatGaymer
Charybdis
14,257
7,036
0
6,368
19,637
8,282
3,159
3,894
15,743
0
105,460
L
15,900
3,939
0
11,544
23,779
14,427
0
6,655
17,124
0
118,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,152
Gold Earned
55,102
660
Minions Killed
612
0
Camps Cleared
0
2,108,007
Distance Traveled
2,041,020
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,290
534
44
2
0
441,590
2
W
Ah Puch
12,604
548
168
7
0
400,628
7
L
Artemis
10,734
467
138
6
0
406,496
3
L
Zeus
11,221
488
166
7
0
370,759
2
W
Set
14,740
641
159
7
0
512,015
4
W
Mulan
12,698
552
144
6
0
374,534
4
L
Ganesha
9,595
417
16
1
0
404,519
14
L
Achilles
11,012
479
121
5
0
412,958
3
W
Charybdis
11,820
514
145
6
0
379,240
4
L
Pele
12,540
545
171
7
0
446,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role