Player Matchup

Janus
Janus
TheSpeedyDonut
Janus
Level 60
God Stats
6W - 3L
1,285 SR
Queue Stats
137W - 165L
1,427 Elo+
Solo
Ravana
Ravana
Xjuke00
Ravana
Level 139
God Stats
25W - 8L
1,904 SR
Queue Stats
756W - 251L
1,786 Elo+
Party 1
Artio
Artio
ppyo
Artio
Level 142
God Stats
19W - 9L
1,799 SR
Queue Stats
728W - 222L
1,827 Elo+
Party 1
Team Averages
Level 114
1,663 SR
1,680 Elo+

VS

Team Averages
Level 139
1,614 SR
1,623 Elo+
Neith
Neith
BAWLLSACK69
Neith
Level 135
God Stats
7W - 5L
1,418 SR
Queue Stats
297W - 308L
1,626 Elo+
Solo
Chaac
Chaac
dougdimmadab01
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,540 Elo+
Solo
Nu Wa
Nu Wa
iMrCheek
Nu Wa
Level 160
God Stats
11W - 1L
1,925 SR
Queue Stats
304W - 206L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
10,191
599
11,563
14,609
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Xjuke00
Ravana
16
5 / 2 / 3
11,964
704
18,376
17,098
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
ppyo
Artio
16
3 / 1 / 6
12,192
717
12,305
25,476
38,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
11,978
705
18,190
14,062
6,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 5 / 5
12,105
712
15,784
25,401
21,695
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
iMrCheek
Nu Wa
16
3 / 2 / 6
11,211
659
16,478
12,550
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
12
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
1
9
4
0.33
L
Ravana
Xjuke00
Ravana
5
2
3
3.25
W
7
5
5
1.9
W
Nu Wa
iMrCheek
Nu Wa
3
2
6
3
L
Artio
ppyo
Artio
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,244
Damage
50,452
57,183
Taken
52,013
65,944
Mitigated
33,400
15,197
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,190
8,427
0
4,926
14,062
6,514
987
7,629
6,433
0
59,811
L
11,563
687
0
1,500
14,609
5,542
672
4,867
9,742
58,096
0
L
Ravana
Xjuke00
Ravana
18,376
3,872
0
2,694
17,098
21,573
503
4,413
12,685
0
48,311
W
15,784
4,635
0
7,469
25,401
21,695
384
11,773
13,628
0
39,036
W
Nu Wa
iMrCheek
Nu Wa
16,478
4,805
0
1,378
12,550
5,191
754
5,003
7,547
49,539
0
L
Artio
ppyo
Artio
12,305
2,592
1,139
9,864
25,476
38,829
360
7,464
18,012
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
35,294
168
Minions Killed
203
5
Camps Cleared
8
916,660
Distance Traveled
902,222
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,978
705
107
6
3
312,262
3
L
Janus
10,191
599
95
6
2
267,546
2
L
Ravana
11,964
704
55
3
3
311,097
4
W
Chaac
12,105
712
38
2
0
296,713
0
W
Nu Wa
11,211
659
58
3
5
293,247
5
L
Artio
12,192
717
18
1
0
338,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role