Player Matchup

Skadi
Skadi
alex_99_6
Skadi
Level 60
God Stats
3W - 1L
1,168 SR
Queue Stats
13W - 7L
1,401 Elo+
Party 2
King Arthur
King Arthur
kendo-loco25
King Arthur
Level 135
God Stats
4W - 3L
1,371 SR
Queue Stats
246W - 189L
1,629 Elo+
Party 2
Anubis
Anubis
thewowi
Anubis
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,401 Elo+
Party 2
Team Averages
Level 76
1,346 SR
1,477 Elo+

VS

Team Averages
Level 59
1,392 SR
1,457 Elo+
Merlin
Merlin
albertinho04
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,359 Elo+
Party 1
Thor
Thor
dimejandro
Thor
Level 30
God Stats
0W - 5L
1,257 SR
Queue Stats
77W - 129L
1,437 Elo+
Party 1
Chaac
Chaac
migueldark
Chaac
Level 121
God Stats
2W - 4L
1,418 SR
Queue Stats
266W - 198L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
alex_99_6
Skadi
20
6 / 3 / 9
14,964
713
15,885
13,040
7,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kendo-loco25
King Arthur
20
14 / 3 / 10
16,737
797
32,677
33,456
47,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
thewowi
Anubis
18
4 / 6 / 12
13,760
655
8,246
15,593
13,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 7 / 5
12,289
585
10,523
15,822
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 9 / 2
13,698
652
11,138
22,938
11,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
18
7 / 8 / 4
14,767
703
24,570
32,507
42,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
24
Kills
12
12
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
5
0.36
W
Skadi
alex_99_6
Skadi
6
3
9
3.5
L
5
9
2
0.67
W
King Arthur
kendo-loco25
King Arthur
14
3
10
6.33
L
Chaac
7
8
4
1.13
W
Anubis
thewowi
Anubis
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,808
Damage
46,231
62,089
Taken
71,267
68,016
Mitigated
61,013
5,992
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,523
0
0
0
15,822
7,207
0
2,144
13,678
46,654
0
W
Skadi
alex_99_6
Skadi
15,885
6,590
406
1,748
13,040
7,345
2,354
895
12,145
0
61,430
L
11,138
1,532
0
0
22,938
11,791
0
1,813
21,125
0
34,606
W
King Arthur
kendo-loco25
King Arthur
32,677
3,697
0
500
33,456
47,418
40
8,302
25,154
0
74,694
L
Chaac
24,570
5,633
0
8,247
32,507
42,015
193
4,671
27,836
188
65,334
W
Anubis
thewowi
Anubis
8,246
389
0
3,338
15,593
13,253
341
2,121
13,472
43,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
40,754
215
Minions Killed
204
11
Camps Cleared
7
1,087,855
Distance Traveled
1,059,650
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,289
585
61
3
2
352,062
1
W
Skadi
14,964
713
96
5
6
350,012
2
L
Thor
13,698
652
51
2
2
360,317
2
W
King Arthur
16,737
797
63
3
3
411,039
2
L
Chaac
14,767
703
92
4
3
347,271
2
W
Anubis
13,760
655
56
3
2
326,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role