Player Matchup

Merlin
Merlin
Looping142
Merlin
Level 116
God Stats
2W - 2L
1,599 SR
Queue Stats
17W - 30L
1,402 Elo+
Solo
Skadi
Skadi
Nerberius
Skadi
Level 70
God Stats
5W - 1L
1,959 SR
Queue Stats
70W - 82L
1,511 Elo+
Solo
Izanami
Izanami
ScottWilliamsonn
Izanami
Level 14
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 3L
1,499 Elo+
Solo
Ra
Ra
Teraz72
Ra
Level 30
God Stats
2W - 1L
1,458 SR
Queue Stats
14W - 11L
1,589 Elo+
Party 1
Hercules
Hercules
ddecent
Hercules
Level 38
God Stats
17W - 7L
1,765 SR
Queue Stats
176W - 56L
1,657 Elo+
Party 1
Team Averages
Level 54
1,705 SR
1,531 Elo+

VS

Team Averages
Level 54
1,542 SR
1,523 Elo+
Terra
Terra
ArmorEvoIution
Terra
Level 159
God Stats
3W - 1L
1,453 SR
Queue Stats
88W - 99L
1,510 Elo+
Solo
Neith
Neith
DontRageMePls
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
Njkulo
Janus
Level 28
God Stats
4W - 0L
1,830 SR
Queue Stats
34W - 29L
1,574 Elo+
Solo
Bellona
Bellona
OmnipotentAf
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,518 Elo+
Solo
Ravana
Ravana
cmsll69
Ravana
Level 44
God Stats
8W - 10L
1,425 SR
Queue Stats
60W - 62L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Looping142
Merlin
9
0 / 1 / 0
4,415
883
1,915
2,555
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Nerberius
Skadi
9
0 / 3 / 0
4,385
877
2,733
5,987
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,167
833
2,952
3,930
1,299
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
4,474
895
1,500
2,979
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ddecent
Hercules
9
0 / 1 / 0
4,354
871
4,203
6,105
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,593
919
1,410
4,221
2,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 2
5,576
1,115
7,643
4,472
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Njkulo
Janus
10
2 / 0 / 2
4,775
955
2,713
2,573
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
OmnipotentAf
Bellona
11
1 / 0 / 3
4,963
993
4,467
5,856
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
cmsll69
Ravana
10
1 / 0 / 3
4,682
936
2,473
3,588
1,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
5
0
2
6
L
Merlin
Looping142
Merlin
0
1
0
0
L
Skadi
Nerberius
Skadi
0
3
0
0
W
Janus
Njkulo
Janus
2
0
2
3
W
Bellona
OmnipotentAf
Bellona
1
0
3
2.5
L
0
3
0
0
L
0
2
0
0
W
Ravana
cmsll69
Ravana
1
0
3
2.5
L
Hercules
ddecent
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
18,706
21,556
Taken
20,710
9,992
Mitigated
12,426
4,478
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,410
260
1,279
1,166
4,221
2,979
0
1,087
3,134
8,417
0
W
7,643
3,045
0
1,561
4,472
1,992
1,232
678
3,794
0
19,879
L
Merlin
Looping142
Merlin
1,915
142
62
410
2,555
899
0
547
2,008
11,769
0
L
Skadi
Nerberius
Skadi
2,733
1,230
0
0
5,987
2,165
273
622
5,365
0
10,641
W
Janus
Njkulo
Janus
2,713
311
0
675
2,573
933
0
270
2,303
10,217
0
W
Bellona
OmnipotentAf
Bellona
4,467
1,786
0
3,291
5,856
4,567
0
765
5,091
0
15,486
L
2,952
2,170
0
587
3,930
1,299
0
607
3,323
0
7,024
L
1,500
100
417
552
2,979
1,259
0
631
2,348
10,804
0
W
Ravana
cmsll69
Ravana
2,473
580
0
1,123
3,588
1,955
0
615
2,973
0
8,713
L
Hercules
ddecent
Hercules
4,203
2,069
0
2,450
6,105
4,370
0
1,716
4,389
0
8,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
24,589
91
Minions Killed
104
0
Camps Cleared
0
514,873
Distance Traveled
593,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,593
919
13
3
0
118,634
1
W
Neith
5,576
1,115
35
7
0
115,124
0
L
Merlin
4,415
883
18
4
0
106,892
1
L
Skadi
4,385
877
27
5
0
110,603
1
W
Janus
4,775
955
21
4
0
84,426
0
W
Bellona
4,963
993
23
5
0
141,741
0
L
Izanami
4,167
833
13
3
0
65,271
1
L
Ra
4,474
895
18
4
0
114,966
1
W
Ravana
4,682
936
12
2
0
133,860
1
L
Hercules
4,354
871
15
3
0
117,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role