Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kevinqq11
Hades
Level 82
God Stats
7W - 8L
1,396 SR
Queue Stats
89W - 99L
1,375 Elo+
Solo
Odin
Odin
same22
Odin
Level 82
God Stats
3W - 3L
1,636 SR
Queue Stats
105W - 105L
1,457 Elo+
Solo
Bastet
Bastet
sshaffeR
Bastet
Level 63
God Stats
4W - 8L
1,329 SR
Queue Stats
95W - 94L
1,445 Elo+
Solo
Team Averages
Level 79
1,472 SR
1,455 Elo+

VS

Team Averages
Level 97
1,508 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dexar1ty
Thanatos
Level 49
God Stats
10W - 8L
1,473 SR
Queue Stats
85W - 98L
1,321 Elo+
Solo
Bellona
Bellona
JhonSenseiMast
Bellona
Level 118
God Stats
229W - 239L
1,526 SR
Queue Stats
232W - 240L
1,451 Elo+
Solo
Izanami
Izanami
Phantomkush
Izanami
Level 114
God Stats
0W - 2L
1,499 SR
Queue Stats
2W - 2L
1,701 Elo+
Solo
Vulcan
Vulcan
vKINGLOUIEv
Vulcan
Level 60
God Stats
2W - 2L
1,542 SR
Queue Stats
207W - 210L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 1 / 1
8,014
729
13,766
11,230
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
 
Apollo
10
1 / 1 / 2
5,707
519
3,821
5,082
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Kevinqq11
Hades
10
2 / 0 / 6
6,436
585
3,652
6,976
3,133
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
same22
Odin
8
1 / 1 / 5
5,571
506
2,763
9,460
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
sshaffeR
Bastet
9
5 / 1 / 1
6,230
566
4,210
9,554
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 2 / 3
5,546
504
4,484
9,587
4,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Dexar1ty
Thanatos
7
0 / 5 / 1
4,822
438
2,776
6,990
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 0
6,411
583
5,851
11,495
7,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Phantomkush
Izanami
7
1 / 2 / 1
4,891
445
4,820
6,721
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
8
1 / 4 / 0
5,162
469
5,610
6,185
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
4
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
1
8.5
W
Apollo
 
Apollo
1
1
2
2
L
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Thanatos
Dexar1ty
Thanatos
0
5
1
0.1
L
2
4
0
0.5
W
Hades
Kevinqq11
Hades
2
0
6
5
L
Izanami
Phantomkush
Izanami
1
2
1
0.75
W
Odin
same22
Odin
1
1
5
3.5
W
Bastet
sshaffeR
Bastet
5
1
1
5.5
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
23,541
42,302
Taken
40,978
17,265
Mitigated
19,427
20,829
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,766
6,639
0
8,294
11,230
4,332
960
459
10,771
51,427
8,284
W
Apollo
 
Apollo
3,821
2,392
0
805
5,082
1,607
870
138
4,944
0
35,960
L
Danzaburou
 
Danzaburou
4,484
2,021
878
1,936
9,587
4,012
0
1,635
7,952
0
22,503
L
Thanatos
Dexar1ty
Thanatos
2,776
1,036
0
2,956
6,990
3,142
0
2,652
4,338
0
18,956
L
5,851
2,604
0
3,314
11,495
7,857
0
7,540
3,955
0
35,095
W
Hades
Kevinqq11
Hades
3,652
836
443
4,125
6,976
3,133
872
1,640
5,336
38,169
0
L
Izanami
Phantomkush
Izanami
4,820
3,342
0
2,204
6,721
1,886
0
1,108
5,613
0
26,372
W
Odin
same22
Odin
2,763
1,065
0
2,602
9,460
5,000
0
966
8,494
0
13,524
W
Bastet
sshaffeR
Bastet
4,210
1,693
0
4,560
9,554
3,193
1,059
2,407
7,147
0
22,074
L
Vulcan
5,610
2,027
0
1,397
6,185
2,530
0
2,450
3,735
31,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
26,832
296
Minions Killed
206
0
Camps Cleared
0
1,005,169
Distance Traveled
916,027
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,014
729
98
9
0
151,496
5
W
Apollo
5,707
519
58
5
0
203,435
1
L
Danzaburou
5,546
504
30
3
0
171,120
1
L
Thanatos
4,822
438
29
3
0
186,987
0
L
Bellona
6,411
583
57
5
0
204,931
0
W
Hades
6,436
585
71
6
0
190,655
0
L
Izanami
4,891
445
46
4
0
173,315
3
W
Odin
5,571
506
27
2
0
234,248
2
W
Bastet
6,230
566
42
4
0
225,335
3
L
Vulcan
5,162
469
44
4
0
179,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role