Player Matchup

Olorun
Olorun
Cethic
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Osiris
Osiris
KenshinK5215
Osiris
Level 111
God Stats
0W - 2L
1,035 SR
Queue Stats
21W - 31L
1,516 Elo+
Party 3
Loki
Loki
SangohanScarlet
Loki
Level 40
God Stats
0W - 2L
1,401 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
SchafSchaf
Erlang Shen
Level 109
God Stats
15W - 17L
1,458 SR
Queue Stats
194W - 227L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
ZaddySixtyFine
Danzaburou
Level 86
God Stats
0W - 2L
1,157 SR
Queue Stats
81W - 104L
1,434 Elo+
Party 2
Team Averages
Level 73
1,310 SR
1,475 Elo+

VS

Team Averages
Level 88
1,577 SR
1,495 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EsquireMadHatter
Chaac
Level 61
God Stats
7W - 5L
1,317 SR
Queue Stats
123W - 133L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
GOATGOD666
Sylvanus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 8L
1,631 Elo+
Party 1
Ullr
Ullr
Goebellls
Ullr
Level 128
God Stats
5W - 5L
1,653 SR
Queue Stats
57W - 51L
1,479 Elo+
Party 1
Vulcan
Vulcan
helioschelios
Vulcan
Level 111
God Stats
4W - 0L
1,913 SR
Queue Stats
67W - 64L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cethic
Olorun
12
1 / 5 / 1
7,373
461
7,555
11,116
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
10
0 / 7 / 0
5,972
373
5,081
15,824
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
6,709
419
3,338
11,404
3,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
SchafSchaf
Erlang Shen
13
4 / 4 / 0
8,566
535
12,023
16,133
11,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ZaddySixtyFine
Danzaburou
9
0 / 6 / 0
6,080
380
3,602
11,382
3,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
11 / 0 / 6
9,511
594
13,519
8,273
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 5
9,267
579
11,495
11,268
6,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
GOATGOD666
Sylvanus
13
1 / 0 / 16
9,405
588
6,909
10,853
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
17
8 / 0 / 4
10,284
643
11,795
9,405
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,540
471
4,485
11,853
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
6
Kills
25
25
Deaths
6
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
0
6
14
L
Olorun
Cethic
Olorun
1
5
1
0.3
W
5
2
5
3.75
W
Sylvanus
GOATGOD666
Sylvanus
1
0
16
9
W
Ullr
8
0
4
10
L
Osiris
0
7
0
0
L
1
3
0
0.33
L
Erlang Shen
SchafSchaf
Erlang Shen
4
4
0
1
L
Danzaburou
ZaddySixtyFine
Danzaburou
0
6
0
0
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
48,203
65,859
Taken
51,652
34,158
Mitigated
33,326
14,102
Healing
24,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,519
6,349
380
4,852
8,273
4,577
4,153
260
8,013
68,989
9,384
L
Olorun
Cethic
Olorun
7,555
4,856
116
3,206
11,116
4,350
1,722
936
10,180
40,734
0
W
11,495
2,575
0
4,483
11,268
6,223
1,073
5,802
5,466
0
66,761
W
Sylvanus
GOATGOD666
Sylvanus
6,909
2,450
2,701
5,504
10,853
11,433
860
1,378
9,475
34,123
0
W
Ullr
11,795
5,788
0
5,138
9,405
4,695
0
115
9,290
0
96,664
L
Osiris
5,081
1,159
0
1,447
15,824
11,367
0
8,141
7,683
0
28,092
L
3,338
848
0
2,588
11,404
3,285
0
1,466
9,938
0
29,998
L
Erlang Shen
SchafSchaf
Erlang Shen
12,023
6,344
0
5,379
16,133
11,182
0
4,747
11,072
0
67,776
L
Danzaburou
ZaddySixtyFine
Danzaburou
3,602
433
0
1,366
11,382
3,974
0
7,783
3,599
0
33,033
W
4,485
2,591
0
1,891
11,853
6,398
318
0
11,853
35,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
46,007
334
Minions Killed
480
0
Camps Cleared
0
1,481,109
Distance Traveled
1,489,691
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,511
594
119
7
0
276,956
0
L
Olorun
7,373
461
66
4
0
250,501
0
W
Chaac
9,267
579
111
7
0
355,228
1
W
Sylvanus
9,405
588
51
3
0
251,139
1
W
Ullr
10,284
643
142
9
0
321,351
4
L
Osiris
5,972
373
34
2
0
312,276
1
L
Loki
6,709
419
55
3
0
345,353
0
L
Erlang Shen
8,566
535
111
7
0
294,647
3
L
Danzaburou
6,080
380
68
4
0
278,332
0
W
Vulcan
7,540
471
57
4
0
285,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role