Player Matchup

Sol
Sol
DocMercSizzle
Sol
Level 118
God Stats
21W - 13L
1,459 SR
Queue Stats
254W - 174L
1,638 Elo+
Party 1
Lancelot
Lancelot
Weiss schnee510
Lancelot
Level 148
God Stats
31W - 20L
1,632 SR
Queue Stats
492W - 311L
1,632 Elo+
Solo
Xbalanque
Xbalanque
iTz MoDiFyZz
Xbalanque
Level 103
God Stats
2W - 0L
1,502 SR
Queue Stats
304W - 215L
1,630 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,633 Elo+

VS

Team Averages
Level 101
1,705 SR
1,535 Elo+
Hel
Hel
Babooshkiii
Hel
Level 62
God Stats
3W - 3L
1,794 SR
Queue Stats
116W - 84L
1,699 Elo+
Solo
Izanami
Izanami
DummyStatistic0
Izanami
Level 87
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
roldsrock
Khepri
Level 155
God Stats
1W - 3L
1,617 SR
Queue Stats
71W - 97L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
12,302
683
24,760
20,940
10,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
18
4 / 1 / 3
13,538
752
14,476
20,963
28,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
iTz MoDiFyZz
Xbalanque
16
1 / 3 / 4
11,221
623
15,209
17,469
8,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,279
627
29,127
20,754
12,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 3
10,259
570
12,424
15,145
7,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
roldsrock
Khepri
15
1 / 1 / 2
10,082
560
5,614
22,231
25,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
3
1
5
5.5
L
0
4
3
0.38
W
Lancelot
4
1
3
5.5
W
Xbalanque
iTz MoDiFyZz
Xbalanque
1
3
4
1
L
Khepri
roldsrock
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
47,165
59,372
Taken
58,130
47,661
Mitigated
44,487
17,645
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,127
859
5,018
10,485
20,754
12,091
0
6,493
14,261
72,833
0
W
24,760
11,793
0
12,999
20,940
10,984
1,080
14,368
5,965
73,880
8,494
L
12,424
7,481
0
998
15,145
7,222
0
5,605
9,540
0
45,909
W
Lancelot
14,476
1,535
0
2,938
20,963
28,461
352
8,565
11,806
0
34,918
W
Xbalanque
iTz MoDiFyZz
Xbalanque
15,209
3,173
0
1,708
17,469
8,216
1,727
10,488
6,551
0
53,387
L
Khepri
roldsrock
Khepri
5,614
169
0
3,464
22,231
25,174
0
9,355
12,876
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
31,620
216
Minions Killed
207
8
Camps Cleared
8
969,349
Distance Traveled
953,057
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,279
627
110
6
6
342,881
3
W
Sol
12,302
683
106
6
2
318,558
1
L
Izanami
10,259
570
77
4
1
280,846
0
W
Lancelot
13,538
752
23
1
0
322,402
1
W
Xbalanque
11,221
623
87
5
6
328,389
3
L
Khepri
10,082
560
20
1
1
329,330
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role