Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BehZinga_13
Susano
Level 46
God Stats
0W - 1L
1,330 SR
Queue Stats
34W - 46L
1,422 Elo+
Solo
King Arthur
King Arthur
CgYs_sLiMe
King Arthur
Level 62
God Stats
0W - 3L
1,294 SR
Queue Stats
223W - 267L
1,362 Elo+
Party 1
Janus
Janus
MannedCandy
Janus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 244L
1,241 Elo+
Solo
Ymir
Ymir
Patrick64-ACE
Ymir
Level 27
God Stats
3W - 6L
1,515 SR
Queue Stats
145W - 194L
1,289 Elo+
Party 1
Team Averages
Level 49
1,428 SR
1,363 Elo+

VS

Team Averages
Level 119
1,413 SR
1,455 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EDGE-3737
Danzaburou
Level 129
God Stats
3W - 2L
1,432 SR
Queue Stats
578W - 578L
1,433 Elo+
Solo
The Morrigan
The Morrigan
KingGuerrero69
The Morrigan
Level 43
God Stats
41W - 53L
1,432 SR
Queue Stats
92W - 121L
1,389 Elo+
Solo
Kukulkan
Kukulkan
ucme25
Kukulkan
Level 140
God Stats
2W - 2L
1,201 SR
Queue Stats
137W - 138L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,713
471
2,096
4,388
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
7
0 / 1 / 1
4,473
447
1,457
6,338
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
CgYs_sLiMe
King Arthur
8
0 / 0 / 0
4,765
477
1,715
5,966
2,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,431
543
1,704
4,782
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,067
407
934
7,828
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,588
559
2,464
4,712
2,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
9
0 / 1 / 2
5,228
523
2,007
7,210
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
EDGE-3737
Danzaburou
8
4 / 0 / 1
5,706
571
7,244
4,805
1,523
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
KingGuerrero69
The Morrigan
8
1 / 1 / 3
5,644
564
2,284
2,679
1,589
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ucme25
Kukulkan
11
2 / 0 / 1
5,903
590
2,967
2,886
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Hercules
 
Hercules
0
0
0
0
W
Ne Zha
 
Ne Zha
0
1
2
1
L
Susano
0
1
1
0.5
L
King Arthur
CgYs_sLiMe
King Arthur
0
0
0
0
W
Danzaburou
EDGE-3737
Danzaburou
4
0
1
4.5
W
The Morrigan
KingGuerrero69
The Morrigan
1
1
3
2.5
L
0
1
1
0.5
L
0
4
0
0
W
Kukulkan
ucme25
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,906
Damage
16,966
29,302
Taken
22,292
12,964
Mitigated
9,117
8,959
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,096
1,232
0
2,491
4,388
1,512
0
1,498
2,890
0
26,967
W
Hercules
 
Hercules
2,464
536
0
2,240
4,712
2,633
372
0
4,712
0
38,567
W
Ne Zha
 
Ne Zha
2,007
491
0
4,534
7,210
2,251
0
76
7,134
0
31,046
L
Susano
1,457
322
0
2,198
6,338
2,031
0
765
5,573
0
20,596
L
King Arthur
CgYs_sLiMe
King Arthur
1,715
437
0
844
5,966
2,871
0
0
5,966
0
19,047
W
Danzaburou
EDGE-3737
Danzaburou
7,244
4,220
38
1,891
4,805
1,523
600
774
4,031
0
28,229
W
The Morrigan
KingGuerrero69
The Morrigan
2,284
567
0
712
2,679
1,589
434
441
2,203
20,456
226
L
1,704
198
0
1,250
4,782
1,304
0
813
3,969
41,234
0
L
934
0
16
2,160
7,828
5,246
0
1,949
5,879
3,260
0
W
Kukulkan
ucme25
Kukulkan
2,967
359
0
1,348
2,886
1,121
0
1,158
1,574
40,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
28,069
249
Minions Killed
291
0
Camps Cleared
0
888,864
Distance Traveled
933,125
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,713
471
51
5
0
160,445
1
W
Hercules
5,588
559
71
7
0
181,141
5
W
Ne Zha
5,228
523
62
6
0
227,699
2
L
Susano
4,473
447
48
5
0
193,934
2
L
King Arthur
4,765
477
49
5
0
166,479
2
W
Danzaburou
5,706
571
58
6
0
173,535
2
W
The Morrigan
5,644
564
22
2
0
147,721
1
L
Janus
5,431
543
91
9
0
189,203
1
L
Ymir
4,067
407
10
1
0
178,803
4
W
Kukulkan
5,903
590
78
8
0
203,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role