Player Matchup

Poseidon
Poseidon
DonkeyKongSuh
Poseidon
Level 89
God Stats
2W - 3L
1,235 SR
Queue Stats
57W - 39L
1,582 Elo+
Solo
Tiamat
Tiamat
HoHung
Tiamat
Level 155
God Stats
2W - 1L
1,798 SR
Queue Stats
564W - 605L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Jickets
Ne Zha
Level 160
God Stats
6W - 6L
1,545 SR
Queue Stats
315W - 314L
1,596 Elo+
Solo
Ganesha
Ganesha
OhHanaBi
Ganesha
Level 159
God Stats
8W - 7L
1,440 SR
Queue Stats
42W - 43L
1,471 Elo+
Solo
Danzaburou
Danzaburou
sonolo2000
Danzaburou
Level 87
God Stats
20W - 20L
1,489 SR
Queue Stats
201W - 201L
1,462 Elo+
Solo
Team Averages
Level 130
1,501 SR
1,509 Elo+

VS

Team Averages
Level 132
1,624 SR
1,815 Elo+
The Morrigan
The Morrigan
BaldrsWrath
The Morrigan
Level 66
God Stats
27W - 38L
1,419 SR
Queue Stats
249W - 383L
1,402 Elo+
Solo
Cerberus
Cerberus
Fμry
Cerberus
Level 148
God Stats
13W - 1L
1,898 SR
Queue Stats
346W - 38L
2,049 Elo+
Party 1
Gilgamesh
Gilgamesh
VisionsvR
Gilgamesh
Level 160
God Stats
30W - 8L
1,885 SR
Queue Stats
900W - 142L
1,900 Elo+
Party 1
Freya
Freya
rehx
Freya
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 4L
2,017 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSinnzy
Ah Muzen Cab
Level 124
God Stats
3W - 1L
1,419 SR
Queue Stats
54W - 20L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DonkeyKongSuh
Poseidon
17
3 / 11 / 9
12,356
1,123
19,048
22,130
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
HoHung
Tiamat
17
3 / 15 / 6
12,119
1,102
20,431
33,050
23,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Jickets
Ne Zha
18
5 / 8 / 8
12,540
1,140
16,188
24,191
12,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
OhHanaBi
Ganesha
18
0 / 9 / 10
12,662
1,151
7,235
36,508
49,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sonolo2000
Danzaburou
17
3 / 9 / 9
12,134
1,103
23,297
24,119
11,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaldrsWrath
The Morrigan
18
2 / 3 / 19
12,122
1,102
9,079
11,262
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Fμry
Cerberus
20
4 / 3 / 35
13,777
1,252
13,066
22,494
29,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
VisionsvR
Gilgamesh
20
23 / 3 / 11
15,799
1,436
43,172
20,020
7,921
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
rehx
Freya
20
15 / 2 / 21
15,314
1,392
39,931
22,840
10,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xSinnzy
Ah Muzen Cab
20
8 / 3 / 30
14,203
1,291
30,194
15,766
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
168
14
Kills
52
52
Deaths
14
42
Assists
116
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BaldrsWrath
The Morrigan
2
3
19
3.83
L
Poseidon
DonkeyKongSuh
Poseidon
3
11
9
0.68
W
Cerberus
Fμry
Cerberus
4
3
35
7.17
L
Tiamat
HoHung
Tiamat
3
15
6
0.4
L
Ne Zha
Jickets
Ne Zha
5
8
8
1.13
L
Ganesha
OhHanaBi
Ganesha
0
9
10
0.56
W
Gilgamesh
VisionsvR
Gilgamesh
23
3
11
9.5
W
Freya
rehx
Freya
15
2
21
12.75
L
Danzaburou
sonolo2000
Danzaburou
3
9
9
0.83
W
Ah Muzen Cab
xSinnzy
Ah Muzen Cab
8
3
30
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,199
Damage
135,442
139,998
Taken
92,382
105,239
Mitigated
60,831
9,870
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BaldrsWrath
The Morrigan
9,079
971
0
8
11,262
5,117
0
6,131
5,104
24,072
2,907
L
Poseidon
DonkeyKongSuh
Poseidon
19,048
2,784
0
0
22,130
9,335
0
11,525
10,353
61,810
0
W
Cerberus
Fμry
Cerberus
13,066
632
0
3,801
22,494
29,743
0
9,146
13,348
29,543
0
L
Tiamat
HoHung
Tiamat
20,431
907
123
2,013
33,050
23,360
0
16,679
16,093
38,378
0
L
Ne Zha
Jickets
Ne Zha
16,188
1,411
0
2,996
24,191
12,111
0
8,586
15,437
0
42,624
L
Ganesha
OhHanaBi
Ganesha
7,235
730
0
1,607
36,508
49,395
0
12,402
23,702
17,349
0
W
Gilgamesh
VisionsvR
Gilgamesh
43,172
15,837
0
793
20,020
7,921
0
8,389
11,631
0
55,780
W
Freya
rehx
Freya
39,931
11,810
0
14,917
22,840
10,891
0
15,635
7,205
63,477
0
L
Danzaburou
sonolo2000
Danzaburou
23,297
8,089
320
2,811
24,119
11,038
0
8,723
15,244
0
40,434
W
Ah Muzen Cab
xSinnzy
Ah Muzen Cab
30,194
15,128
0
3,774
15,766
7,159
0
7,413
8,353
0
50,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
71,215
246
Minions Killed
225
5
Camps Cleared
12
1,076,842
Distance Traveled
1,100,418
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,122
1,102
43
4
0
206,696
0
L
Poseidon
12,356
1,123
107
10
4
215,288
0
W
Cerberus
13,777
1,252
46
4
0
253,705
4
L
Tiamat
12,119
1,102
52
5
0
212,191
1
L
Ne Zha
12,540
1,140
47
4
1
222,560
0
L
Ganesha
12,662
1,151
5
0
0
215,407
4
W
Gilgamesh
15,799
1,436
34
3
3
221,120
0
W
Freya
15,314
1,392
56
5
7
201,825
0
L
Danzaburou
12,134
1,103
35
3
0
211,396
2
W
Ah Muzen Cab
14,203
1,291
46
4
2
217,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role