Player Matchup

Tiamat
Tiamat
DaniDCZ
Tiamat
Level 96
God Stats
4W - 5L
1,395 SR
Queue Stats
31W - 32L
1,398 Elo+
Party 4
Cthulhu
Cthulhu
IIzSnupiSleepzII
Cthulhu
Level 80
God Stats
3W - 0L
1,691 SR
Queue Stats
220W - 226L
1,426 Elo+
Party 3
Xbalanque
Xbalanque
JK_ViRdiX
Xbalanque
Level 47
God Stats
2W - 7L
1,395 SR
Queue Stats
78W - 93L
1,320 Elo+
Party 3
Mercury
Mercury
SuperSmashplayer
Mercury
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,389 Elo+
Party 4
Ymir
Ymir
fatfatrus
Ymir
Level 22
God Stats
4W - 1L
1,594 SR
Queue Stats
45W - 74L
1,230 Elo+
Party 3
Team Averages
Level 69
1,515 SR
1,353 Elo+

VS

Team Averages
Level 37
1,429 SR
1,360 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GAMER_SKULL2007
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Chiron
Chiron
The-bestTwin2019
Chiron
Level 31
God Stats
0W - 2L
1,261 SR
Queue Stats
25W - 30L
1,401 Elo+
Party 1
Bakasura
Bakasura
mr_xaker
Bakasura
Level 48
God Stats
20W - 13L
1,506 SR
Queue Stats
54W - 59L
1,337 Elo+
Party 2
Cabrakan
Cabrakan
team-upbeat425
Cabrakan
Level 28
God Stats
3W - 3L
1,380 SR
Queue Stats
20W - 24L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaniDCZ
Tiamat
11
3 / 2 / 3
6,874
573
6,029
7,363
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 1
6,804
567
7,407
9,033
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
JK_ViRdiX
Xbalanque
11
6 / 1 / 1
7,016
585
10,143
6,140
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 4
7,375
615
4,696
8,792
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 1 / 5
6,063
505
2,221
8,847
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 0
6,011
501
3,518
8,217
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
GAMER_SKULL2007
Xing Tian
6
0 / 4 / 1
4,751
396
393
7,932
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,156
430
5,847
9,879
3,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
mr_xaker
Bakasura
11
1 / 1 / 3
6,143
512
3,070
8,624
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
12
4 / 2 / 2
7,385
615
7,793
9,808
5,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Tiamat
DaniDCZ
Tiamat
3
2
3
2.25
L
Xing Tian
GAMER_SKULL2007
Xing Tian
0
4
1
0.13
W
4
2
1
2.25
W
Xbalanque
JK_ViRdiX
Xbalanque
6
1
1
6.5
W
4
1
4
6
L
0
4
1
0.13
W
Ymir
0
1
5
2.5
L
Bakasura
mr_xaker
Bakasura
1
1
3
2.5
L
Cabrakan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
20,621
40,175
Taken
44,460
20,737
Mitigated
19,420
8,620
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,518
141
98
1,028
8,217
3,176
0
3,308
4,909
37,186
0
W
Tiamat
DaniDCZ
Tiamat
6,029
855
80
2,127
7,363
3,969
920
3,822
3,203
42,719
0
L
Xing Tian
GAMER_SKULL2007
Xing Tian
393
126
0
445
7,932
3,954
0
2,266
5,624
3,202
0
W
7,407
119
403
1,790
9,033
4,335
0
4,485
4,523
39,624
0
W
Xbalanque
JK_ViRdiX
Xbalanque
10,143
6,503
0
2,486
6,140
2,244
1,731
261
5,824
0
47,515
W
4,696
2,386
0
375
8,792
3,081
0
417
8,273
0
53,257
L
5,847
1,572
257
2,423
9,879
3,405
0
3,489
6,236
0
30,617
W
Ymir
2,221
283
0
1,359
8,847
7,108
22
2,285
6,512
16,721
0
L
Bakasura
mr_xaker
Bakasura
3,070
1,941
0
1,936
8,624
3,258
0
884
7,718
0
36,418
L
Cabrakan
7,793
1,164
0
3,968
9,808
5,627
431
5,157
4,294
51,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
29,446
338
Minions Killed
316
0
Camps Cleared
0
1,140,276
Distance Traveled
1,085,117
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,011
501
79
7
0
207,669
2
W
Tiamat
6,874
573
80
7
0
213,284
0
L
Xing Tian
4,751
396
3
0
0
203,073
0
W
Cthulhu
6,804
567
76
6
0
219,933
4
W
Xbalanque
7,016
585
74
6
0
208,138
0
W
Mercury
7,375
615
84
7
0
263,857
0
L
Chiron
5,156
430
47
4
0
189,111
0
W
Ymir
6,063
505
24
2
0
235,064
1
L
Bakasura
6,143
512
81
7
0
291,923
3
L
Cabrakan
7,385
615
106
9
0
193,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role