Player Matchup

Janus
Janus
 
Janus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Amnesiiax687
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Drenack
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,280 Elo+
Party 1
Artemis
Artemis
MarwolNikky
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,280 Elo+
Party 1
Vamana
Vamana
SimonJz
Vamana
Level 126
God Stats
3W - 4L
1,381 SR
Queue Stats
118W - 151L
1,356 Elo+
Solo
Team Averages
Level 59
1,476 SR
1,365 Elo+

VS

Team Averages
Level 76
1,589 SR
1,365 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Clx_66
Artemis
Level 49
God Stats
8W - 7L
1,908 SR
Queue Stats
468W - 548L
1,406 Elo+
Solo
Thor
Thor
Xx AntikeR xX
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,470 Elo+
Solo
Thoth
Thoth
Zerpatin
Thoth
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 138L
1,065 Elo+
Solo
Hades
Hades
viktor42435334
Hades
Level 80
God Stats
3W - 3L
1,535 SR
Queue Stats
120W - 120L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 5 / 14
11,881
743
14,629
15,287
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Amnesiiax687
Ganesha
17
1 / 5 / 21
11,464
717
5,664
22,092
27,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Drenack
Jormungandr
19
8 / 5 / 14
12,292
768
11,613
19,628
25,607
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MarwolNikky
Artemis
19
7 / 5 / 18
12,251
766
20,397
15,056
8,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
SimonJz
Vamana
18
10 / 3 / 10
12,763
798
13,704
19,254
18,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 9 / 11
10,613
663
11,651
14,213
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Clx_66
Artemis
20
3 / 6 / 16
11,773
736
15,809
14,920
7,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 2 / 3
4,633
290
0
1,570
403
Thoth
Zerpatin
Thoth
15
3 / 9 / 3
10,325
645
6,839
17,152
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 7 / 6
13,865
867
25,832
24,765
17,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
32
Kills
21
23
Deaths
33
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
5
14
2.6
L
Hera
 
Hera
2
9
11
0.83
W
Ganesha
Amnesiiax687
Ganesha
1
5
21
2.3
L
Artemis
Clx_66
Artemis
3
6
16
1.83
W
Jormungandr
Drenack
Jormungandr
8
5
14
3
W
Artemis
MarwolNikky
Artemis
7
5
18
3.2
W
Vamana
SimonJz
Vamana
10
3
10
5
L
0
2
3
0.75
L
Thoth
Zerpatin
Thoth
3
9
3
0.5
L
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,007
Damage
60,131
91,317
Taken
72,620
88,998
Mitigated
37,645
26,471
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,629
950
700
1,896
15,287
8,054
1,494
9,456
5,831
33,764
0
L
Hera
 
Hera
11,651
3,473
17
265
14,213
6,396
0
6,480
7,733
26,764
0
W
Ganesha
Amnesiiax687
Ganesha
5,664
222
5,789
5,109
22,092
27,658
1,299
9,495
12,414
15,429
0
L
Artemis
Clx_66
Artemis
15,809
4,115
1,387
2,950
14,920
7,114
1,311
7,514
7,406
0
26,179
W
Jormungandr
Drenack
Jormungandr
11,613
1,992
678
885
19,628
25,607
806
6,742
12,886
34,337
0
W
Artemis
MarwolNikky
Artemis
20,397
9,562
886
3,209
15,056
8,832
3,100
8,346
6,710
0
49,999
W
Vamana
SimonJz
Vamana
13,704
6,006
1,931
5,388
19,254
18,847
3,063
10,283
8,971
0
28,632
L
0
0
0
0
1,570
403
0
333
1,237
0
0
L
Thoth
Zerpatin
Thoth
6,839
975
1,011
3,074
17,152
6,573
0
8,320
8,832
20,409
0
L
25,832
3,128
854
10,784
24,765
17,159
308
9,259
15,506
46,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,651
Gold Earned
51,209
159
Minions Killed
127
0
Camps Cleared
0
1,309,135
Distance Traveled
953,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,881
743
43
3
0
260,902
0
L
Hera
10,613
663
35
2
0
227,914
1
W
Ganesha
11,464
717
1
0
0
264,850
5
L
Artemis
11,773
736
28
2
0
259,490
0
W
Jormungandr
12,292
768
32
2
0
255,213
0
W
Artemis
12,251
766
68
4
0
243,349
0
W
Vamana
12,763
798
15
1
0
284,821
1
L
Thor
4,633
290
0
0
0
0
0
L
Thoth
10,325
645
18
1
0
219,593
0
L
Hades
13,865
867
46
3
0
246,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role