Player Matchup

Hun Batz
Hun Batz
Combobreaker2012
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
1,132 Elo+
Solo
Merlin
Merlin
Critfried
Merlin
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 422L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Critlinde
Cthulhu
Level 117
God Stats
2W - 3L
1,323 SR
Queue Stats
231W - 264L
1,331 Elo+
Party 2
Cliodhna
Cliodhna
Shadow-Walker-AR
Cliodhna
Level 126
God Stats
4W - 1L
1,721 SR
Queue Stats
61W - 63L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Victormeyerr
Jormungandr
Level 105
God Stats
1W - 0L
1,138 SR
Queue Stats
18W - 5L
1,521 Elo+
Solo
Team Averages
Level 102
1,436 SR
1,348 Elo+

VS

Team Averages
Level 122
1,414 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anzi338
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
Monkey_D_Lucy_
Kumbhakarna
Level 158
God Stats
1W - 5L
1,252 SR
Queue Stats
441W - 497L
1,405 Elo+
Party 1
Chernobog
Chernobog
Sunrise_Elleth
Chernobog
Level 106
God Stats
16W - 18L
1,542 SR
Queue Stats
441W - 494L
1,405 Elo+
Party 1
Awilix
Awilix
krawallo
Awilix
Level 157
God Stats
1W - 4L
1,277 SR
Queue Stats
411W - 440L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 8
9,752
650
6,855
14,462
6,838
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Critfried
Merlin
19
8 / 5 / 16
12,386
826
15,252
12,958
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Critlinde
Cthulhu
18
3 / 2 / 15
10,974
732
6,777
13,925
11,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 17
13,145
876
25,963
23,396
13,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Victormeyerr
Jormungandr
20
8 / 3 / 20
12,525
835
18,594
20,328
21,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
9 / 6 / 5
12,236
816
19,748
19,182
9,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Anzi338
Merlin
18
1 / 7 / 9
9,745
650
13,413
14,890
6,863
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Monkey_D_Lucy_
Kumbhakarna
11
0 / 7 / 8
8,207
547
2,431
13,999
12,747
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Sunrise_Elleth
Chernobog
17
4 / 5 / 10
9,963
664
15,728
16,015
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
krawallo
Awilix
18
7 / 8 / 7
11,576
772
10,315
15,872
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
33
Kills
21
22
Deaths
33
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
9
6
5
1.92
L
Merlin
Anzi338
Merlin
1
7
9
0.79
W
3
8
8
0.88
W
Merlin
Critfried
Merlin
8
5
16
3.2
W
Cthulhu
Critlinde
Cthulhu
3
2
15
5.25
L
Kumbhakarna
Monkey_D_Lucy_
Kumbhakarna
0
7
8
0.57
W
11
4
17
4.88
L
Chernobog
Sunrise_Elleth
Chernobog
4
5
10
1.8
W
Jormungandr
Victormeyerr
Jormungandr
8
3
20
6
L
Awilix
krawallo
Awilix
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,441
Damage
61,635
85,069
Taken
79,958
59,338
Mitigated
43,492
22,152
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
19,748
3,479
1,315
5,624
19,182
9,222
504
9,756
9,426
0
38,301
L
Merlin
Anzi338
Merlin
13,413
2,220
488
1,549
14,890
6,863
384
6,627
8,263
31,448
0
W
6,855
1,343
115
0
14,462
6,838
867
2,091
12,287
0
10,095
W
Merlin
Critfried
Merlin
15,252
1,024
1,961
889
12,958
6,680
3,432
2,484
10,416
32,613
0
W
Cthulhu
Critlinde
Cthulhu
6,777
54
541
736
13,925
11,253
717
3,062
10,783
21,725
0
L
Kumbhakarna
Monkey_D_Lucy_
Kumbhakarna
2,431
395
1,205
550
13,999
12,747
0
7,202
6,797
3,569
0
W
25,963
3,597
4,509
9,680
23,396
13,325
1,665
3,490
19,840
0
43,504
L
Chernobog
Sunrise_Elleth
Chernobog
15,728
10,581
296
4,371
16,015
7,864
39
6,766
9,249
0
27,690
W
Jormungandr
Victormeyerr
Jormungandr
18,594
3,734
1,728
1,993
20,328
21,242
860
4,345
13,709
38,061
0
L
Awilix
krawallo
Awilix
10,315
3,089
272
1,818
15,872
6,796
798
10,272
5,600
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
51,727
142
Minions Killed
113
0
Camps Cleared
0
1,362,664
Distance Traveled
1,007,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,236
816
32
2
0
250,490
0
L
Merlin
9,745
650
39
3
0
206,435
1
W
Hun Batz
9,752
650
4
0
0
242,528
0
W
Merlin
12,386
826
29
2
0
254,782
0
W
Cthulhu
10,974
732
37
2
0
291,884
0
L
Kumbhakarna
8,207
547
1
0
0
90,389
0
W
Cliodhna
13,145
876
45
3
0
296,938
2
L
Chernobog
9,963
664
26
2
0
199,459
1
W
Jormungandr
12,525
835
27
2
0
276,532
0
L
Awilix
11,576
772
15
1
0
260,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role