Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BusyB1
Hades
Level 130
God Stats
3W - 2L
1,520 SR
Queue Stats
65W - 64L
1,513 Elo+
Solo
Ne Zha
Ne Zha
MrKoalem
Ne Zha
Level 109
God Stats
3W - 0L
1,870 SR
Queue Stats
248W - 250L
1,502 Elo+
Solo
Ares
Ares
NAKURWIACZ1003
Ares
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
PanJacek
Janus
Level 84
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 91
1,622 SR
1,503 Elo+

VS

Team Averages
Level 64
1,464 SR
1,547 Elo+
Zeus
Zeus
Gllobal9
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
Olorun
Olorun
TrueKingArthur
Olorun
Level 112
God Stats
0W - 1L
1,263 SR
Queue Stats
47W - 40L
1,628 Elo+
Party 1
Sun Wukong
Sun Wukong
hisey
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
Mercury
Mercury
hugo-puccino
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,611 Elo+
Solo
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 63
God Stats
129W - 151L
1,555 SR
Queue Stats
142W - 162L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 5
8,163
816
4,623
1,580
687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hades
BusyB1
Hades
15
3 / 1 / 4
8,530
853
4,933
9,159
6,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MrKoalem
Ne Zha
15
3 / 1 / 7
7,972
797
9,784
7,365
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 7
7,734
773
4,956
6,558
6,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
PanJacek
Janus
16
2 / 0 / 7
8,548
855
7,795
2,776
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 7 / 0
7,098
710
1,554
9,001
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 2
8,181
818
8,350
7,324
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
hisey
Sun Wukong
11
0 / 3 / 0
6,449
645
2,243
7,173
3,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
hugo-puccino
Mercury
13
1 / 2 / 0
7,429
743
3,680
9,387
3,542
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mairi-mac
Cthulhu
12
0 / 2 / 0
6,819
682
1,720
7,360
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
14
Kills
2
2
Deaths
14
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
W
Hades
BusyB1
Hades
3
1
4
5
L
Zeus
1
7
0
0.14
W
Ne Zha
MrKoalem
Ne Zha
3
1
7
6.5
W
3
0
7
6.5
W
Janus
PanJacek
Janus
2
0
7
5.5
L
0
0
2
1
L
Sun Wukong
hisey
Sun Wukong
0
3
0
0
L
Mercury
hugo-puccino
Mercury
1
2
0
0.5
L
Cthulhu
mairi-mac
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
17,547
27,438
Taken
40,245
18,378
Mitigated
20,254
6,293
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,623
1,716
0
418
1,580
687
1,070
147
1,433
0
33,639
W
Hades
BusyB1
Hades
4,933
727
87
4,232
9,159
6,113
853
3,446
5,659
40,734
0
L
Zeus
1,554
864
0
250
9,001
2,847
0
4,253
4,654
11,760
0
W
Ne Zha
MrKoalem
Ne Zha
9,784
1,977
0
556
7,365
3,626
865
3,314
3,988
0
25,461
W
4,956
301
0
500
6,558
6,822
83
3,127
3,262
12,953
0
W
Janus
PanJacek
Janus
7,795
480
0
500
2,776
1,130
216
1,381
1,371
36,767
0
L
8,350
4,891
261
4,409
7,324
3,408
451
3,307
3,961
48,678
0
L
Sun Wukong
hisey
Sun Wukong
2,243
286
0
761
7,173
3,829
0
3,887
3,208
101
7,277
L
Mercury
hugo-puccino
Mercury
3,680
1,782
0
440
9,387
3,542
0
3,661
5,690
0
17,773
L
Cthulhu
mairi-mac
Cthulhu
1,720
0
393
193
7,360
6,628
0
2,220
5,048
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
35,976
250
Minions Killed
172
0
Camps Cleared
0
1,137,872
Distance Traveled
1,027,138
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,163
816
55
6
0
230,605
5
W
Hades
8,530
853
74
7
0
212,162
2
L
Zeus
7,098
710
21
2
0
165,299
3
W
Ne Zha
7,972
797
22
2
0
236,831
1
W
Ares
7,734
773
13
1
0
228,159
2
W
Janus
8,548
855
86
9
0
230,115
2
L
Olorun
8,181
818
82
8
0
199,105
1
L
Sun Wukong
6,449
645
6
1
0
195,946
2
L
Mercury
7,429
743
34
3
0
244,927
0
L
Cthulhu
6,819
682
29
3
0
221,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role