Player Matchup

Ravana
Ravana
 
Ravana
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Broodfathers
Yu Huang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,532 Elo+
Party 3
Baba Yaga
Baba Yaga
Lotucat
Baba Yaga
Level 160
God Stats
12W - 11L
1,556 SR
Queue Stats
850W - 887L
1,474 Elo+
Solo
Janus
Janus
Ludovic24
Janus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 38L
1,602 Elo+
Party 3
Team Averages
Level 107
1,511 SR
1,522 Elo+

VS

Team Averages
Level 76
1,464 SR
1,449 Elo+
Danzaburou
Danzaburou
AliXhairs
Danzaburou
Level 148
God Stats
2W - 1L
1,489 SR
Queue Stats
65W - 57L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
LexyHexy
Baron Samedi
Level 61
God Stats
1W - 3L
1,494 SR
Queue Stats
72W - 75L
1,447 Elo+
Party 2
Da Ji
Da Ji
MargoJakc
Da Ji
Level 89
God Stats
4W - 2L
1,466 SR
Queue Stats
101W - 102L
1,461 Elo+
Party 1
Set
Set
kawaiheretic
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Charybdis
Charybdis
mirosso
Charybdis
Level 64
God Stats
0W - 1L
1,372 SR
Queue Stats
72W - 75L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
4 / 5 / 19
12,423
731
14,559
26,089
35,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
 
Olorun
18
4 / 6 / 18
11,515
677
17,153
22,700
15,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Broodfathers
Yu Huang
20
6 / 4 / 19
11,958
703
24,535
16,641
10,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Lotucat
Baba Yaga
20
5 / 3 / 16
12,865
757
24,250
18,520
11,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Ludovic24
Janus
20
10 / 2 / 13
13,205
777
25,687
17,127
10,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AliXhairs
Danzaburou
20
6 / 3 / 13
11,812
695
22,612
24,482
13,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
LexyHexy
Baron Samedi
19
6 / 4 / 12
11,416
672
25,421
24,657
15,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MargoJakc
Da Ji
15
1 / 8 / 8
9,625
566
7,907
18,836
9,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 9
11,352
668
12,062
28,902
29,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
mirosso
Charybdis
17
4 / 6 / 10
10,607
624
23,066
22,545
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
72
29
Kills
20
20
Deaths
29
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
5
19
2.7
W
Olorun
 
Olorun
4
6
18
2.17
L
Danzaburou
AliXhairs
Danzaburou
6
3
13
4.17
W
Yu Huang
Broodfathers
Yu Huang
6
4
19
3.88
L
Baron Samedi
LexyHexy
Baron Samedi
6
4
12
3
W
Baba Yaga
Lotucat
Baba Yaga
5
3
16
4.33
W
Janus
Ludovic24
Janus
10
2
13
8.25
L
Da Ji
MargoJakc
Da Ji
1
8
8
0.63
L
3
8
9
0.94
L
Charybdis
mirosso
Charybdis
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,184
Damage
91,068
101,077
Taken
119,422
83,137
Mitigated
79,239
42,344
Healing
55,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,559
3,384
1,300
4,900
26,089
35,861
857
6,428
19,661
730
19,849
W
Olorun
 
Olorun
17,153
8,311
7,552
7,518
22,700
15,452
3,399
5,572
17,128
31,965
0
L
Danzaburou
AliXhairs
Danzaburou
22,612
7,957
1,220
8,232
24,482
13,187
0
19,146
5,336
0
44,612
W
Yu Huang
Broodfathers
Yu Huang
24,535
2,002
2,212
2,833
16,641
10,108
1,014
4,996
11,645
40,220
0
L
Baron Samedi
LexyHexy
Baron Samedi
25,421
1,052
10,604
11,474
24,657
15,664
0
20,568
4,089
49,813
0
W
Baba Yaga
Lotucat
Baba Yaga
24,250
1,073
1,338
7,936
18,520
11,707
1,277
3,884
14,636
59,266
0
W
Janus
Ludovic24
Janus
25,687
2,461
2,321
4,434
17,127
10,009
1,258
4,541
12,586
48,934
0
L
Da Ji
MargoJakc
Da Ji
7,907
1,486
2,271
2,307
18,836
9,613
0
13,670
5,166
0
13,092
L
12,062
3,895
3,868
6,803
28,902
29,678
0
22,605
6,297
0
17,339
L
Charybdis
mirosso
Charybdis
23,066
7,587
4,398
4,136
22,545
11,097
0
16,366
6,179
0
45,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,966
Gold Earned
54,812
205
Minions Killed
162
0
Camps Cleared
0
1,548,342
Distance Traveled
1,414,014
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,423
731
11
1
0
326,949
1
W
Olorun
11,515
677
36
2
0
266,731
0
L
Danzaburou
11,812
695
52
3
0
283,706
0
W
Yu Huang
11,958
703
35
2
0
328,640
3
L
Baron Samedi
11,416
672
41
2
0
301,651
0
W
Baba Yaga
12,865
757
68
4
0
326,231
0
W
Janus
13,205
777
55
3
0
299,791
0
L
Da Ji
9,625
566
10
1
0
266,963
1
L
Set
11,352
668
11
1
0
288,503
3
L
Charybdis
10,607
624
48
3
0
273,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role