Player Matchup

Fafnir
Fafnir
BrettAztec
Fafnir
Level 138
God Stats
2W - 2L
1,369 SR
Queue Stats
283W - 230L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
HealedCobra
Jormungandr
Level 106
God Stats
59W - 41L
1,636 SR
Queue Stats
841W - 774L
1,591 Elo+
Solo
Hera
Hera
JJJumpoff
Hera
Level 122
God Stats
13W - 16L
1,435 SR
Queue Stats
362W - 330L
1,644 Elo+
Solo
Charybdis
Charybdis
Sanctifying
Charybdis
Level 160
God Stats
26W - 24L
1,646 SR
Queue Stats
875W - 743L
1,614 Elo+
Party 1
Thanatos
Thanatos
Uprixing
Thanatos
Level 129
God Stats
3W - 2L
1,525 SR
Queue Stats
81W - 64L
1,645 Elo+
Party 1
Team Averages
Level 131
1,522 SR
1,625 Elo+

VS

Team Averages
Level 143
1,715 SR
1,618 Elo+
Loki
Loki
AlucardSoul
Loki
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
304W - 319L
1,584 Elo+
Solo
Eset
Eset
GravyBubbles
Eset
Level 132
God Stats
4W - 6L
1,728 SR
Queue Stats
169W - 158L
1,633 Elo+
Party 2
Vamana
Vamana
JustScurky
Vamana
Level 103
God Stats
4W - 0L
1,793 SR
Queue Stats
79W - 59L
1,646 Elo+
Solo
Tiamat
Tiamat
LilSooub
Tiamat
Level 159
God Stats
1W - 0L
1,919 SR
Queue Stats
315W - 315L
1,611 Elo+
Party 2
Izanami
Izanami
MrSexopants
Izanami
Level 159
God Stats
22W - 13L
1,635 SR
Queue Stats
129W - 109L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BrettAztec
Fafnir
12
0 / 1 / 5
8,260
486
6,102
15,959
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
HealedCobra
Jormungandr
15
1 / 4 / 2
9,301
547
13,817
15,571
17,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
14
1 / 3 / 1
8,307
489
7,897
9,415
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Sanctifying
Charybdis
15
4 / 2 / 0
8,811
518
11,243
12,745
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Uprixing
Thanatos
12
2 / 4 / 0
7,587
446
4,081
12,003
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,425
554
5,475
14,389
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 8
8,442
497
6,272
10,131
10,950
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
JustScurky
Vamana
16
3 / 3 / 3
10,399
612
13,588
21,952
16,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
LilSooub
Tiamat
15
4 / 2 / 6
9,561
562
11,468
11,354
8,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MrSexopants
Izanami
16
3 / 2 / 1
9,788
576
8,140
10,228
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
14
14
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Fafnir
BrettAztec
Fafnir
0
1
5
2.5
W
0
0
8
4
L
Jormungandr
HealedCobra
Jormungandr
1
4
2
0.5
L
Hera
1
3
1
0.5
W
Vamana
JustScurky
Vamana
3
3
3
1.5
W
Tiamat
LilSooub
Tiamat
4
2
6
3.5
W
Izanami
MrSexopants
Izanami
3
2
1
1.75
L
Charybdis
Sanctifying
Charybdis
4
2
0
2
L
Thanatos
Uprixing
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
44,943
65,693
Taken
68,054
46,219
Mitigated
45,850
25,201
Healing
31,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,475
1,514
0
8,223
14,389
6,089
0
3,304
11,085
0
71,240
L
Fafnir
BrettAztec
Fafnir
6,102
1,121
0
8,244
15,959
12,659
0
4,387
11,572
31,070
0
W
6,272
788
1,189
2,653
10,131
10,950
0
3,885
6,246
26,771
0
L
Jormungandr
HealedCobra
Jormungandr
13,817
5,963
0
710
15,571
17,905
0
1,446
14,125
91,440
0
L
Hera
7,897
2,011
152
1,086
9,415
4,071
0
6,041
3,374
69,690
0
W
Vamana
JustScurky
Vamana
13,588
7,518
0
12,321
21,952
16,381
0
13,093
8,859
0
93,911
W
Tiamat
LilSooub
Tiamat
11,468
838
177
3,754
11,354
8,199
1,008
5,579
5,775
68,722
0
W
Izanami
MrSexopants
Izanami
8,140
6,262
0
2,902
10,228
4,231
1,064
2,583
7,645
0
102,434
L
Charybdis
Sanctifying
Charybdis
11,243
4,400
0
6,113
12,745
4,928
0
3,365
9,380
0
90,350
L
Thanatos
Uprixing
Thanatos
4,081
679
0
8,896
12,003
6,656
0
2,501
9,502
0
55,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
47,615
582
Minions Killed
590
0
Camps Cleared
0
1,619,408
Distance Traveled
1,653,601
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,425
554
117
7
0
397,630
1
L
Fafnir
8,260
486
31
2
0
354,061
9
W
Eset
8,442
497
29
2
0
329,633
3
L
Jormungandr
9,301
547
167
10
0
302,098
5
L
Hera
8,307
489
129
8
0
333,917
6
W
Vamana
10,399
612
159
9
0
319,453
7
W
Tiamat
9,561
562
117
7
0
307,467
5
W
Izanami
9,788
576
168
10
0
299,418
9
L
Charybdis
8,811
518
151
9
0
286,131
4
L
Thanatos
7,587
446
104
6
0
343,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role