Player Matchup

Neith
Neith
Masters
eBayMmrHitman
Neith
Masters
Level 50
God Stats
3W - 0L
2,142 SR
Queue Stats
100W - 16L
2,990 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 50
2,142 SR
2,990 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,687 SR
2,159 MMR
Sol
Sol
Platinum II
DarkMagе
Sol
Platinum II
Level 153
God Stats
3W - 3L
1,687 SR
Queue Stats
49W - 44L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,745
1,083
11,183
12,735
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
He BoAh Muzen CabAnhurSkadiBakasura

VS

Bans
Hou YiBellonaChronosKaliOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,961
773
6,790
13,486
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,183
Damage
6,790
12,735
Taken
13,486
7,103
Mitigated
6,370
6,559
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
2,789
0
4,613
13,486
6,370
0
182
13,304
30,391
2,511
W
11,183
6,040
0
6,559
12,735
7,103
1,660
6,173
6,562
215
62,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,745
Gold Earned
6,961
117
Minions Killed
63
8
Camps Cleared
1
168,535
Distance Traveled
162,933
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,961
773
63
7
1
162,933
3
W
Neith
9,745
1,083
117
13
8
168,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role