Player Matchup

Pele
Pele
Masters
BossØfHell
Pele
Masters
Level 160
God Stats
8W - 5L
1,791 SR
Queue Stats
245W - 196L
2,595 MMR
Solo
Merlin
Merlin
Diamond I
JamesRodríguez
Merlin
Diamond I
Level 153
God Stats
2W - 1L
1,711 SR
Queue Stats
42W - 25L
2,484 MMR
Party 1
Geb
Geb
Diamond III
MMessias2
Geb
Diamond III
Level 160
God Stats
76W - 70L
1,626 SR
Queue Stats
1,503W - 1,553L
2,143 MMR
Solo
Izanami
Izanami
Diamond II
heinsoln
Izanami
Diamond II
Level 107
God Stats
11W - 7L
1,580 SR
Queue Stats
61W - 45L
2,280 MMR
Solo
Scylla
Scylla
Diamond I
teteü
Scylla
Diamond I
Level 160
God Stats
3W - 0L
1,893 SR
Queue Stats
66W - 40L
2,423 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,720 SR
2,385 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,568 SR
2,023 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond III
Leticiaa
Yu Huang
Diamond III
Level 69
God Stats
5W - 3L
1,643 SR
Queue Stats
111W - 73L
2,340 MMR
Solo
Chaac
Chaac
Masters
Sharto
Chaac
Masters
Level 147
God Stats
12W - 12L
1,697 SR
Queue Stats
761W - 736L
2,785 MMR
Solo
Ullr
Ullr
Diamond V
VaAlLenTiN
Ullr
Diamond V
Level 148
God Stats
28W - 38L
1,499 SR
Queue Stats
368W - 371L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,147
615
4,357
5,207
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 2
6,146
615
3,875
3,629
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,394
539
1,230
5,693
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
heinsoln
Izanami
11
0 / 0 / 1
6,095
610
2,623
5,048
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
teteü
Scylla
11
0 / 0 / 0
5,898
590
481
1,823
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
RavanaKhepriBakasuraAchilles

VS

Bans
PoseidonSusanoLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 0
5,354
535
2,073
5,322
2,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
 
Thor
9
0 / 0 / 0
5,320
532
1,053
6,186
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Leticiaa
Yu Huang
10
0 / 0 / 0
5,509
551
253
1,502
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sharto
Chaac
10
0 / 3 / 0
5,765
577
3,970
8,865
5,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,255
526
2,359
5,570
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
L
Thor
 
Thor
0
0
0
0
W
4
0
1
4.5
W
1
0
2
2
L
Yu Huang
Leticiaa
Yu Huang
0
0
0
0
W
0
0
2
1
L
Chaac
Sharto
Chaac
0
3
0
0
L
0
2
0
0
W
Izanami
heinsoln
Izanami
0
0
1
0.5
W
Scylla
teteü
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
9,708
21,400
Taken
27,445
8,130
Mitigated
12,295
9,111
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,073
248
0
2,719
5,322
2,887
0
1,208
4,114
15,956
0
L
Thor
 
Thor
1,053
187
0
715
6,186
2,256
0
745
5,441
0
41,284
W
4,357
1,261
0
2,478
5,207
1,668
0
0
5,207
0
34,862
W
3,875
466
0
1,273
3,629
1,204
0
63
3,566
45,329
0
L
Yu Huang
Leticiaa
Yu Huang
253
38
0
605
1,502
506
0
60
1,442
41,566
0
W
1,230
178
0
2,174
5,693
3,179
0
1,297
4,396
8,068
0
L
Chaac
Sharto
Chaac
3,970
980
0
2,748
8,865
5,039
0
3,262
5,603
0
45,025
L
2,359
1,022
0
500
5,570
1,607
0
311
5,259
0
43,859
W
Izanami
heinsoln
Izanami
2,623
1,895
0
2,436
5,048
1,526
99
966
4,082
0
57,748
W
Scylla
teteü
Scylla
481
59
0
750
1,823
553
0
0
1,823
51,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
27,203
389
Minions Killed
363
0
Camps Cleared
0
1,064,558
Distance Traveled
972,146
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,354
535
23
2
0
200,499
3
L
Thor
5,320
532
84
8
0
215,105
2
W
Pele
6,147
615
69
7
0
258,703
2
W
Merlin
6,146
615
86
9
0
193,476
3
L
Yu Huang
5,509
551
92
9
0
164,407
3
W
Geb
5,394
539
12
1
0
238,953
4
L
Chaac
5,765
577
90
9
0
217,625
2
L
Ullr
5,255
526
74
7
0
174,510
4
W
Izanami
6,095
610
115
12
0
191,192
3
W
Scylla
5,898
590
107
11
0
182,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role