Player Matchup

Thanatos
Thanatos
Dencixl
Thanatos
Level 62
God Stats
0W - 1L
1,498 SR
Queue Stats
84W - 110L
1,347 Elo+
Party 1
Athena
Athena
KillerKueken25
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,395 Elo+
Party 1
Anhur
Anhur
Krawumm Goku
Anhur
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 120L
1,377 Elo+
Party 1
Artio
Artio
SimonJz
Artio
Level 126
God Stats
1W - 2L
1,305 SR
Queue Stats
118W - 151L
1,367 Elo+
Solo
Horus
Horus
VILVAQ
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,432 Elo+

VS

Team Averages
Level 72
1,485 SR
1,410 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Clx_66
Hera
Level 49
God Stats
6W - 2L
1,770 SR
Queue Stats
468W - 548L
1,394 Elo+
Solo
Cerberus
Cerberus
Nexer2
Cerberus
Level 48
God Stats
1W - 2L
1,261 SR
Queue Stats
68W - 92L
1,395 Elo+
Party 2
Ra
Ra
WooHoo92
Ra
Level 156
God Stats
2W - 7L
1,194 SR
Queue Stats
369W - 393L
1,359 Elo+
Party 2
Scylla
Scylla
xRoller447x
Scylla
Level 69
God Stats
3W - 0L
1,699 SR
Queue Stats
67W - 75L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dencixl
Thanatos
17
6 / 6 / 5
9,863
705
17,427
18,682
10,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 5
10,243
732
4,958
24,454
25,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 3 / 6
9,931
709
13,520
16,079
9,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SimonJz
Artio
1
0 / 0 / 0
3,508
251
0
0
0
Horus
VILVAQ
Horus
15
0 / 6 / 9
8,931
638
7,989
20,984
31,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 5 / 10
10,443
746
10,323
21,300
20,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
Clx_66
Hera
16
3 / 2 / 11
10,580
756
15,602
5,973
2,381
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Nexer2
Cerberus
18
4 / 2 / 11
12,027
859
9,801
22,178
28,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 10
11,672
834
15,514
13,457
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
5 / 1 / 9
10,679
763
17,540
5,915
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
12
Kills
19
19
Deaths
12
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
5
10
1.4
W
Hera
Clx_66
Hera
3
2
11
4.25
L
Thanatos
Dencixl
Thanatos
6
6
5
1.42
L
3
4
5
1.38
L
3
3
6
2
W
Cerberus
Nexer2
Cerberus
4
2
11
4.75
L
Artio
SimonJz
Artio
0
0
0
0
L
Horus
VILVAQ
Horus
0
6
9
0.75
W
5
2
10
5
W
Scylla
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
68,780
80,199
Taken
68,823
77,390
Mitigated
61,572
28,168
Healing
33,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,323
2,544
2,442
2,525
21,300
20,908
1,102
1,828
19,472
0
16,601
W
Hera
Clx_66
Hera
15,602
4,155
614
876
5,973
2,381
1,533
253
5,720
27,372
0
L
Thanatos
Dencixl
Thanatos
17,427
6,721
1,621
8,754
18,682
10,577
0
12,594
6,088
0
30,852
L
4,958
1,450
1,606
4,429
24,454
25,908
30
19,967
4,487
20,667
0
L
13,520
7,602
735
4,023
16,079
9,611
0
11,171
4,908
0
34,282
W
Cerberus
Nexer2
Cerberus
9,801
1,075
370
6,762
22,178
28,046
587
2,085
20,093
20,219
0
L
Artio
SimonJz
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Horus
VILVAQ
Horus
7,989
3,306
3,111
3,889
20,984
31,294
0
14,725
6,259
0
16,214
W
15,514
2,031
10,314
7,113
13,457
7,615
1,923
687
12,770
49,723
0
W
Scylla
17,540
2,299
1,757
1,162
5,915
2,622
1,756
105
5,810
27,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
55,401
98
Minions Killed
157
0
Camps Cleared
0
1,014,509
Distance Traveled
1,298,059
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,443
746
12
1
0
232,313
0
W
Hera
10,580
756
16
1
0
234,390
1
L
Thanatos
9,863
705
29
2
0
252,996
0
L
Athena
10,243
732
21
2
0
266,368
2
L
Anhur
9,931
709
39
3
0
256,924
1
W
Cerberus
12,027
859
28
2
0
276,211
1
L
Artio
3,508
251
0
0
0
0
0
L
Horus
8,931
638
9
1
0
238,221
0
W
Ra
11,672
834
75
5
0
296,757
1
W
Scylla
10,679
763
26
2
0
258,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role