Player Matchup

Horus
Horus
BurriToo335
Horus
Level 160
God Stats
13W - 13L
1,728 SR
Queue Stats
147W - 111L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Hagreto
Baron Samedi
Level 159
God Stats
3W - 2L
1,239 SR
Queue Stats
106W - 107L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
JACKvFR0ST
Amaterasu
Level 119
God Stats
9W - 7L
1,647 SR
Queue Stats
386W - 332L
1,544 Elo+
Party 1
Cupid
Cupid
MrFister1991
Cupid
Level 158
God Stats
18W - 14L
1,663 SR
Queue Stats
138W - 137L
1,504 Elo+
Party 1
Eset
Eset
vKamek
Eset
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,476 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,517 Elo+

VS

Team Averages
Level 116
1,579 SR
1,547 Elo+
Agni
Agni
IRON_WOLF_ITA
Agni
Level 154
God Stats
5W - 3L
1,655 SR
Queue Stats
118W - 108L
1,542 Elo+
Solo
Heimdallr
Heimdallr
Natan-SPZ
Heimdallr
Level 109
God Stats
5W - 2L
1,693 SR
Queue Stats
56W - 57L
1,520 Elo+
Solo
Skadi
Skadi
OG Sus Lord
Skadi
Level 105
God Stats
10W - 5L
1,631 SR
Queue Stats
565W - 538L
1,575 Elo+
Solo
Artio
Artio
casa_10
Artio
Level 98
God Stats
0W - 1L
1,375 SR
Queue Stats
25W - 24L
1,510 Elo+
Solo
Aphrodite
Aphrodite
totosniper54350
Aphrodite
Level 113
God Stats
16W - 7L
1,543 SR
Queue Stats
82W - 62L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,171
598
7,190
9,958
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Hagreto
Baron Samedi
10
1 / 0 / 2
5,806
484
4,855
8,432
5,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
JACKvFR0ST
Amaterasu
14
2 / 0 / 1
7,964
664
5,731
8,609
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 1
6,432
536
3,375
7,965
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
vKamek
Eset
10
1 / 4 / 1
5,757
480
4,192
7,132
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,509
542
5,887
5,572
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Natan-SPZ
Heimdallr
12
4 / 1 / 1
7,148
596
5,352
7,232
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 3
6,136
511
6,103
8,484
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
casa_10
Artio
8
1 / 2 / 1
5,623
469
2,856
8,647
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
totosniper54350
Aphrodite
12
1 / 2 / 0
6,931
578
4,603
8,268
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
8
8
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Baron Samedi
Hagreto
Baron Samedi
1
0
2
2
L
1
1
4
3
W
Amaterasu
JACKvFR0ST
Amaterasu
2
0
1
2.5
W
0
2
1
0.25
L
Heimdallr
Natan-SPZ
Heimdallr
4
1
1
4.5
L
1
3
3
0.83
L
Artio
casa_10
Artio
1
2
1
0.75
L
Aphrodite
totosniper54350
Aphrodite
1
2
0
0.5
W
Eset
vKamek
Eset
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
24,801
42,096
Taken
38,203
19,858
Mitigated
17,178
19,046
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,190
3,406
515
4,379
9,958
4,403
0
2,490
7,224
0
39,483
W
Baron Samedi
Hagreto
Baron Samedi
4,855
1,223
549
2,737
8,432
5,771
0
2,795
5,429
24,717
0
L
5,887
376
0
1,250
5,572
2,056
0
2,972
2,600
45,065
0
W
Amaterasu
JACKvFR0ST
Amaterasu
5,731
3,053
0
6,507
8,609
4,422
560
3,054
5,326
0
66,115
W
3,375
1,534
436
2,631
7,965
2,714
0
686
7,279
0
46,251
L
Heimdallr
Natan-SPZ
Heimdallr
5,352
1,872
0
2,256
7,232
3,662
0
1,745
5,487
0
55,701
L
6,103
2,643
0
500
8,484
2,599
0
1,558
6,926
0
45,571
L
Artio
casa_10
Artio
2,856
224
120
2,836
8,647
5,850
0
2,554
6,093
13,597
0
L
Aphrodite
totosniper54350
Aphrodite
4,603
834
631
4,449
8,268
3,011
48
218
8,050
45,543
0
W
Eset
vKamek
Eset
4,192
709
303
989
7,132
2,548
0
3,438
3,491
35,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
32,347
378
Minions Killed
371
0
Camps Cleared
0
1,312,961
Distance Traveled
1,175,358
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,171
598
78
7
0
309,465
3
W
Baron Samedi
5,806
484
29
2
0
243,266
0
L
Agni
6,509
542
83
7
0
231,873
3
W
Amaterasu
7,964
664
134
11
0
262,868
7
W
Cupid
6,432
536
87
7
0
242,985
3
L
Heimdallr
7,148
596
95
8
0
242,360
1
L
Skadi
6,136
511
76
6
0
223,057
1
L
Artio
5,623
469
13
1
0
258,528
2
L
Aphrodite
6,931
578
104
9
0
219,540
6
W
Eset
5,757
480
50
4
0
254,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role