Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Jaybur
Set
Level 26
God Stats
17W - 13L
1,123 SR
Queue Stats
155W - 222L
1,169 Elo+
Party 1
Olorun
Olorun
roberto_parra01
Olorun
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 238L
1,169 Elo+
Party 1
Team Averages
Level 55
1,374 SR
1,280 Elo+

VS

Team Averages
Level 89
1,644 SR
1,455 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArbuzLSDhnik
Scylla
Level 66
God Stats
10W - 7L
1,619 SR
Queue Stats
42W - 51L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Zein990
Sun Wukong
Level 54
God Stats
2W - 1L
1,813 SR
Queue Stats
26W - 30L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 3 / 10
9,312
776
7,477
12,787
9,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
Jaybur
Set
15
11 / 1 / 5
10,280
857
12,148
10,065
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 8
9,186
766
8,886
11,604
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 12 / 3
7,062
589
4,580
16,056
5,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
3 / 3 / 1
8,358
697
9,328
8,632
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zein990
Sun Wukong
13
2 / 3 / 3
8,458
705
9,139
12,297
8,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
10
3
L
Mercury
 
Mercury
0
12
3
0.13
L
Scylla
3
3
1
1.17
W
Set
Jaybur
Set
11
1
5
13.5
L
Sun Wukong
Zein990
Sun Wukong
2
3
3
1.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
23,047
34,456
Taken
36,985
19,656
Mitigated
17,081
9,625
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,477
651
0
3,914
12,787
9,343
182
2,700
10,087
0
17,395
L
Mercury
 
Mercury
4,580
2,411
0
1,017
16,056
5,372
0
2,244
13,812
0
12,594
L
Scylla
9,328
793
0
134
8,632
3,151
0
2,206
6,426
32,739
0
W
Set
Jaybur
Set
12,148
4,242
0
968
10,065
4,823
748
3,163
6,902
0
38,913
L
Sun Wukong
Zein990
Sun Wukong
9,139
1,293
0
2,464
12,297
8,558
0
3,407
8,890
0
21,067
W
8,886
4,837
473
4,270
11,604
5,490
1,703
3,689
7,915
31,496
4,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
23,878
139
Minions Killed
79
8
Camps Cleared
2
672,941
Distance Traveled
653,775
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,312
776
21
2
0
231,472
3
L
Mercury
7,062
589
13
1
2
205,457
2
L
Scylla
8,358
697
48
4
0
222,238
2
W
Set
10,280
857
69
6
4
242,640
1
L
Sun Wukong
8,458
705
18
2
0
226,080
2
W
Olorun
9,186
766
49
4
4
198,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role