Player Matchup

Da Ji
Da Ji
BootyPicsPls21
Da Ji
Level 139
God Stats
5W - 3L
1,839 SR
Queue Stats
264W - 242L
1,469 Elo+
Solo
Hou Yi
Hou Yi
DauMoney
Hou Yi
Level 34
God Stats
1W - 5L
1,133 SR
Queue Stats
6W - 19L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Smot poker 422
Cthulhu
Level 38
God Stats
9W - 12L
1,430 SR
Queue Stats
61W - 64L
1,448 Elo+
Solo
Bellona
Bellona
TunerageBOSS
Bellona
Level 48
God Stats
3W - 1L
1,667 SR
Queue Stats
67W - 74L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
iMissPushing-
Baba Yaga
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
300W - 270L
1,507 Elo+
Solo
Team Averages
Level 69
1,514 SR
1,428 Elo+

VS

Team Averages
Level 71
1,441 SR
1,471 Elo+
Skadi
Skadi
BrisaG27
Skadi
Level 42
God Stats
11W - 14L
1,477 SR
Queue Stats
23W - 34L
1,391 Elo+
Solo
Nike
Nike
ItsKingkobe150
Nike
Level 136
God Stats
2W - 2L
1,537 SR
Queue Stats
78W - 58L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
Magic-Lucky-Mike
Sylvanus
Level 114
God Stats
39W - 39L
1,477 SR
Queue Stats
232W - 253L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
chaise magique
Ao Kuang
Level 47
God Stats
6W - 5L
1,215 SR
Queue Stats
48W - 39L
1,425 Elo+
Solo
Olorun
Olorun
ihatesmite27169
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 2
10,583
623
15,426
15,523
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
DauMoney
Hou Yi
12
1 / 6 / 3
7,288
429
8,618
13,725
5,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 3
9,309
548
9,110
14,143
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
TunerageBOSS
Bellona
17
1 / 2 / 3
9,895
582
10,242
14,964
14,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
iMissPushing-
Baba Yaga
16
0 / 0 / 7
9,547
562
8,649
9,542
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BrisaG27
Skadi
13
5 / 4 / 2
8,372
492
11,980
14,144
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 3
7,706
453
6,516
16,860
12,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 5
8,169
481
8,707
21,629
23,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
15
4 / 2 / 1
9,073
534
6,384
16,189
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 1 / 1
9,653
568
6,186
11,891
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
18
Kills
13
13
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
L
Skadi
BrisaG27
Skadi
5
4
2
1.5
W
Hou Yi
DauMoney
Hou Yi
1
6
3
0.42
L
1
6
3
0.42
L
2
5
5
0.9
W
3
3
3
1.5
W
Bellona
TunerageBOSS
Bellona
1
2
3
1.25
L
Ao Kuang
4
2
1
2.25
W
Baba Yaga
iMissPushing-
Baba Yaga
0
0
7
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,045
Damage
39,773
67,897
Taken
80,713
43,427
Mitigated
55,368
22,509
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,426
6,085
0
5,726
15,523
7,001
405
3,349
12,174
0
70,226
L
Skadi
BrisaG27
Skadi
11,980
5,677
0
2,923
14,144
6,373
0
3,855
10,289
0
59,702
W
Hou Yi
DauMoney
Hou Yi
8,618
3,603
140
2,909
13,725
5,261
1,146
5,041
8,684
0
39,249
L
6,516
1,942
0
3,350
16,860
12,349
0
1,506
15,354
0
53,076
L
8,707
2,130
3,528
6,306
21,629
23,813
360
6,876
14,753
28,147
0
W
9,110
563
432
3,613
14,143
12,417
234
5,436
8,707
41,154
0
W
Bellona
TunerageBOSS
Bellona
10,242
3,159
0
7,030
14,964
14,172
126
2,883
12,081
10,477
76,497
L
Ao Kuang
6,384
1,600
0
7,885
16,189
6,867
0
2,338
13,851
66,576
0
W
Baba Yaga
iMissPushing-
Baba Yaga
8,649
1,662
0
2,659
9,542
4,576
424
4,568
4,974
84,552
0
L
6,186
3,284
134
8,398
11,891
5,966
213
4,569
7,322
104,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
42,973
554
Minions Killed
471
0
Camps Cleared
0
1,559,401
Distance Traveled
1,517,611
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,583
623
121
7
0
312,711
3
L
Skadi
8,372
492
86
5
0
295,302
3
W
Hou Yi
7,288
429
70
4
0
268,381
1
L
Nike
7,706
453
85
5
0
273,815
5
L
Sylvanus
8,169
481
38
2
0
273,499
2
W
Cthulhu
9,309
548
59
3
0
309,197
2
W
Bellona
9,895
582
155
9
0
330,074
9
L
Ao Kuang
9,073
534
94
6
0
358,662
1
W
Baba Yaga
9,547
562
149
9
0
339,038
3
L
Olorun
9,653
568
168
10
0
316,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role