Player Matchup

Ra
Ra
Arongaming
Ra
Level 160
God Stats
8W - 6L
1,664 SR
Queue Stats
479W - 449L
1,616 Elo+
Party 1
Jing Wei
Jing Wei
CruelShawny
Jing Wei
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 106L
1,597 Elo+
Party 2
Nemesis
Nemesis
RobCub
Nemesis
Level 43
God Stats
4W - 6L
1,389 SR
Queue Stats
50W - 60L
1,514 Elo+
Party 1
Bellona
Bellona
daiperjeans313
Bellona
Level 116
God Stats
7W - 6L
1,211 SR
Queue Stats
153W - 123L
1,625 Elo+
Party 2
Ymir
Ymir
debarf55
Ymir
Level 22
God Stats
2W - 1L
1,372 SR
Queue Stats
3W - 10L
1,328 Elo+
Party 2
Team Averages
Level 89
1,427 SR
1,536 Elo+

VS

Team Averages
Level 92
1,531 SR
1,529 Elo+
Hercules
Hercules
BigPapaJack
Hercules
Level 126
God Stats
0W - 5L
1,337 SR
Queue Stats
118W - 140L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
LadyKlutch
Danzaburou
Level 146
God Stats
34W - 28L
1,566 SR
Queue Stats
613W - 731L
1,522 Elo+
Party 3
Ratatoskr
Ratatoskr
MercifulMercer
Ratatoskr
Level 25
God Stats
16W - 12L
1,629 SR
Queue Stats
31W - 30L
1,534 Elo+
Party 3
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 49
God Stats
69W - 49L
1,549 SR
Queue Stats
156W - 135L
1,519 Elo+
Solo
Agni
Agni
joseph18
Agni
Level 114
God Stats
10W - 12L
1,573 SR
Queue Stats
486W - 522L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
9,703
647
7,952
12,269
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
CruelShawny
Jing Wei
14
2 / 0 / 2
8,498
567
9,626
8,990
3,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
RobCub
Nemesis
14
2 / 0 / 2
7,946
530
3,462
10,483
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 5
8,750
583
13,896
16,640
19,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 0 / 1
7,276
485
2,388
8,089
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigPapaJack
Hercules
12
0 / 3 / 1
6,846
456
7,265
14,779
17,657
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LadyKlutch
Danzaburou
11
0 / 3 / 0
7,121
475
6,458
11,486
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
MercifulMercer
Ratatoskr
11
2 / 5 / 0
7,099
473
3,469
14,204
5,493
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Timaaaay
Kuzenbo
10
0 / 0 / 0
6,776
452
3,826
8,609
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
12
0 / 2 / 1
7,205
480
9,525
7,229
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Hercules
BigPapaJack
Hercules
0
3
1
0.17
W
Jing Wei
CruelShawny
Jing Wei
2
0
2
3
L
Danzaburou
LadyKlutch
Danzaburou
0
3
0
0
L
Ratatoskr
MercifulMercer
Ratatoskr
2
5
0
0.4
W
Nemesis
RobCub
Nemesis
2
0
2
3
L
Kuzenbo
Timaaaay
Kuzenbo
0
0
0
0
W
1
1
5
3.5
W
Ymir
1
0
1
1.5
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
30,543
56,471
Taken
56,307
40,619
Mitigated
36,863
23,511
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,952
598
2,150
5,618
12,269
6,116
130
5,697
6,572
105,397
0
L
Hercules
BigPapaJack
Hercules
7,265
3,365
0
4,581
14,779
17,657
0
1,545
13,234
0
43,625
W
Jing Wei
CruelShawny
Jing Wei
9,626
7,587
0
5,807
8,990
3,318
1,608
868
8,122
0
71,331
L
Danzaburou
LadyKlutch
Danzaburou
6,458
2,130
0
3,653
11,486
4,121
0
488
10,998
0
59,475
L
Ratatoskr
MercifulMercer
Ratatoskr
3,469
947
0
5,302
14,204
5,493
0
2,810
11,394
0
43,014
W
Nemesis
RobCub
Nemesis
3,462
674
0
1,178
10,483
4,377
0
1,799
8,684
0
59,954
L
Kuzenbo
Timaaaay
Kuzenbo
3,826
1,701
400
1,735
8,609
6,683
0
3,261
5,348
21,957
0
W
13,896
5,872
0
6,772
16,640
19,830
56
1,227
15,413
0
64,867
W
Ymir
2,388
225
64
1,922
8,089
6,978
27
3,760
4,329
18,001
0
L
Agni
9,525
1,031
0
750
7,229
2,909
360
2,236
4,993
66,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
35,047
580
Minions Killed
392
0
Camps Cleared
0
1,623,861
Distance Traveled
1,495,204
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,703
647
193
13
0
311,343
6
L
Hercules
6,846
456
70
5
0
288,083
2
W
Jing Wei
8,498
567
159
11
0
297,101
0
L
Danzaburou
7,121
475
107
7
0
270,925
7
L
Ratatoskr
7,099
473
80
5
0
322,841
0
W
Nemesis
7,946
530
89
6
0
381,020
3
L
Kuzenbo
6,776
452
23
2
0
299,773
3
W
Bellona
8,750
583
114
8
0
324,551
3
W
Ymir
7,276
485
25
2
0
309,846
1
L
Agni
7,205
480
112
7
0
313,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role